mirror of
https://github.com/dborth/fceugx.git
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206 lines
4.9 KiB
C++
206 lines
4.9 KiB
C++
/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2012 CaH4e3
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "mapinc.h"
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static uint8 vrc7idx, preg[3], creg[8], mirr;
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static uint8 IRQLatch, IRQa, IRQd;
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static int32 IRQCount, CycleCount;
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static uint8 *WRAM = NULL;
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static uint32 WRAMSIZE;
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#include "emu2413.h"
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static int32 dwave = 0;
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static OPLL *VRC7Sound = NULL;
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static OPLL **VRC7Sound_saveptr = &VRC7Sound;
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static SFORMAT StateRegs[] =
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{
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{ &vrc7idx, 1, "VRCI" },
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{ preg, 3, "PREG" },
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{ creg, 8, "CREG" },
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{ &mirr, 1, "MIRR" },
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{ &IRQa, 1, "IRQA" },
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{ &IRQd, 1, "IRQD" },
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{ &IRQLatch, 1, "IRQL" },
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{ &IRQCount, 4, "IRQC" },
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{ &CycleCount, 4, "CYCC" },
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{ (void**)VRC7Sound_saveptr, sizeof(*VRC7Sound) | FCEUSTATE_INDIRECT, "VRC7" },
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{0}
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};
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// VRC7 Sound
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void DoVRC7Sound(void) {
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int32 z, a;
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if (FSettings.soundq >= 1)
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return;
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z = ((SOUNDTS << 16) / soundtsinc) >> 4;
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a = z - dwave;
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OPLL_fillbuf(VRC7Sound, &Wave[dwave], a, 1);
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dwave += a;
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}
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void UpdateOPLNEO(int32 *Wave, int Count) {
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OPLL_fillbuf(VRC7Sound, Wave, Count, 4);
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}
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void UpdateOPL(int Count) {
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int32 z, a;
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z = ((SOUNDTS << 16) / soundtsinc) >> 4;
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a = z - dwave;
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if (VRC7Sound && a)
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OPLL_fillbuf(VRC7Sound, &Wave[dwave], a, 1);
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dwave = 0;
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}
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static void VRC7SC(void) {
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if (VRC7Sound)
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OPLL_set_rate(VRC7Sound, FSettings.SndRate);
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}
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static void VRC7SKill(void) {
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if (VRC7Sound)
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OPLL_delete(VRC7Sound);
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VRC7Sound = NULL;
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}
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static void VRC7_ESI(void) {
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GameExpSound.RChange = VRC7SC;
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GameExpSound.Kill = VRC7SKill;
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VRC7Sound = OPLL_new(3579545, FSettings.SndRate ? FSettings.SndRate : 48000);
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OPLL_reset(VRC7Sound);
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OPLL_reset(VRC7Sound);
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}
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// VRC7 Sound
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static void Sync(void) {
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uint8 i;
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setprg8r(0x10, 0x6000, 0);
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setprg8(0x8000, preg[0]);
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setprg8(0xA000, preg[1]);
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setprg8(0xC000, preg[2]);
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setprg8(0xE000, ~0);
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for (i = 0; i < 8; i++)
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setchr1(i << 10, creg[i]);
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switch (mirr & 3) {
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case 0: setmirror(MI_V); break;
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case 1: setmirror(MI_H); break;
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case 2: setmirror(MI_0); break;
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case 3: setmirror(MI_1); break;
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}
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}
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static DECLFW(VRC7SW) {
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if (FSettings.SndRate) {
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OPLL_writeReg(VRC7Sound, vrc7idx, V);
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GameExpSound.Fill = UpdateOPL;
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GameExpSound.NeoFill = UpdateOPLNEO;
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}
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}
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static DECLFW(VRC7Write) {
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A |= (A & 8) << 1; // another two-in-oooone
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if (A >= 0xA000 && A <= 0xDFFF) {
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A &= 0xF010;
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creg[((A >> 4) & 1) | ((A - 0xA000) >> 11)] = V;
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Sync();
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} else if (A == 0x9030) {
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VRC7SW(A, V);
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} else switch (A & 0xF010) {
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case 0x8000: preg[0] = V; Sync(); break;
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case 0x8010: preg[1] = V; Sync(); break;
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case 0x9000: preg[2] = V; Sync(); break;
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case 0x9010: vrc7idx = V; break;
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case 0xE000: mirr = V & 3; Sync(); break;
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case 0xE010: IRQLatch = V; X6502_IRQEnd(FCEU_IQEXT); break;
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case 0xF000:
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IRQa = V & 2;
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IRQd = V & 1;
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if (V & 2)
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IRQCount = IRQLatch;
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CycleCount = 0;
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X6502_IRQEnd(FCEU_IQEXT);
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break;
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case 0xF010:
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IRQa = IRQd;
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X6502_IRQEnd(FCEU_IQEXT);
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break;
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}
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}
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static void VRC7Power(void) {
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Sync();
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SetWriteHandler(0x6000, 0x7FFF, CartBW);
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SetReadHandler(0x6000, 0xFFFF, CartBR);
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SetWriteHandler(0x8000, 0xFFFF, VRC7Write);
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FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
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}
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static void VRC7Close(void)
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{
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if (WRAM)
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FCEU_gfree(WRAM);
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WRAM = NULL;
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}
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static void VRC7IRQHook(int a) {
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if (IRQa) {
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CycleCount += a * 3;
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while(CycleCount >= 341) {
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CycleCount -= 341;
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IRQCount++;
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if (IRQCount == 0x100) {
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IRQCount = IRQLatch;
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X6502_IRQBegin(FCEU_IQEXT);
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}
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}
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}
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}
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static void StateRestore(int version) {
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Sync();
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}
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void Mapper85_Init(CartInfo *info) {
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info->Power = VRC7Power;
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info->Close = VRC7Close;
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MapIRQHook = VRC7IRQHook;
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WRAMSIZE = 8192;
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WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
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SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
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AddExState(WRAM, WRAMSIZE, 0, "WRAM");
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if (info->battery) {
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info->SaveGame[0] = WRAM;
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info->SaveGameLen[0] = WRAMSIZE;
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}
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GameStateRestore = StateRestore;
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VRC7_ESI();
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AddExState(&StateRegs, ~0, 0, 0);
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}
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void NSFVRC7_Init(void) {
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SetWriteHandler(0x9010, 0x901F, VRC7Write);
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SetWriteHandler(0x9030, 0x903F, VRC7Write);
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VRC7_ESI();
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}
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