fceugx/source/fceultra/boards/dance2000.cpp
2012-12-14 17:43:51 +00:00

104 lines
2.5 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2007 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Dance 2000 12-in-1
*
*/
#include "mapinc.h"
static uint8 prg, mirr, prgmode;
static uint8 *WRAM = NULL;
static uint32 WRAMSIZE;
static SFORMAT StateRegs[] =
{
{ &prg, 1, "REGS" },
{ &mirr, 1, "MIRR" },
{ &prgmode, 1, "MIRR" },
{ 0 }
};
static void Sync(void) {
setmirror(mirr);
setprg8r(0x10, 0x6000, 0);
setchr8(0);
if (prgmode)
setprg32(0x8000, prg & 7);
else {
setprg16(0x8000, prg & 0x0f);
setprg16(0xC000, 0);
}
}
static DECLFW(UNLD2000Write) {
// FCEU_printf("write %04x:%04x\n",A,V);
switch (A) {
case 0x5000: prg = V; Sync(); break;
case 0x5200: mirr = (V & 1) ^ 1; prgmode = V & 4; Sync(); break;
// default: FCEU_printf("write %04x:%04x\n",A,V);
}
}
static DECLFR(UNLD2000Read) {
if (prg & 0x40)
return X.DB;
else
return CartBR(A);
}
static void UNLD2000Power(void) {
prg = prgmode = 0;
Sync();
SetReadHandler(0x6000, 0x7FFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
SetReadHandler(0x8000, 0xFFFF, UNLD2000Read);
SetWriteHandler(0x4020, 0x5FFF, UNLD2000Write);
}
static void UNLAX5705IRQ(void) {
if (scanline > 174) setchr4(0x0000, 1);
else setchr4(0x0000, 0);
}
static void UNLD2000Close(void) {
if (WRAM)
FCEU_gfree(WRAM);
WRAM = NULL;
}
static void StateRestore(int version) {
Sync();
}
void UNLD2000_Init(CartInfo *info) {
info->Power = UNLD2000Power;
info->Close = UNLD2000Close;
GameHBIRQHook = UNLAX5705IRQ;
GameStateRestore = StateRestore;
WRAMSIZE = 8192;
WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
AddExState(&StateRegs, ~0, 0, 0);
}