fceugx/source/fceultra/boards/hp898f.cpp
2018-08-13 09:05:50 -06:00

70 lines
1.8 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2015 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 regs[2];
static SFORMAT StateRegs[] =
{
{ regs, 2, "REGS" },
{ 0 }
};
static void Sync(void) {
uint8 chr = (regs[0] >> 4) & 7;
uint8 prg = (regs[1] >> 3) & 7;
uint8 dec = (regs[1] >> 4) & 4;
setchr8(chr & (~(((regs[0] & 1) << 2) | (regs[0] & 2))));
setprg16(0x8000,prg & (~dec));
setprg16(0xC000,prg | dec);
setmirror(regs[1] >> 7);
}
static DECLFW(HP898FWrite) {
if((A & 0x6000) == 0x6000) {
regs[(A & 4) >> 2] = V;
Sync();
}
}
static void HP898FPower(void) {
regs[0] = regs[1] = 0;
Sync();
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0x6000, 0xFFFF, HP898FWrite);
}
static void HP898FReset(void) {
regs[0] = regs[1] = 0;
Sync();
}
static void StateRestore(int version) {
Sync();
}
void BMCHP898F_Init(CartInfo *info) {
info->Reset = HP898FReset;
info->Power = HP898FPower;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}