fceugx/source/fceultra/boards/69.cpp
2018-08-13 09:04:20 -06:00

283 lines
6.6 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2012 CaH4e3
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 cmdreg, preg[4], creg[8], mirr;
static uint8 IRQa;
static int32 IRQCount;
static uint8 *WRAM = NULL;
static uint32 WRAMSIZE;
static SFORMAT StateRegs[] =
{
{ &cmdreg, 1, "CMDR" },
{ preg, 4, "PREG" },
{ creg, 8, "CREG" },
{ &mirr, 1, "MIRR" },
{ &IRQa, 1, "IRQA" },
{ &IRQCount, 4, "IRQC" },
{ 0 }
};
static void Sync(void) {
uint8 i;
if ((preg[3] & 0xC0) == 0xC0)
setprg8r(0x10, 0x6000, preg[3] & 0x3F);
else
setprg8(0x6000, preg[3] & 0x3F);
setprg8(0x8000, preg[0]);
setprg8(0xA000, preg[1]);
setprg8(0xC000, preg[2]);
setprg8(0xE000, ~0);
for (i = 0; i < 8; i++)
setchr1(i << 10, creg[i]);
switch (mirr & 3) {
case 0: setmirror(MI_V); break;
case 1: setmirror(MI_H); break;
case 2: setmirror(MI_0); break;
case 3: setmirror(MI_1); break;
}
}
static DECLFW(M69WRAMWrite) {
if ((preg[3] & 0xC0) == 0xC0)
CartBW(A, V);
}
static DECLFR(M69WRAMRead) {
if ((preg[3] & 0xC0) == 0x40)
return X.DB;
else
return CartBR(A);
}
static DECLFW(M69Write0) {
cmdreg = V & 0xF;
}
static DECLFW(M69Write1) {
switch (cmdreg) {
case 0x0: creg[0] = V; Sync(); break;
case 0x1: creg[1] = V; Sync(); break;
case 0x2: creg[2] = V; Sync(); break;
case 0x3: creg[3] = V; Sync(); break;
case 0x4: creg[4] = V; Sync(); break;
case 0x5: creg[5] = V; Sync(); break;
case 0x6: creg[6] = V; Sync(); break;
case 0x7: creg[7] = V; Sync(); break;
case 0x8: preg[3] = V; Sync(); break;
case 0x9: preg[0] = V; Sync(); break;
case 0xA: preg[1] = V; Sync(); break;
case 0xB: preg[2] = V; Sync(); break;
case 0xC: mirr = V & 3; Sync();break;
case 0xD: IRQa = V; X6502_IRQEnd(FCEU_IQEXT); break;
case 0xE: IRQCount &= 0xFF00; IRQCount |= V; break;
case 0xF: IRQCount &= 0x00FF; IRQCount |= V << 8; break;
}
}
// SUNSOFT-5/FME-7 Sound
static void AYSound(int Count);
static void AYSoundHQ(void);
static void DoAYSQ(int x);
static void DoAYSQHQ(int x);
static uint8 sndcmd, sreg[14];
static int32 vcount[3];
static int32 dcount[3];
static int CAYBC[3];
static SFORMAT SStateRegs[] =
{
{ &sndcmd, 1, "SCMD" },
{ sreg, 14, "SREG" },
{ 0 }
};
static DECLFW(M69SWrite0) {
sndcmd = V % 14;
}
static DECLFW(M69SWrite1) {
int x;
GameExpSound.Fill = AYSound;
GameExpSound.HiFill = AYSoundHQ;
if (FSettings.SndRate)
switch (sndcmd) {
case 0:
case 1:
case 8: if (FSettings.soundq >= 1) DoAYSQHQ(0); else DoAYSQ(0); break;
case 2:
case 3:
case 9: if (FSettings.soundq >= 1) DoAYSQHQ(1); else DoAYSQ(1); break;
case 4:
case 5:
case 10: if (FSettings.soundq >= 1) DoAYSQHQ(2); else DoAYSQ(2); break;
case 7:
for (x = 0; x < 2; x++)
if (FSettings.soundq >= 1) DoAYSQHQ(x); else DoAYSQ(x);
break;
}
sreg[sndcmd] = V;
}
static void DoAYSQ(int x) {
int32 freq = ((sreg[x << 1] | ((sreg[(x << 1) + 1] & 15) << 8)) + 1) << (4 + 17);
int32 amp = (sreg[0x8 + x] & 15) << 2;
int32 start, end;
int V;
amp += amp >> 1;
start = CAYBC[x];
end = (SOUNDTS << 16) / soundtsinc;
if (end <= start) return;
CAYBC[x] = end;
if (amp && !(sreg[0x7] & (1 << x)))
for (V = start; V < end; V++) {
if (dcount[x])
Wave[V >> 4] += amp;
vcount[x] -= nesincsize;
while (vcount[x] <= 0) {
dcount[x] ^= 1;
vcount[x] += freq;
}
}
}
static void DoAYSQHQ(int x) {
uint32 V;
int32 freq = ((sreg[x << 1] | ((sreg[(x << 1) + 1] & 15) << 8)) + 1) << 4;
int32 amp = (sreg[0x8 + x] & 15) << 6;
amp += amp >> 1;
if (!(sreg[0x7] & (1 << x))) {
for (V = CAYBC[x]; V < SOUNDTS; V++) {
if (dcount[x])
WaveHi[V] += amp;
vcount[x]--;
if (vcount[x] <= 0) {
dcount[x] ^= 1;
vcount[x] = freq;
}
}
}
CAYBC[x] = SOUNDTS;
}
static void AYSound(int Count) {
int x;
DoAYSQ(0);
DoAYSQ(1);
DoAYSQ(2);
for (x = 0; x < 3; x++)
CAYBC[x] = Count;
}
static void AYSoundHQ(void) {
DoAYSQHQ(0);
DoAYSQHQ(1);
DoAYSQHQ(2);
}
static void AYHiSync(int32 ts) {
int x;
for (x = 0; x < 3; x++)
CAYBC[x] = ts;
}
void Mapper69_ESI(void) {
GameExpSound.RChange = Mapper69_ESI;
GameExpSound.HiSync = AYHiSync;
memset(dcount, 0, sizeof(dcount));
memset(vcount, 0, sizeof(vcount));
memset(CAYBC, 0, sizeof(CAYBC));
AddExState(&SStateRegs, ~0, 0, 0);
}
// SUNSOFT-5/FME-7 Sound
static void M69Power(void) {
cmdreg = sndcmd = 0;
IRQCount = 0xFFFF;
IRQa = 0;
Sync();
SetReadHandler(0x6000, 0x7FFF, M69WRAMRead);
SetWriteHandler(0x6000, 0x7FFF, M69WRAMWrite);
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0x8000, 0x9FFF, M69Write0);
SetWriteHandler(0xA000, 0xBFFF, M69Write1);
SetWriteHandler(0xC000, 0xDFFF, M69SWrite0);
SetWriteHandler(0xE000, 0xFFFF, M69SWrite1);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
}
static void M69Close(void) {
if (WRAM)
FCEU_gfree(WRAM);
WRAM = NULL;
}
static void M69IRQHook(int a) {
if (IRQa) {
IRQCount -= a;
if (IRQCount <= 0) {
X6502_IRQBegin(FCEU_IQEXT); IRQa = 0; IRQCount = 0xFFFF;
}
}
}
static void StateRestore(int version) {
Sync();
}
void Mapper69_Init(CartInfo *info) {
info->Power = M69Power;
info->Close = M69Close;
MapIRQHook = M69IRQHook;
if(info->ines2)
WRAMSIZE = info->wram_size + info->battery_wram_size;
else
WRAMSIZE = 8192;
WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
if (info->battery) {
info->SaveGame[0] = WRAM;
info->SaveGameLen[0] = WRAMSIZE;
}
GameStateRestore = StateRestore;
Mapper69_ESI();
AddExState(&StateRegs, ~0, 0, 0);
}
void NSFAY_Init(void) {
sndcmd = 0;
SetWriteHandler(0xC000, 0xDFFF, M69SWrite0);
SetWriteHandler(0xE000, 0xFFFF, M69SWrite1);
Mapper69_ESI();
}