mirror of
https://github.com/dborth/fceugx.git
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164 lines
4.0 KiB
C++
164 lines
4.0 KiB
C++
/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2006 CaH4e3
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "mapinc.h"
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static uint8 chr_reg[4];
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static uint8 kogame, prg_reg, nt1, nt2, mirr;
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static uint8 *WRAM = NULL;
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static uint32 WRAMSIZE, count;
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static SFORMAT StateRegs[] =
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{
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{ &nt1, 1, "NT1" },
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{ &nt2, 1, "NT2" },
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{ &mirr, 1, "MIRR" },
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{ &prg_reg, 1, "PRG" },
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{ &kogame, 1, "KGME" },
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{ &count, 4, "CNT" },
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{ chr_reg, 4, "CHR" },
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{ 0 }
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};
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static void M68NTfix(void) {
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if ((!UNIFchrrama) && (mirr & 0x10)) {
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PPUNTARAM = 0;
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switch (mirr & 3) {
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case 0:
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vnapage[0] = vnapage[2] = CHRptr[0] + (((nt1 | 128) & CHRmask1[0]) << 10);
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vnapage[1] = vnapage[3] = CHRptr[0] + (((nt2 | 128) & CHRmask1[0]) << 10);
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break;
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case 1:
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vnapage[0] = vnapage[1] = CHRptr[0] + (((nt1 | 128) & CHRmask1[0]) << 10);
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vnapage[2] = vnapage[3] = CHRptr[0] + (((nt2 | 128) & CHRmask1[0]) << 10);
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break;
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case 2:
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vnapage[0] = vnapage[1] = vnapage[2] = vnapage[3] = CHRptr[0] + (((nt1 | 128) & CHRmask1[0]) << 10);
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break;
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case 3:
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vnapage[0] = vnapage[1] = vnapage[2] = vnapage[3] = CHRptr[0] + (((nt2 | 128) & CHRmask1[0]) << 10);
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break;
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}
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} else
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switch (mirr & 3) {
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case 0: setmirror(MI_V); break;
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case 1: setmirror(MI_H); break;
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case 2: setmirror(MI_0); break;
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case 3: setmirror(MI_1); break;
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}
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}
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static void Sync(void) {
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setchr2(0x0000, chr_reg[0]);
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setchr2(0x0800, chr_reg[1]);
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setchr2(0x1000, chr_reg[2]);
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setchr2(0x1800, chr_reg[3]);
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setprg8r(0x10, 0x6000, 0);
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setprg16r((PRGptr[1]) ? kogame : 0, 0x8000, prg_reg);
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setprg16(0xC000, ~0);
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}
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static DECLFR(M68Read) {
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if (!(kogame & 8)) {
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count++;
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if (count == 1784)
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setprg16r(0, 0x8000, prg_reg);
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}
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return CartBR(A);
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}
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static DECLFW(M68WriteLo) {
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if (!V) {
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count = 0;
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setprg16r((PRGptr[1]) ? kogame : 0, 0x8000, prg_reg);
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}
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CartBW(A, V);
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}
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static DECLFW(M68WriteCHR) {
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chr_reg[(A >> 12) & 3] = V;
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Sync();
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}
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static DECLFW(M68WriteNT1) {
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nt1 = V;
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M68NTfix();
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}
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static DECLFW(M68WriteNT2) {
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nt2 = V;
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M68NTfix();
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}
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static DECLFW(M68WriteMIR) {
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mirr = V;
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M68NTfix();
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}
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static DECLFW(M68WriteROM) {
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prg_reg = V & 7;
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kogame = ((V >> 3) & 1) ^ 1;
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Sync();
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}
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static void M68Power(void) {
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prg_reg = 0;
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kogame = 0;
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Sync();
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M68NTfix();
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SetReadHandler(0x6000, 0x7FFF, CartBR);
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SetReadHandler(0x8000, 0xBFFF, M68Read);
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SetReadHandler(0xC000, 0xFFFF, CartBR);
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SetWriteHandler(0x8000, 0xBFFF, M68WriteCHR);
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SetWriteHandler(0xC000, 0xCFFF, M68WriteNT1);
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SetWriteHandler(0xD000, 0xDFFF, M68WriteNT2);
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SetWriteHandler(0xE000, 0xEFFF, M68WriteMIR);
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SetWriteHandler(0xF000, 0xFFFF, M68WriteROM);
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SetWriteHandler(0x6000, 0x6000, M68WriteLo);
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SetWriteHandler(0x6001, 0x7FFF, CartBW);
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}
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static void M68Close(void) {
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if (WRAM)
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FCEU_gfree(WRAM);
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WRAM = NULL;
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}
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static void StateRestore(int version) {
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Sync();
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M68NTfix();
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}
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void Mapper68_Init(CartInfo *info) {
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info->Power = M68Power;
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info->Close = M68Close;
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GameStateRestore = StateRestore;
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WRAMSIZE = 8192;
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WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
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SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
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if (info->battery) {
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info->SaveGame[0] = WRAM;
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info->SaveGameLen[0] = WRAMSIZE;
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}
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AddExState(WRAM, WRAMSIZE, 0, "WRAM");
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AddExState(&StateRegs, ~0, 0, 0);
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}
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