fceugx/source/fceultra/boards/15.cpp
2016-09-17 20:43:24 -07:00

111 lines
2.7 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2006 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#include "mapinc.h"
static uint16 latchea;
static uint8 latched;
static uint8 *WRAM = NULL;
static uint32 WRAMSIZE;
static SFORMAT StateRegs[] =
{
{ &latchea, 2, "AREG" },
{ &latched, 1, "DREG" },
{ 0 }
};
static void Sync(void) {
int i;
setmirror(((latched >> 6) & 1) ^ 1);
switch (latchea) {
case 0x8000:
for (i = 0; i < 4; i++)
setprg8(0x8000 + (i << 13), (((latched & 0x7F) << 1) + i) ^ (latched >> 7));
break;
case 0x8002:
for (i = 0; i < 4; i++)
setprg8(0x8000 + (i << 13), ((latched & 0x7F) << 1) + (latched >> 7));
break;
case 0x8001:
case 0x8003:
for (i = 0; i < 4; i++) {
unsigned int b;
b = latched & 0x7F;
if (i >= 2 && !(latchea & 0x2))
b = 0x7F;
setprg8(0x8000 + (i << 13), (i & 1) + ((b << 1) ^ (latched >> 7)));
}
break;
}
}
static DECLFW(M15Write) {
latchea = A;
latched = V;
Sync();
}
static void StateRestore(int version) {
Sync();
}
static void M15Power(void) {
latchea = 0x8000;
latched = 0;
setchr8(0);
setprg8r(0x10, 0x6000, 0);
SetReadHandler(0x6000, 0x7FFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
SetWriteHandler(0x8000, 0xFFFF, M15Write);
SetReadHandler(0x8000, 0xFFFF, CartBR);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
Sync();
}
static void M15Reset(void) {
latchea = 0x8000;
latched = 0;
Sync();
}
static void M15Close(void) {
if (WRAM)
FCEU_gfree(WRAM);
WRAM = NULL;
}
void Mapper15_Init(CartInfo *info) {
info->Power = M15Power;
info->Reset = M15Reset;
info->Close = M15Close;
GameStateRestore = StateRestore;
WRAMSIZE = 8192;
WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
if (info->battery) {
info->SaveGame[0] = WRAM;
info->SaveGameLen[0] = WRAMSIZE;
}
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
AddExState(&StateRegs, ~0, 0, 0);
}