fceugx/source/boards/sachen.c
2008-04-03 03:58:35 +00:00

320 lines
5.4 KiB
C

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "mapinc.h"
static uint8 cmd;
static uint8 latch[8];
#define CHRRAM (GameMemBlock)
static void S74LS374NSynco(void)
{
setprg32(0x8000,latch[0]);
setchr8(latch[1]);
setmirror(latch[2]&1);
// setchr8(6);
}
static DECLFW(S74LS374NWrite)
{
//printf("$%04x:$%02x\n",A,V);
A&=0x4101;
if(A==0x4100)
cmd=V&7;
else
{
switch(cmd)
{
case 0:latch[0]=0;latch[1]=3;break;
case 4:latch[1]&=3;latch[1]|=(V<<2);break;
case 5:latch[0]=V&0x7;break;
case 6:latch[1]&=0x1C;latch[1]|=V&3;break;
case 7:latch[2]=V&1;break;
}
S74LS374NSynco();
}
}
static void S74LS374NReset(void)
{
latch[0]=latch[2]=0;
latch[1]=3;
S74LS374NSynco();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x4100,0x7FFF,S74LS374NWrite);
}
static void S74LS374NRestore(int version)
{
S74LS374NSynco();
}
void S74LS374N_Init(CartInfo *info)
{
info->Power=S74LS374NReset;
GameStateRestore=S74LS374NRestore;
AddExState(latch, 3, 0, "LATC");
AddExState(&cmd, 1, 0, "CMD");
}
static int type;
static void S8259Synco(void)
{
int x;
setprg32(0x8000,latch[5]&7);
if(!UNIFchrrama) // No CHR RAM? Then BS'ing is ok.
{
if(!type)
{
for(x=0;x<4;x++)
setchr2(0x800*x,(x&1)|((latch[x]&7)<<1)|((latch[4]&7)<<4));
}
else
{
for(x=0;x<4;x++)
setchr2(0x800*x,(latch[x]&0x7)|((latch[4]&7)<<3));
}
}
switch((latch[7]>>1)&3)
{
case 0:setmirrorw(0,0,0,1);break;
case 1:setmirror(MI_H);break;
case 2:setmirror(MI_V);break;
case 3:setmirror(MI_0);break;
}
}
static DECLFW(S8259Write)
{
A&=0x4101;
if(A==0x4100) cmd=V;
else
{
latch[cmd&7]=V;
S8259Synco();
}
}
static void S8259Reset(void)
{
int x;
cmd=0;
for(x=0;x<8;x++) latch[x]=0;
if(UNIFchrrama) setchr8(0);
S8259Synco();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x4100,0x7FFF,S8259Write);
}
static void S8259Restore(int version)
{
S8259Synco();
}
void S8259A_Init(CartInfo *info)
{
info->Power=S8259Reset;
GameStateRestore=S8259Restore;
AddExState(latch, 8, 0, "LATC");
AddExState(&cmd, 1, 0, "CMD");
type=0;
//if(!CHRsize[0])
//{
// SetupCartCHRMapping(0,CHRRAM,8192,1);
// AddExState(CHRRAM, 8192, 0, "CHRR");
//}
}
void S8259B_Init(CartInfo *info)
{
info->Power=S8259Reset;
GameStateRestore=S8259Restore;
AddExState(latch, 8, 0, "LATC");
AddExState(&cmd, 1, 0, "CMD");
type=1;
}
static void(*WSync)(void);
static void SA0161MSynco()
{
setprg32(0x8000,(latch[0]>>3)&1);
setchr8(latch[0]&7);
}
static DECLFW(SAWrite)
{
if(A&0x100)
{
latch[0]=V;
WSync();
}
}
static void SAReset(void)
{
latch[0]=0;
WSync();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x4100,0x5FFF,SAWrite);
}
static void SA0161MRestore(int version)
{
SA0161MSynco();
}
void SA0161M_Init(CartInfo *info)
{
WSync=SA0161MSynco;
GameStateRestore=SA0161MRestore;
info->Power=SAReset;
AddExState(&latch[0], 1, 0, "LATC");
}
static void SA72007Synco()
{
setprg32(0x8000,0);
setchr8(latch[0]>>7);
}
static void SA72007Restore(int version)
{
SA72007Synco();
}
void SA72007_Init(CartInfo *info)
{
WSync=SA72007Synco;
GameStateRestore=SA72007Restore;
info->Power=SAReset;
AddExState(&latch[0], 1, 0, "LATC");
}
static void SA72008Synco()
{
setprg32(0x8000,(latch[0]>>2)&1);
setchr8(latch[0]&3);
}
static void SA72008Restore(int version)
{
SA72008Synco();
}
void SA72008_Init(CartInfo *info)
{
WSync=SA72008Synco;
GameStateRestore=SA72008Restore;
info->Power=SAReset;
AddExState(&latch[0], 1, 0, "LATC");
}
static DECLFW(SADWrite)
{
latch[0]=V;
WSync();
}
static void SADReset(void)
{
latch[0]=0;
WSync();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x8000,0xFFFF,SADWrite);
}
static void SA0036Synco()
{
setprg32(0x8000,0);
setchr8(latch[0]>>7);
}
static void SA0036Restore(int version)
{
SA0036Synco();
}
static void SA0037Synco()
{
setprg32(0x8000,(latch[0]>>3)&1);
setchr8(latch[0]&7);
}
static void SA0037Restore(int version)
{
SA0037Synco();
}
void SA0036_Init(CartInfo *info)
{
WSync=SA0036Synco;
GameStateRestore=SA0036Restore;
info->Power=SADReset;
AddExState(&latch[0], 1, 0, "LATC");
}
void SA0037_Init(CartInfo *info)
{
WSync=SA0037Synco;
GameStateRestore=SA0037Restore;
info->Power=SADReset;
AddExState(&latch[0], 1, 0, "LATC");
}
static void TCU01Synco()
{
setprg32(0x8000,(latch[0]>>2)&1);
setchr8((latch[0]>>3)&0xF);
}
static DECLFW(TCWrite)
{
if((A&0x103)==0x102)
latch[0]=V;
TCU01Synco();
}
static void TCU01Reset(void)
{
latch[0]=0;
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x4100,0xFFFF,TCWrite);
TCU01Synco();
}
static void TCU01Restore(int version)
{
TCU01Synco();
}
void TCU01_Init(CartInfo *info)
{
GameStateRestore=TCU01Restore;
info->Power=TCU01Reset;
AddExState(&latch[0], 1, 0, "LATC");
}