fceugx/source/fceultra/boards/vrc6.cpp
2013-01-01 23:27:33 +00:00

378 lines
8.1 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2009 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* VRC-6
*
*/
#include "mapinc.h"
static uint8 is26;
static uint8 prg[2], chr[8], mirr;
static uint8 IRQLatch, IRQa, IRQd;
static int32 IRQCount, CycleCount;
static uint8 *WRAM = NULL;
static uint32 WRAMSIZE;
static SFORMAT StateRegs[] =
{
{ prg, 2, "PRG" },
{ chr, 8, "CHR" },
{ &mirr, 1, "MIRR" },
{ &IRQa, 1, "IRQA" },
{ &IRQd, 1, "IRQD" },
{ &IRQLatch, 1, "IRQL" },
{ &IRQCount, 4, "IRQC" },
{ &CycleCount, 4, "CYCC" },
{ 0 }
};
static void(*sfun[3]) (void);
static uint8 vpsg1[8];
static uint8 vpsg2[4];
static int32 cvbc[3];
static int32 vcount[3];
static int32 dcount[2];
static SFORMAT SStateRegs[] =
{
{ vpsg1, 8, "PSG1" },
{ vpsg2, 4, "PSG2" },
{ 0 }
};
static void Sync(void) {
uint8 i;
if (is26)
setprg8r(0x10, 0x6000, 0);
setprg16(0x8000, prg[0]);
setprg8(0xc000, prg[1]);
setprg8(0xe000, ~0);
for (i = 0; i < 8; i++)
setchr1(i << 10, chr[i]);
switch (mirr & 3) {
case 0: setmirror(MI_V); break;
case 1: setmirror(MI_H); break;
case 2: setmirror(MI_0); break;
case 3: setmirror(MI_1); break;
}
}
static DECLFW(VRC6SW) {
A &= 0xF003;
if (A >= 0x9000 && A <= 0x9002) {
vpsg1[A & 3] = V;
if (sfun[0]) sfun[0]();
} else if (A >= 0xA000 && A <= 0xA002) {
vpsg1[4 | (A & 3)] = V;
if (sfun[1]) sfun[1]();
} else if (A >= 0xB000 && A <= 0xB002) {
vpsg2[A & 3] = V;
if (sfun[2]) sfun[2]();
}
}
static DECLFW(VRC6Write) {
if (is26)
A = (A & 0xFFFC) | ((A >> 1) & 1) | ((A << 1) & 2);
if (A >= 0x9000 && A <= 0xB002) {
VRC6SW(A, V);
return;
}
switch (A & 0xF003) {
case 0x8000: prg[0] = V; Sync(); break;
case 0xB003: mirr = (V >> 2) & 3; Sync(); break;
case 0xC000: prg[1] = V; Sync(); break;
case 0xD000: chr[0] = V; Sync(); break;
case 0xD001: chr[1] = V; Sync(); break;
case 0xD002: chr[2] = V; Sync(); break;
case 0xD003: chr[3] = V; Sync(); break;
case 0xE000: chr[4] = V; Sync(); break;
case 0xE001: chr[5] = V; Sync(); break;
case 0xE002: chr[6] = V; Sync(); break;
case 0xE003: chr[7] = V; Sync(); break;
case 0xF000: IRQLatch = V; X6502_IRQEnd(FCEU_IQEXT); break;
case 0xF001:
IRQa = V & 2;
IRQd = V & 1;
if (V & 2)
IRQCount = IRQLatch;
CycleCount = 0;
X6502_IRQEnd(FCEU_IQEXT);
break;
case 0xF002:
IRQa = IRQd;
X6502_IRQEnd(FCEU_IQEXT);
}
}
static void VRC6Power(void) {
Sync();
SetReadHandler(0x6000, 0xFFFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
SetWriteHandler(0x8000, 0xFFFF, VRC6Write);
}
static void VRC6IRQHook(int a) {
if (IRQa) {
CycleCount += a * 3;
while(CycleCount >= 341) {
CycleCount -= 341;
IRQCount++;
if (IRQCount == 0x100) {
IRQCount = IRQLatch;
X6502_IRQBegin(FCEU_IQEXT);
}
}
}
}
static void VRC6Close(void)
{
if (WRAM)
FCEU_gfree(WRAM);
WRAM = NULL;
}
static void StateRestore(int version) {
Sync();
}
// VRC6 Sound
static void DoSQV1(void);
static void DoSQV2(void);
static void DoSawV(void);
static INLINE void DoSQV(int x) {
int32 V;
int32 amp = (((vpsg1[x << 2] & 15) << 8) * 6 / 8) >> 4;
int32 start, end;
start = cvbc[x];
end = (SOUNDTS << 16) / soundtsinc;
if (end <= start) return;
cvbc[x] = end;
if (vpsg1[(x << 2) | 0x2] & 0x80) {
if (vpsg1[x << 2] & 0x80) {
for (V = start; V < end; V++)
Wave[V >> 4] += amp;
} else {
int32 thresh = (vpsg1[x << 2] >> 4) & 7;
int32 freq = ((vpsg1[(x << 2) | 0x1] | ((vpsg1[(x << 2) | 0x2] & 15) << 8)) + 1) << 17;
for (V = start; V < end; V++) {
if (dcount[x] > thresh)
Wave[V >> 4] += amp;
vcount[x] -= nesincsize;
while (vcount[x] <= 0) {
vcount[x] += freq;
dcount[x] = (dcount[x] + 1) & 15;
}
}
}
}
}
static void DoSQV1(void) {
DoSQV(0);
}
static void DoSQV2(void) {
DoSQV(1);
}
static void DoSawV(void) {
int V;
int32 start, end;
start = cvbc[2];
end = (SOUNDTS << 16) / soundtsinc;
if (end <= start) return;
cvbc[2] = end;
if (vpsg2[2] & 0x80) {
static int32 saw1phaseacc = 0;
uint32 freq3;
static uint8 b3 = 0;
static int32 phaseacc = 0;
static uint32 duff = 0;
freq3 = (vpsg2[1] + ((vpsg2[2] & 15) << 8) + 1);
for (V = start; V < end; V++) {
saw1phaseacc -= nesincsize;
if (saw1phaseacc <= 0) {
int32 t;
rea:
t = freq3;
t <<= 18;
saw1phaseacc += t;
phaseacc += vpsg2[0] & 0x3f;
b3++;
if (b3 == 7) {
b3 = 0;
phaseacc = 0;
}
if (saw1phaseacc <= 0)
goto rea;
duff = (((phaseacc >> 3) & 0x1f) << 4) * 6 / 8;
}
Wave[V >> 4] += duff;
}
}
}
static INLINE void DoSQVHQ(int x) {
int32 V;
int32 amp = ((vpsg1[x << 2] & 15) << 8) * 6 / 8;
if (vpsg1[(x << 2) | 0x2] & 0x80) {
if (vpsg1[x << 2] & 0x80) {
for (V = cvbc[x]; V < SOUNDTS; V++)
WaveHi[V] += amp;
} else {
int32 thresh = (vpsg1[x << 2] >> 4) & 7;
for (V = cvbc[x]; V < SOUNDTS; V++) {
if (dcount[x] > thresh)
WaveHi[V] += amp;
vcount[x]--;
if (vcount[x] <= 0) {
vcount[x] = (vpsg1[(x << 2) | 0x1] | ((vpsg1[(x << 2) | 0x2] & 15) << 8)) + 1;
dcount[x] = (dcount[x] + 1) & 15;
}
}
}
}
cvbc[x] = SOUNDTS;
}
static void DoSQV1HQ(void) {
DoSQVHQ(0);
}
static void DoSQV2HQ(void) {
DoSQVHQ(1);
}
static void DoSawVHQ(void) {
static uint8 b3 = 0;
static int32 phaseacc = 0;
int32 V;
if (vpsg2[2] & 0x80) {
for (V = cvbc[2]; V < SOUNDTS; V++) {
WaveHi[V] += (((phaseacc >> 3) & 0x1f) << 8) * 6 / 8;
vcount[2]--;
if (vcount[2] <= 0) {
vcount[2] = (vpsg2[1] + ((vpsg2[2] & 15) << 8) + 1) << 1;
phaseacc += vpsg2[0] & 0x3f;
b3++;
if (b3 == 7) {
b3 = 0;
phaseacc = 0;
}
}
}
}
cvbc[2] = SOUNDTS;
}
void VRC6Sound(int Count) {
int x;
DoSQV1();
DoSQV2();
DoSawV();
for (x = 0; x < 3; x++)
cvbc[x] = Count;
}
void VRC6SoundHQ(void) {
DoSQV1HQ();
DoSQV2HQ();
DoSawVHQ();
}
void VRC6SyncHQ(int32 ts) {
int x;
for (x = 0; x < 3; x++) cvbc[x] = ts;
}
static void VRC6_ESI(void) {
GameExpSound.RChange = VRC6_ESI;
GameExpSound.Fill = VRC6Sound;
GameExpSound.HiFill = VRC6SoundHQ;
GameExpSound.HiSync = VRC6SyncHQ;
memset(cvbc, 0, sizeof(cvbc));
memset(vcount, 0, sizeof(vcount));
memset(dcount, 0, sizeof(dcount));
if (FSettings.SndRate) {
if (FSettings.soundq >= 1) {
sfun[0] = DoSQV1HQ;
sfun[1] = DoSQV2HQ;
sfun[2] = DoSawVHQ;
} else {
sfun[0] = DoSQV1;
sfun[1] = DoSQV2;
sfun[2] = DoSawV;
}
} else
memset(sfun, 0, sizeof(sfun));
AddExState(&SStateRegs, ~0, 0, 0);
}
// VRC6 Sound
void Mapper24_Init(CartInfo *info) {
is26 = 0;
info->Power = VRC6Power;
MapIRQHook = VRC6IRQHook;
VRC6_ESI();
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}
void Mapper26_Init(CartInfo *info) {
is26 = 1;
info->Power = VRC6Power;
info->Close = VRC6Close;
MapIRQHook = VRC6IRQHook;
VRC6_ESI();
GameStateRestore = StateRestore;
WRAMSIZE = 8192;
WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
if (info->battery) {
info->SaveGame[0] = WRAM;
info->SaveGameLen[0] = WRAMSIZE;
}
AddExState(&StateRegs, ~0, 0, 0);
}
void NSFVRC6_Init(void) {
VRC6_ESI();
SetWriteHandler(0x8000, 0xbfff, VRC6SW);
}