mirror of
https://github.com/dborth/fceugx.git
synced 2024-11-01 15:05:05 +01:00
283 lines
6.6 KiB
C++
283 lines
6.6 KiB
C++
/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2012 CaH4e3
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* Copyright (C) 2002 Xodnizel
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "mapinc.h"
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static uint8 cmdreg, preg[4], creg[8], mirr;
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static uint8 IRQa;
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static int32 IRQCount;
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static uint8 *WRAM = NULL;
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static uint32 WRAMSIZE;
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static SFORMAT StateRegs[] =
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{
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{ &cmdreg, 1, "CMDR" },
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{ preg, 4, "PREG" },
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{ creg, 8, "CREG" },
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{ &mirr, 1, "MIRR" },
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{ &IRQa, 1, "IRQA" },
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{ &IRQCount, 4, "IRQC" },
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{ 0 }
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};
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static void Sync(void) {
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uint8 i;
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if ((preg[3] & 0xC0) == 0xC0)
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setprg8r(0x10, 0x6000, preg[3] & 0x3F);
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else
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setprg8(0x6000, preg[3] & 0x3F);
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setprg8(0x8000, preg[0]);
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setprg8(0xA000, preg[1]);
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setprg8(0xC000, preg[2]);
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setprg8(0xE000, ~0);
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for (i = 0; i < 8; i++)
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setchr1(i << 10, creg[i]);
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switch (mirr & 3) {
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case 0: setmirror(MI_V); break;
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case 1: setmirror(MI_H); break;
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case 2: setmirror(MI_0); break;
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case 3: setmirror(MI_1); break;
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}
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}
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static DECLFW(M69WRAMWrite) {
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if ((preg[3] & 0xC0) == 0xC0)
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CartBW(A, V);
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}
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static DECLFR(M69WRAMRead) {
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if ((preg[3] & 0xC0) == 0x40)
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return X.DB;
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else
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return CartBR(A);
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}
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static DECLFW(M69Write0) {
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cmdreg = V & 0xF;
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}
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static DECLFW(M69Write1) {
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switch (cmdreg) {
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case 0x0: creg[0] = V; Sync(); break;
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case 0x1: creg[1] = V; Sync(); break;
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case 0x2: creg[2] = V; Sync(); break;
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case 0x3: creg[3] = V; Sync(); break;
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case 0x4: creg[4] = V; Sync(); break;
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case 0x5: creg[5] = V; Sync(); break;
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case 0x6: creg[6] = V; Sync(); break;
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case 0x7: creg[7] = V; Sync(); break;
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case 0x8: preg[3] = V; Sync(); break;
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case 0x9: preg[0] = V; Sync(); break;
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case 0xA: preg[1] = V; Sync(); break;
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case 0xB: preg[2] = V; Sync(); break;
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case 0xC: mirr = V & 3; Sync();break;
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case 0xD: IRQa = V; X6502_IRQEnd(FCEU_IQEXT); break;
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case 0xE: IRQCount &= 0xFF00; IRQCount |= V; break;
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case 0xF: IRQCount &= 0x00FF; IRQCount |= V << 8; break;
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}
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}
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// SUNSOFT-5/FME-7 Sound
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static void AYSound(int Count);
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static void AYSoundHQ(void);
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static void DoAYSQ(int x);
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static void DoAYSQHQ(int x);
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static uint8 sndcmd, sreg[14];
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static int32 vcount[3];
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static int32 dcount[3];
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static int CAYBC[3];
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static SFORMAT SStateRegs[] =
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{
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{ &sndcmd, 1, "SCMD" },
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{ sreg, 14, "SREG" },
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{ 0 }
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};
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static DECLFW(M69SWrite0) {
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sndcmd = V % 14;
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}
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static DECLFW(M69SWrite1) {
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int x;
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GameExpSound.Fill = AYSound;
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GameExpSound.HiFill = AYSoundHQ;
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if (FSettings.SndRate)
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switch (sndcmd) {
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case 0:
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case 1:
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case 8: if (FSettings.soundq >= 1) DoAYSQHQ(0); else DoAYSQ(0); break;
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case 2:
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case 3:
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case 9: if (FSettings.soundq >= 1) DoAYSQHQ(1); else DoAYSQ(1); break;
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case 4:
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case 5:
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case 10: if (FSettings.soundq >= 1) DoAYSQHQ(2); else DoAYSQ(2); break;
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case 7:
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for (x = 0; x < 2; x++)
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if (FSettings.soundq >= 1) DoAYSQHQ(x); else DoAYSQ(x);
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break;
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}
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sreg[sndcmd] = V;
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}
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static void DoAYSQ(int x) {
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int32 freq = ((sreg[x << 1] | ((sreg[(x << 1) + 1] & 15) << 8)) + 1) << (4 + 17);
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int32 amp = (sreg[0x8 + x] & 15) << 2;
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int32 start, end;
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int V;
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amp += amp >> 1;
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start = CAYBC[x];
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end = (SOUNDTS << 16) / soundtsinc;
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if (end <= start) return;
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CAYBC[x] = end;
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if (amp && !(sreg[0x7] & (1 << x)))
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for (V = start; V < end; V++) {
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if (dcount[x])
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Wave[V >> 4] += amp;
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vcount[x] -= nesincsize;
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while (vcount[x] <= 0) {
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dcount[x] ^= 1;
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vcount[x] += freq;
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}
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}
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}
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static void DoAYSQHQ(int x) {
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uint32 V;
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int32 freq = ((sreg[x << 1] | ((sreg[(x << 1) + 1] & 15) << 8)) + 1) << 4;
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int32 amp = (sreg[0x8 + x] & 15) << 6;
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amp += amp >> 1;
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if (!(sreg[0x7] & (1 << x))) {
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for (V = CAYBC[x]; V < SOUNDTS; V++) {
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if (dcount[x])
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WaveHi[V] += amp;
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vcount[x]--;
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if (vcount[x] <= 0) {
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dcount[x] ^= 1;
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vcount[x] = freq;
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}
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}
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}
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CAYBC[x] = SOUNDTS;
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}
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static void AYSound(int Count) {
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int x;
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DoAYSQ(0);
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DoAYSQ(1);
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DoAYSQ(2);
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for (x = 0; x < 3; x++)
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CAYBC[x] = Count;
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}
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static void AYSoundHQ(void) {
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DoAYSQHQ(0);
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DoAYSQHQ(1);
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DoAYSQHQ(2);
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}
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static void AYHiSync(int32 ts) {
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int x;
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for (x = 0; x < 3; x++)
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CAYBC[x] = ts;
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}
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void Mapper69_ESI(void) {
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GameExpSound.RChange = Mapper69_ESI;
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GameExpSound.HiSync = AYHiSync;
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memset(dcount, 0, sizeof(dcount));
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memset(vcount, 0, sizeof(vcount));
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memset(CAYBC, 0, sizeof(CAYBC));
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AddExState(&SStateRegs, ~0, 0, 0);
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}
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// SUNSOFT-5/FME-7 Sound
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static void M69Power(void) {
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cmdreg = sndcmd = 0;
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IRQCount = 0xFFFF;
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IRQa = 0;
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Sync();
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SetReadHandler(0x6000, 0x7FFF, M69WRAMRead);
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SetWriteHandler(0x6000, 0x7FFF, M69WRAMWrite);
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SetReadHandler(0x8000, 0xFFFF, CartBR);
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SetWriteHandler(0x8000, 0x9FFF, M69Write0);
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SetWriteHandler(0xA000, 0xBFFF, M69Write1);
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SetWriteHandler(0xC000, 0xDFFF, M69SWrite0);
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SetWriteHandler(0xE000, 0xFFFF, M69SWrite1);
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FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
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}
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static void M69Close(void) {
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if (WRAM)
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FCEU_gfree(WRAM);
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WRAM = NULL;
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}
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static void M69IRQHook(int a) {
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if (IRQa) {
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IRQCount -= a;
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if (IRQCount <= 0) {
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X6502_IRQBegin(FCEU_IQEXT); IRQa = 0; IRQCount = 0xFFFF;
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}
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}
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}
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static void StateRestore(int version) {
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Sync();
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}
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void Mapper69_Init(CartInfo *info) {
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info->Power = M69Power;
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info->Close = M69Close;
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MapIRQHook = M69IRQHook;
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if(info->ines2)
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WRAMSIZE = info->wram_size + info->battery_wram_size;
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else
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WRAMSIZE = 8192;
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WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
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SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
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AddExState(WRAM, WRAMSIZE, 0, "WRAM");
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if (info->battery) {
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info->SaveGame[0] = WRAM;
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info->SaveGameLen[0] = WRAMSIZE;
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}
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GameStateRestore = StateRestore;
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Mapper69_ESI();
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AddExState(&StateRegs, ~0, 0, 0);
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}
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void NSFAY_Init(void) {
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sndcmd = 0;
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SetWriteHandler(0xC000, 0xDFFF, M69SWrite0);
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SetWriteHandler(0xE000, 0xFFFF, M69SWrite1);
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Mapper69_ESI();
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}
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