fceugx/source/fceultra/fds.cpp
2018-08-13 09:04:20 -06:00

828 lines
18 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "types.h"
#include "x6502.h"
#include "fceu.h"
#include "fds.h"
#include "sound.h"
#include "file.h"
#include "utils/md5.h"
#include "utils/memory.h"
#include "state.h"
#include "file.h"
#include "cart.h"
#include "netplay.h"
#include "driver.h"
#include "movie.h"
#include <cstdio>
#include <cstdlib>
#include <cstring>
// TODO: Add code to put a delay in between the time a disk is inserted
// and the when it can be successfully read/written to. This should
// prevent writes to wrong places OR add code to prevent disk ejects
// when the virtual motor is on (mmm...virtual motor).
extern int disableBatteryLoading;
bool isFDS = false; //flag for determining if a FDS game is loaded, movie.cpp needs this
static DECLFR(FDSRead4030);
static DECLFR(FDSRead4031);
static DECLFR(FDSRead4032);
static DECLFR(FDSRead4033);
static DECLFW(FDSWrite);
static DECLFW(FDSWaveWrite);
static DECLFR(FDSWaveRead);
static DECLFR(FDSSRead);
static DECLFW(FDSSWrite);
static void FDSInit(void);
static void FDSClose(void);
static void FDSFix(int a);
static uint8 FDSRegs[6];
static int32 IRQLatch, IRQCount;
static uint8 IRQa;
static uint8 *FDSRAM = NULL;
static uint32 FDSRAMSize;
#ifdef GEKKO
uint8 *FDSBIOS = NULL;
#else
static uint8 *FDSBIOS = NULL;
#endif
static uint32 FDSBIOSsize;
static uint8 *CHRRAM = NULL;
static uint32 CHRRAMSize;
/* Original disk data backup, to help in creating save states. */
static uint8 *diskdatao[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
static uint8 *diskdata[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
static int TotalSides; //mbg merge 7/17/06 - unsignedectomy
static uint8 DiskWritten = 0; /* Set to 1 if disk was written to. */
static uint8 writeskip;
static int32 DiskPtr;
static int32 DiskSeekIRQ;
static uint8 SelectDisk, InDisk;
#define DC_INC 1
void FDSGI(GI h) {
switch (h) {
case GI_CLOSE: FDSClose(); break;
case GI_POWER: FDSInit(); break;
}
}
static void FDSStateRestore(int version) {
int x;
setmirror(((FDSRegs[5] & 8) >> 3) ^ 1);
if (version >= 9810)
for (x = 0; x < TotalSides; x++) {
int b;
for (b = 0; b < 65500; b++)
diskdata[x][b] ^= diskdatao[x][b];
}
}
void FDSSound();
void FDSSoundReset(void);
void FDSSoundStateAdd(void);
static void RenderSound(void);
static void RenderSoundHQ(void);
static void FDSInit(void) {
memset(FDSRegs, 0, sizeof(FDSRegs));
writeskip = DiskPtr = DiskSeekIRQ = 0;
setmirror(1);
setprg8(0xE000, 0); // BIOS
setprg32r(1, 0x6000, 0); // 32KB RAM
setchr8(0); // 8KB CHR RAM
MapIRQHook = FDSFix;
GameStateRestore = FDSStateRestore;
SetReadHandler(0x4030, 0x4030, FDSRead4030);
SetReadHandler(0x4031, 0x4031, FDSRead4031);
SetReadHandler(0x4032, 0x4032, FDSRead4032);
SetReadHandler(0x4033, 0x4033, FDSRead4033);
SetWriteHandler(0x4020, 0x4025, FDSWrite);
SetWriteHandler(0x6000, 0xDFFF, CartBW);
SetReadHandler(0x6000, 0xFFFF, CartBR);
IRQCount = IRQLatch = IRQa = 0;
FDSSoundReset();
InDisk = 0;
SelectDisk = 0;
}
void FCEU_FDSInsert(void)
{
if (TotalSides == 0)
{
FCEU_DispMessage("", 0);//FCEU_DispMessage("Not FDS; can't eject disk.", 0);
return;
}
if (FCEUI_EmulationPaused())
EmulationPaused |= EMULATIONPAUSED_FA;
if (FCEUMOV_Mode(MOVIEMODE_RECORD))
FCEUMOV_AddCommand(FCEUNPCMD_FDSINSERT);
if (InDisk == 255)
{
//FCEU_DispMessage("Disk %d Side %s Inserted", 0, SelectDisk >> 1, (SelectDisk & 1) ? "B" : "A");
InDisk = SelectDisk;
} else
{
//FCEU_DispMessage("Disk %d Side %s Ejected", 0, SelectDisk >> 1, (SelectDisk & 1) ? "B" : "A");
InDisk = 255;
}
}
/*
void FCEU_FDSEject(void)
{
InDisk=255;
}
*/
void FCEU_FDSSelect(void)
{
if (TotalSides == 0)
{
FCEU_DispMessage("", 0); //FCEU_DispMessage("Not FDS; can't select disk.", 0);
return;
}
if (InDisk != 255)
{
FCEU_DispMessage("", 0); //FCEU_DispMessage("Eject disk before selecting.", 0);
return;
}
if (FCEUI_EmulationPaused())
EmulationPaused |= EMULATIONPAUSED_FA;
if (FCEUMOV_Mode(MOVIEMODE_RECORD))
FCEUMOV_AddCommand(FCEUNPCMD_FDSSELECT);
SelectDisk = ((SelectDisk + 1) % TotalSides) & 3;
FCEU_DispMessage("", 0); //FCEU_DispMessage("Disk %d Side %c Selected", 0, SelectDisk >> 1, (SelectDisk & 1) ? 'B' : 'A');
}
static void FDSFix(int a) {
if ((IRQa & 2) && IRQCount) {
IRQCount -= a;
if (IRQCount <= 0) {
if (!(IRQa & 1)) {
IRQa &= ~2;
IRQCount = IRQLatch = 0;
} else
IRQCount = IRQLatch;
X6502_IRQBegin(FCEU_IQEXT);
}
}
if (DiskSeekIRQ > 0) {
DiskSeekIRQ -= a;
if (DiskSeekIRQ <= 0) {
if (FDSRegs[5] & 0x80) {
X6502_IRQBegin(FCEU_IQEXT2);
}
}
}
}
static DECLFR(FDSRead4030) {
uint8 ret = 0;
/* Cheap hack. */
if (X.IRQlow & FCEU_IQEXT) ret |= 1;
if (X.IRQlow & FCEU_IQEXT2) ret |= 2;
if (!fceuindbg) {
X6502_IRQEnd(FCEU_IQEXT);
X6502_IRQEnd(FCEU_IQEXT2);
}
return ret;
}
static DECLFR(FDSRead4031) {
static uint8 z = 0;
if (InDisk != 255) {
z = diskdata[InDisk][DiskPtr];
if (!fceuindbg) {
if (DiskPtr < 64999) DiskPtr++;
DiskSeekIRQ = 150;
X6502_IRQEnd(FCEU_IQEXT2);
}
}
return z;
}
static DECLFR(FDSRead4032) {
uint8 ret;
ret = X.DB & ~7;
if (InDisk == 255)
ret |= 5;
if (InDisk == 255 || !(FDSRegs[5] & 1) || (FDSRegs[5] & 2))
ret |= 2;
return ret;
}
static DECLFR(FDSRead4033) {
return 0x80; // battery
}
/* Begin FDS sound */
#define FDSClock (1789772.7272727272727272 / 2)
typedef struct {
int64 cycles; // Cycles per PCM sample
int64 count; // Cycle counter
int64 envcount; // Envelope cycle counter
uint32 b19shiftreg60;
uint32 b24adder66;
uint32 b24latch68;
uint32 b17latch76;
int32 clockcount; // Counter to divide frequency by 8.
uint8 b8shiftreg88; // Modulation register.
uint8 amplitude[2]; // Current amplitudes.
uint8 speedo[2];
uint8 mwcount;
uint8 mwstart;
uint8 mwave[0x20]; // Modulation waveform
uint8 cwave[0x40]; // Game-defined waveform(carrier)
uint8 SPSG[0xB];
} FDSSOUND;
static FDSSOUND fdso;
#define SPSG fdso.SPSG
#define b19shiftreg60 fdso.b19shiftreg60
#define b24adder66 fdso.b24adder66
#define b24latch68 fdso.b24latch68
#define b17latch76 fdso.b17latch76
#define b8shiftreg88 fdso.b8shiftreg88
#define clockcount fdso.clockcount
#define amplitude fdso.amplitude
#define speedo fdso.speedo
void FDSSoundStateAdd(void) {
AddExState(fdso.cwave, 64, 0, "WAVE");
AddExState(fdso.mwave, 32, 0, "MWAV");
AddExState(amplitude, 2, 0, "AMPL");
AddExState(SPSG, 0xB, 0, "SPSG");
AddExState(&b8shiftreg88, 1, 0, "B88");
AddExState(&clockcount, 4, 1, "CLOC");
AddExState(&b19shiftreg60, 4, 1, "B60");
AddExState(&b24adder66, 4, 1, "B66");
AddExState(&b24latch68, 4, 1, "B68");
AddExState(&b17latch76, 4, 1, "B76");
}
static DECLFR(FDSSRead) {
switch (A & 0xF) {
case 0x0: return(amplitude[0] | (X.DB & 0xC0));
case 0x2: return(amplitude[1] | (X.DB & 0xC0));
}
return(X.DB);
}
static DECLFW(FDSSWrite) {
if (FSettings.SndRate) {
if (FSettings.soundq >= 1)
RenderSoundHQ();
else
RenderSound();
}
A -= 0x4080;
switch (A) {
case 0x0:
case 0x4:
if (V & 0x80)
amplitude[(A & 0xF) >> 2] = V & 0x3F;
break;
case 0x7:
b17latch76 = 0;
SPSG[0x5] = 0;
break;
case 0x8:
b17latch76 = 0;
fdso.mwave[SPSG[0x5] & 0x1F] = V & 0x7;
SPSG[0x5] = (SPSG[0x5] + 1) & 0x1F;
break;
}
SPSG[A] = V;
}
// $4080 - Fundamental wave amplitude data register 92
// $4082 - Fundamental wave frequency data register 58
// $4083 - Same as $4082($4083 is the upper 4 bits).
// $4084 - Modulation amplitude data register 78
// $4086 - Modulation frequency data register 72
// $4087 - Same as $4086($4087 is the upper 4 bits)
static void DoEnv() {
int x;
for (x = 0; x < 2; x++)
if (!(SPSG[x << 2] & 0x80) && !(SPSG[0x3] & 0x40)) {
static int counto[2] = { 0, 0 };
if (counto[x] <= 0) {
if (!(SPSG[x << 2] & 0x80)) {
if (SPSG[x << 2] & 0x40) {
if (amplitude[x] < 0x3F)
amplitude[x]++;
} else {
if (amplitude[x] > 0)
amplitude[x]--;
}
}
counto[x] = (SPSG[x << 2] & 0x3F);
} else
counto[x]--;
}
}
static DECLFR(FDSWaveRead) {
return(fdso.cwave[A & 0x3f] | (X.DB & 0xC0));
}
static DECLFW(FDSWaveWrite) {
if (SPSG[0x9] & 0x80)
fdso.cwave[A & 0x3f] = V & 0x3F;
}
static int ta;
static INLINE void ClockRise(void) {
if (!clockcount) {
ta++;
b19shiftreg60 = (SPSG[0x2] | ((SPSG[0x3] & 0xF) << 8));
b17latch76 = (SPSG[0x6] | ((SPSG[0x07] & 0xF) << 8)) + b17latch76;
if (!(SPSG[0x7] & 0x80)) {
int t = fdso.mwave[(b17latch76 >> 13) & 0x1F] & 7;
int t2 = amplitude[1];
int adj = 0;
if ((t & 3)) {
if ((t & 4))
adj -= (t2 * ((4 - (t & 3))));
else
adj += (t2 * ((t & 3)));
}
adj *= 2;
if (adj > 0x7F) adj = 0x7F;
if (adj < -0x80) adj = -0x80;
b8shiftreg88 = 0x80 + adj;
} else {
b8shiftreg88 = 0x80;
}
} else {
b19shiftreg60 <<= 1;
b8shiftreg88 >>= 1;
}
b24adder66 = (b24latch68 + b19shiftreg60) & 0x1FFFFFF;
}
static INLINE void ClockFall(void) {
if ((b8shiftreg88 & 1))
b24latch68 = b24adder66;
clockcount = (clockcount + 1) & 7;
}
static INLINE int32 FDSDoSound(void) {
fdso.count += fdso.cycles;
if (fdso.count >= ((int64)1 << 40)) {
dogk:
fdso.count -= (int64)1 << 40;
ClockRise();
ClockFall();
fdso.envcount--;
if (fdso.envcount <= 0) {
fdso.envcount += SPSG[0xA] * 3;
DoEnv();
}
}
if (fdso.count >= 32768) goto dogk;
// Might need to emulate applying the amplitude to the waveform a bit better...
{
int k = amplitude[0];
if (k > 0x20) k = 0x20;
return (fdso.cwave[b24latch68 >> 19] * k) * 4 / ((SPSG[0x9] & 0x3) + 2);
}
}
static int32 FBC = 0;
static void RenderSound(void) {
int32 end, start;
int32 x;
start = FBC;
end = (SOUNDTS << 16) / soundtsinc;
if (end <= start)
return;
FBC = end;
if (!(SPSG[0x9] & 0x80))
for (x = start; x < end; x++) {
uint32 t = FDSDoSound();
t += t >> 1;
t >>= 4;
Wave[x >> 4] += t; //(t>>2)-(t>>3); //>>3;
}
}
static void RenderSoundHQ(void) {
uint32 x; //mbg merge 7/17/06 - made this unsigned
if (!(SPSG[0x9] & 0x80))
for (x = FBC; x < SOUNDTS; x++) {
uint32 t = FDSDoSound();
t += t >> 1;
WaveHi[x] += t; //(t<<2)-(t<<1);
}
FBC = SOUNDTS;
}
static void HQSync(int32 ts) {
FBC = ts;
}
void FDSSound(int c) {
RenderSound();
FBC = c;
}
static void FDS_ESI(void) {
if (FSettings.SndRate) {
if (FSettings.soundq >= 1) {
fdso.cycles = (int64)1 << 39;
} else {
fdso.cycles = ((int64)1 << 40) * FDSClock;
fdso.cycles /= FSettings.SndRate * 16;
}
}
SetReadHandler(0x4040, 0x407f, FDSWaveRead);
SetWriteHandler(0x4040, 0x407f, FDSWaveWrite);
SetWriteHandler(0x4080, 0x408A, FDSSWrite);
SetReadHandler(0x4090, 0x4092, FDSSRead);
}
void FDSSoundReset(void) {
memset(&fdso, 0, sizeof(fdso));
FDS_ESI();
GameExpSound.HiSync = HQSync;
GameExpSound.HiFill = RenderSoundHQ;
GameExpSound.Fill = FDSSound;
GameExpSound.RChange = FDS_ESI;
}
static DECLFW(FDSWrite) {
switch (A) {
case 0x4020:
X6502_IRQEnd(FCEU_IQEXT);
IRQLatch &= 0xFF00;
IRQLatch |= V;
break;
case 0x4021:
X6502_IRQEnd(FCEU_IQEXT);
IRQLatch &= 0xFF;
IRQLatch |= V << 8;
break;
case 0x4022:
X6502_IRQEnd(FCEU_IQEXT);
IRQCount = IRQLatch;
IRQa = V & 3;
break;
case 0x4023: break;
case 0x4024:
if ((InDisk != 255) && !(FDSRegs[5] & 0x4) && (FDSRegs[3] & 0x1)) {
if (DiskPtr >= 0 && DiskPtr < 65500) {
if (writeskip)
writeskip--;
else if (DiskPtr >= 2) {
DiskWritten = 1;
diskdata[InDisk][DiskPtr - 2] = V;
}
}
}
break;
case 0x4025:
X6502_IRQEnd(FCEU_IQEXT2);
if (InDisk != 255) {
if (!(V & 0x40)) {
if ((FDSRegs[5] & 0x40) && !(V & 0x10)) {
DiskSeekIRQ = 200;
DiskPtr -= 2;
}
if (DiskPtr < 0) DiskPtr = 0;
}
if (!(V & 0x4)) writeskip = 2;
if (V & 2) {
DiskPtr = 0; DiskSeekIRQ = 200;
}
if (V & 0x40) DiskSeekIRQ = 200;
}
setmirror(((V >> 3) & 1) ^ 1);
break;
}
FDSRegs[A & 7] = V;
}
static void FreeFDSMemory(void) {
int x;
for (x = 0; x < TotalSides; x++)
if (diskdata[x]) {
free(diskdata[x]);
diskdata[x] = 0;
}
}
static int SubLoad(FCEUFILE *fp) {
struct md5_context md5;
uint8 header[16];
int x;
FCEU_fread(header, 16, 1, fp);
if (memcmp(header, "FDS\x1a", 4)) {
if (!(memcmp(header + 1, "*NINTENDO-HVC*", 14))) {
long t;
t = FCEU_fgetsize(fp);
if (t < 65500)
t = 65500;
TotalSides = t / 65500;
FCEU_fseek(fp, 0, SEEK_SET);
} else
return(0);
} else
TotalSides = header[4];
md5_starts(&md5);
if (TotalSides > 8) TotalSides = 8;
if (TotalSides < 1) TotalSides = 1;
for (x = 0; x < TotalSides; x++) {
diskdata[x] = (uint8*)FCEU_malloc(65500);
if (!diskdata[x]) {
int zol;
for (zol = 0; zol < x; zol++)
free(diskdata[zol]);
return 0;
}
FCEU_fread(diskdata[x], 1, 65500, fp);
md5_update(&md5, diskdata[x], 65500);
}
md5_finish(&md5, GameInfo->MD5.data);
return(1);
}
static void PreSave(void) {
int x;
for (x = 0; x < TotalSides; x++) {
int b;
for (b = 0; b < 65500; b++)
diskdata[x][b] ^= diskdatao[x][b];
}
}
static void PostSave(void) {
int x;
for (x = 0; x < TotalSides; x++) {
int b;
for (b = 0; b < 65500; b++)
diskdata[x][b] ^= diskdatao[x][b];
}
}
int FDSLoad(const char *name, FCEUFILE *fp) {
#ifndef GEKKO
FILE *zp;
#endif
int x;
#ifndef GEKKO
char *fn = strdup(FCEU_MakeFName(FCEUMKF_FDSROM, 0, 0).c_str());
if (!(zp = FCEUD_UTF8fopen(fn, "rb"))) {
FCEU_PrintError("FDS BIOS ROM image missing: %s", FCEU_MakeFName(FCEUMKF_FDSROM, 0, 0).c_str());
free(fn);
return 0;
}
free(fn);
fseek(zp, 0L, SEEK_END);
if (ftell(zp) != 8192) {
fclose(zp);
FCEU_PrintError("FDS BIOS ROM image incompatible: %s", FCEU_MakeFName(FCEUMKF_FDSROM, 0, 0).c_str());
return 0;
}
fseek(zp, 0L, SEEK_SET);
#endif
ResetCartMapping();
#ifndef GEKKO
if(FDSBIOS)
free(FDSBIOS);
FDSBIOS = NULL;
#endif
if(FDSRAM)
free(FDSRAM);
FDSRAM = NULL;
if(CHRRAM)
free(CHRRAM);
CHRRAM = NULL;
FDSBIOSsize = 8192;
#ifndef GEKKO
FDSBIOS = (uint8*)FCEU_gmalloc(FDSBIOSsize);
#endif
SetupCartPRGMapping(0, FDSBIOS, FDSBIOSsize, 0);
#ifndef GEKKO
if (fread(FDSBIOS, 1, FDSBIOSsize, zp) != FDSBIOSsize) {
if(FDSBIOS)
free(FDSBIOS);
FDSBIOS = NULL;
fclose(zp);
FCEU_PrintError("Error reading FDS BIOS ROM image.");
return 0;
}
fclose(zp);
#endif
FCEU_fseek(fp, 0, SEEK_SET);
FreeFDSMemory();
if (!SubLoad(fp)) {
#ifndef GEKKO
if(FDSBIOS)
free(FDSBIOS);
FDSBIOS = NULL;
#endif
return(0);
}
if (!disableBatteryLoading) {
FCEUFILE *tp;
char *fn = strdup(FCEU_MakeFName(FCEUMKF_FDS, 0, 0).c_str());
int x;
for (x = 0; x < TotalSides; x++) {
diskdatao[x] = (uint8*)FCEU_malloc(65500);
memcpy(diskdatao[x], diskdata[x], 65500);
}
#ifndef GEKKO
if ((tp = FCEU_fopen(fn, 0, "rb", 0))) {
FCEU_printf("Disk was written. Auxillary FDS file open \"%s\".\n",fn);
FreeFDSMemory();
if (!SubLoad(tp)) {
FCEU_PrintError("Error reading auxillary FDS file.");
if(FDSBIOS)
free(FDSBIOS);
FDSBIOS = NULL;
free(fn);
return(0);
}
FCEU_fclose(tp);
DiskWritten = 1; /* For save state handling. */
}
free(fn);
#endif
}
#ifndef GEKKO
extern char LoadedRomFName[2048];
strcpy(LoadedRomFName, name); //For the debugger list
#endif
GameInfo->type = GIT_FDS;
GameInterface = FDSGI;
isFDS = true;
SelectDisk = 0;
InDisk = 255;
ResetExState(PreSave, PostSave);
FDSSoundStateAdd();
for (x = 0; x < TotalSides; x++) {
char temp[5];
sprintf(temp, "DDT%d", x);
AddExState(diskdata[x], 65500, 0, temp);
}
AddExState(FDSRegs, sizeof(FDSRegs), 0, "FREG");
AddExState(&IRQCount, 4, 1, "IRQC");
AddExState(&IRQLatch, 4, 1, "IQL1");
AddExState(&IRQa, 1, 0, "IRQA");
AddExState(&writeskip, 1, 0, "WSKI");
AddExState(&DiskPtr, 4, 1, "DPTR");
AddExState(&DiskSeekIRQ, 4, 1, "DSIR");
AddExState(&SelectDisk, 1, 0, "SELD");
AddExState(&InDisk, 1, 0, "INDI");
AddExState(&DiskWritten, 1, 0, "DSKW");
CHRRAMSize = 8192;
CHRRAM = (uint8*)FCEU_gmalloc(CHRRAMSize);
SetupCartCHRMapping(0, CHRRAM, CHRRAMSize, 1);
AddExState(CHRRAM, CHRRAMSize, 0, "CHRR");
FDSRAMSize = 32768;
FDSRAM = (uint8*)FCEU_gmalloc(FDSRAMSize);
SetupCartPRGMapping(1, FDSRAM, FDSRAMSize, 1);
AddExState(FDSRAM, FDSRAMSize, 0, "FDSR");
SetupCartMirroring(0, 0, 0);
FCEU_printf(" Sides: %d\n\n", TotalSides);
FCEUI_SetVidSystem(0);
return 1;
}
void FDSClose(void) {
#ifndef GEKKO
FILE *fp;
int x;
isFDS = false;
if (!DiskWritten) return;
const std::string &fn = FCEU_MakeFName(FCEUMKF_FDS, 0, 0);
if (!(fp = FCEUD_UTF8fopen(fn.c_str(), "wb"))) {
return;
}
for (x = 0; x < TotalSides; x++) {
if (fwrite(diskdata[x], 1, 65500, fp) != 65500) {
FCEU_PrintError("Error saving FDS image!");
fclose(fp);
return;
}
}
for (x = 0; x < TotalSides; x++)
if (diskdatao[x]) {
free(diskdatao[x]);
diskdatao[x] = 0;
}
#endif
FreeFDSMemory();
#ifndef GEKKO
if(FDSBIOS)
free(FDSBIOS);
FDSBIOS = NULL;
#endif
if(FDSRAM)
free(FDSRAM);
FDSRAM = NULL;
if(CHRRAM)
free(CHRRAM);
CHRRAM = NULL;
#ifndef GEKKO
fclose(fp);
#endif
}