fceugx/source/ngc/pad.h
dborth 1fcad359e0 correction to battery level
better handling of multiple wiimote cursors on-screen
code refactor - move trigger class definition to gui.h
better filebrowser scrollbar
allow all controllers to use Home button to exit in-game
2009-04-13 08:43:20 +00:00

37 lines
759 B
C

/****************************************************************************
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
*
* pad.h
*
* Controller input
****************************************************************************/
#ifndef _PAD_H_
#define _PAD_H_
#include <gccore.h>
#include <wiiuse/wpad.h>
#define PI 3.14159265f
#define PADCAL 50
#define MAXJP 11
#define RAPID_A 256
#define RAPID_B 512
extern int rumbleRequest[4];
extern u32 btnmap[2][4][12];
void SetControllers();
void ResetControls();
void ShutoffRumble();
void DoRumble(int i);
s8 WPAD_StickX(u8 chan,u8 right);
s8 WPAD_StickY(u8 chan, u8 right);
void GetJoy();
void DrawCursor();
#endif