fceugx/source/fceultra/boards/n625092.cpp
2012-12-14 17:43:51 +00:00

96 lines
2.3 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2006 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* 700in1 and 400in1 carts
*
*/
#include "mapinc.h"
static uint16 cmd, bank;
static SFORMAT StateRegs[] =
{
{ &cmd, 2, "CMD" },
{ &bank, 2, "BANK" },
{ 0 }
};
static void Sync(void) {
setmirror((cmd & 1) ^ 1);
setchr8(0);
if (cmd & 2) {
if (cmd & 0x100) {
setprg16(0x8000, ((cmd & 0xfc) >> 2) | bank);
setprg16(0xC000, ((cmd & 0xfc) >> 2) | 7);
} else {
setprg16(0x8000, ((cmd & 0xfc) >> 2) | (bank & 6));
setprg16(0xC000, ((cmd & 0xfc) >> 2) | ((bank & 6) | 1));
}
} else {
setprg16(0x8000, ((cmd & 0xfc) >> 2) | bank);
setprg16(0xC000, ((cmd & 0xfc) >> 2) | bank);
}
}
static uint16 ass = 0;
static DECLFW(UNLN625092WriteCommand) {
cmd = A;
if (A == 0x80F8) {
setprg16(0x8000, ass);
setprg16(0xC000, ass);
} else {
Sync();
}
}
static DECLFW(UNLN625092WriteBank) {
bank = A & 7;
Sync();
}
static void UNLN625092Power(void) {
cmd = 0;
bank = 0;
Sync();
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0x8000, 0xBFFF, UNLN625092WriteCommand);
SetWriteHandler(0xC000, 0xFFFF, UNLN625092WriteBank);
}
static void UNLN625092Reset(void) {
cmd = 0;
bank = 0;
ass++;
FCEU_printf("%04x\n", ass);
}
static void StateRestore(int version) {
Sync();
}
void UNLN625092_Init(CartInfo *info) {
info->Reset = UNLN625092Reset;
info->Power = UNLN625092Power;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}