fceugx/source/fceultra/boards/68.cpp
2012-12-14 17:18:20 +00:00

179 lines
4.0 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2006 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 chr_reg[4];
static uint8 kogame, prg_reg, nt1, nt2, mirr;
static uint8 *WRAM=NULL;
static uint32 WRAMSIZE, count;
static SFORMAT StateRegs[]=
{
{&nt1, 1, "NT1"},
{&nt2, 1, "NT2"},
{&mirr, 1, "MIRR"},
{&prg_reg, 1, "PRG"},
{&kogame, 1, "KGME"},
{&count, 4, "CNT"},
{chr_reg, 4, "CHR"},
{0}
};
static void M68NTfix(void)
{
if((!UNIFchrrama)&&(mirr&0x10))
{
PPUNTARAM = 0;
switch(mirr&3)
{
case 0: vnapage[0]=vnapage[2]=CHRptr[0]+(((nt1|128)&CHRmask1[0])<<10);
vnapage[1]=vnapage[3]=CHRptr[0]+(((nt2|128)&CHRmask1[0])<<10);
break;
case 1: vnapage[0]=vnapage[1]=CHRptr[0]+(((nt1|128)&CHRmask1[0])<<10);
vnapage[2]=vnapage[3]=CHRptr[0]+(((nt2|128)&CHRmask1[0])<<10);
break;
case 2: vnapage[0]=vnapage[1]=vnapage[2]=vnapage[3]=CHRptr[0]+(((nt1|128)&CHRmask1[0])<<10);
break;
case 3: vnapage[0]=vnapage[1]=vnapage[2]=vnapage[3]=CHRptr[0]+(((nt2|128)&CHRmask1[0])<<10);
break;
}
}
else
switch(mirr&3)
{
case 0: setmirror(MI_V); break;
case 1: setmirror(MI_H); break;
case 2: setmirror(MI_0); break;
case 3: setmirror(MI_1); break;
}
}
static void Sync(void)
{
setchr2(0x0000,chr_reg[0]);
setchr2(0x0800,chr_reg[1]);
setchr2(0x1000,chr_reg[2]);
setchr2(0x1800,chr_reg[3]);
setprg8r(0x10,0x6000,0);
setprg16r((PRGptr[1])?kogame:0,0x8000,prg_reg);
setprg16(0xC000,~0);
}
static DECLFR(M68Read)
{
if(!(kogame&8))
{
count++;
if(count==1784)
setprg16r(0,0x8000,prg_reg);
}
return CartBR(A);
}
static DECLFW(M68WriteLo)
{
if(!V)
{
count = 0;
setprg16r((PRGptr[1])?kogame:0,0x8000,prg_reg);
}
}
static DECLFW(M68WriteCHR)
{
chr_reg[(A>>12)&3]=V;
Sync();
}
static DECLFW(M68WriteNT1)
{
nt1 = V;
M68NTfix();
}
static DECLFW(M68WriteNT2)
{
nt2 = V;
M68NTfix();
}
static DECLFW(M68WriteMIR)
{
mirr = V;
M68NTfix();
}
static DECLFW(M68WriteROM)
{
prg_reg = V&7;
kogame = ((V>>3)&1)^1;
Sync();
}
static void M68Power(void)
{
prg_reg = 0;
kogame = 0;
Sync();
M68NTfix();
SetReadHandler(0x6000,0x7FFF,CartBR);
SetReadHandler(0x8000,0xBFFF,M68Read);
SetReadHandler(0xC000,0xFFFF,CartBR);
SetWriteHandler(0x8000,0xBFFF,M68WriteCHR);
SetWriteHandler(0xC000,0xCFFF,M68WriteNT1);
SetWriteHandler(0xD000,0xDFFF,M68WriteNT2);
SetWriteHandler(0xE000,0xEFFF,M68WriteMIR);
SetWriteHandler(0xF000,0xFFFF,M68WriteROM);
SetWriteHandler(0x6000,0x6000,M68WriteLo);
SetWriteHandler(0x6001,0x7FFF,CartBW);
}
static void M68Close(void)
{
if(WRAM)
FCEU_gfree(WRAM);
WRAM=NULL;
}
static void StateRestore(int version)
{
Sync();
M68NTfix();
}
void Mapper68_Init(CartInfo *info)
{
info->Power=M68Power;
info->Close=M68Close;
GameStateRestore=StateRestore;
WRAMSIZE=8192;
WRAM=(uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10,WRAM,WRAMSIZE,1);
if(info->battery)
{
info->SaveGame[0]=WRAM;
info->SaveGameLen[0]=WRAMSIZE;
}
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
AddExState(&StateRegs, ~0, 0, 0);
}