fceugx/source/fceultra/boards/103.cpp
2012-12-14 17:43:51 +00:00

113 lines
2.7 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2007 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 reg0, reg1, reg2;
static uint8 *WRAM = NULL;
static uint32 WRAMSIZE;
static SFORMAT StateRegs[] =
{
{ &reg0, 1, "REG0" },
{ &reg1, 1, "REG1" },
{ &reg2, 1, "REG2" },
{ 0 }
};
static void Sync(void) {
setchr8(0);
setprg8(0x8000, 0xc);
setprg8(0xe000, 0xf);
if (reg2 & 0x10) {
setprg8(0x6000, reg0);
setprg8(0xa000, 0xd);
setprg8(0xc000, 0xe);
} else {
setprg8r(0x10, 0x6000, 0);
setprg4(0xa000, (0xd << 1));
setprg2(0xb000, (0xd << 2) + 2);
setprg2r(0x10, 0xb800, 4);
setprg2r(0x10, 0xc000, 5);
setprg2r(0x10, 0xc800, 6);
setprg2r(0x10, 0xd000, 7);
setprg2(0xd800, (0xe << 2) + 3);
}
setmirror(reg1 ^ 1);
}
static DECLFW(M103RamWrite0) {
WRAM[A & 0x1FFF] = V;
}
static DECLFW(M103RamWrite1) {
WRAM[0x2000 + ((A - 0xB800) & 0x1FFF)] = V;
}
static DECLFW(M103Write0) {
reg0 = V & 0xf;
Sync();
}
static DECLFW(M103Write1) {
reg1 = (V >> 3) & 1;
Sync();
}
static DECLFW(M103Write2) {
reg2 = V;
Sync();
}
static void M103Power(void) {
reg0 = reg1 = 0; reg2 = 0;
Sync();
SetReadHandler(0x6000, 0x7FFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, M103RamWrite0);
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0xB800, 0xD7FF, M103RamWrite1);
SetWriteHandler(0x8000, 0x8FFF, M103Write0);
SetWriteHandler(0xE000, 0xEFFF, M103Write1);
SetWriteHandler(0xF000, 0xFFFF, M103Write2);
}
static void M103Close(void) {
if (WRAM)
FCEU_gfree(WRAM);
WRAM = NULL;
}
static void StateRestore(int version) {
Sync();
}
void Mapper103_Init(CartInfo *info) {
info->Power = M103Power;
info->Close = M103Close;
GameStateRestore = StateRestore;
WRAMSIZE = 16384;
WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
AddExState(&StateRegs, ~0, 0, 0);
}