mirror of
https://github.com/dborth/fceugx.git
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179 lines
4.0 KiB
C++
179 lines
4.0 KiB
C++
/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2006 CaH4e3
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "mapinc.h"
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static uint8 chr_reg[4];
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static uint8 kogame, prg_reg, nt1, nt2, mirr;
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static uint8 *WRAM=NULL;
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static uint32 WRAMSIZE, count;
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static SFORMAT StateRegs[]=
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{
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{&nt1, 1, "NT1"},
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{&nt2, 1, "NT2"},
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{&mirr, 1, "MIRR"},
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{&prg_reg, 1, "PRG"},
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{&kogame, 1, "KGME"},
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{&count, 4, "CNT"},
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{chr_reg, 4, "CHR"},
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{0}
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};
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static void M68NTfix(void)
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{
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if((!UNIFchrrama)&&(mirr&0x10))
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{
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PPUNTARAM = 0;
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switch(mirr&3)
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{
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case 0: vnapage[0]=vnapage[2]=CHRptr[0]+(((nt1|128)&CHRmask1[0])<<10);
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vnapage[1]=vnapage[3]=CHRptr[0]+(((nt2|128)&CHRmask1[0])<<10);
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break;
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case 1: vnapage[0]=vnapage[1]=CHRptr[0]+(((nt1|128)&CHRmask1[0])<<10);
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vnapage[2]=vnapage[3]=CHRptr[0]+(((nt2|128)&CHRmask1[0])<<10);
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break;
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case 2: vnapage[0]=vnapage[1]=vnapage[2]=vnapage[3]=CHRptr[0]+(((nt1|128)&CHRmask1[0])<<10);
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break;
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case 3: vnapage[0]=vnapage[1]=vnapage[2]=vnapage[3]=CHRptr[0]+(((nt2|128)&CHRmask1[0])<<10);
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break;
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}
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}
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else
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switch(mirr&3)
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{
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case 0: setmirror(MI_V); break;
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case 1: setmirror(MI_H); break;
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case 2: setmirror(MI_0); break;
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case 3: setmirror(MI_1); break;
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}
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}
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static void Sync(void)
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{
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setchr2(0x0000,chr_reg[0]);
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setchr2(0x0800,chr_reg[1]);
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setchr2(0x1000,chr_reg[2]);
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setchr2(0x1800,chr_reg[3]);
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setprg8r(0x10,0x6000,0);
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setprg16r((PRGptr[1])?kogame:0,0x8000,prg_reg);
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setprg16(0xC000,~0);
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}
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static DECLFR(M68Read)
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{
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if(!(kogame&8))
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{
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count++;
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if(count==1784)
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setprg16r(0,0x8000,prg_reg);
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}
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return CartBR(A);
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}
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static DECLFW(M68WriteLo)
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{
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if(!V)
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{
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count = 0;
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setprg16r((PRGptr[1])?kogame:0,0x8000,prg_reg);
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}
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}
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static DECLFW(M68WriteCHR)
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{
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chr_reg[(A>>12)&3]=V;
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Sync();
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}
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static DECLFW(M68WriteNT1)
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{
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nt1 = V;
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M68NTfix();
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}
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static DECLFW(M68WriteNT2)
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{
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nt2 = V;
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M68NTfix();
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}
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static DECLFW(M68WriteMIR)
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{
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mirr = V;
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M68NTfix();
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}
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static DECLFW(M68WriteROM)
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{
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prg_reg = V&7;
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kogame = ((V>>3)&1)^1;
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Sync();
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}
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static void M68Power(void)
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{
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prg_reg = 0;
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kogame = 0;
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Sync();
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M68NTfix();
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SetReadHandler(0x6000,0x7FFF,CartBR);
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SetReadHandler(0x8000,0xBFFF,M68Read);
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SetReadHandler(0xC000,0xFFFF,CartBR);
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SetWriteHandler(0x8000,0xBFFF,M68WriteCHR);
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SetWriteHandler(0xC000,0xCFFF,M68WriteNT1);
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SetWriteHandler(0xD000,0xDFFF,M68WriteNT2);
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SetWriteHandler(0xE000,0xEFFF,M68WriteMIR);
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SetWriteHandler(0xF000,0xFFFF,M68WriteROM);
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SetWriteHandler(0x6000,0x6000,M68WriteLo);
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SetWriteHandler(0x6001,0x7FFF,CartBW);
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}
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static void M68Close(void)
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{
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if(WRAM)
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FCEU_gfree(WRAM);
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WRAM=NULL;
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}
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static void StateRestore(int version)
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{
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Sync();
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M68NTfix();
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}
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void Mapper68_Init(CartInfo *info)
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{
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info->Power=M68Power;
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info->Close=M68Close;
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GameStateRestore=StateRestore;
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WRAMSIZE=8192;
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WRAM=(uint8*)FCEU_gmalloc(WRAMSIZE);
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SetupCartPRGMapping(0x10,WRAM,WRAMSIZE,1);
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if(info->battery)
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{
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info->SaveGame[0]=WRAM;
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info->SaveGameLen[0]=WRAMSIZE;
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}
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AddExState(WRAM, WRAMSIZE, 0, "WRAM");
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AddExState(&StateRegs, ~0, 0, 0);
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}
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