mirror of
https://github.com/dborth/fceugx.git
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116 lines
2.5 KiB
C++
116 lines
2.5 KiB
C++
/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2005 CaH4e3
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include "mapinc.h"
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static uint8 *DummyCHR=NULL;
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static uint8 datareg;
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static void(*Sync)(void);
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static SFORMAT StateRegs[]=
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{
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{&datareg, 1, "DREG"},
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{0}
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};
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// on off
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//1 0x0F, 0xF0 - Bird Week
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//2 0x33, 0x00 - B-Wings
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//3 0x11, 0x00 - Mighty Bomb Jack
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//4 0x22, 0x20 - Sansuu 1 Nen, Sansuu 2 Nen
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//5 0xFF, 0x00 - Sansuu 3 Nen
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//6 0x21, 0x13 - Spy vs Spy
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//7 0x20, 0x21 - Seicross
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static void Sync185(void)
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{
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// little dirty eh? ;_)
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if((datareg&3)&&(datareg!=0x13)) // 1, 2, 3, 4, 5, 6
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setchr8(0);
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else
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setchr8r(0x10,0);
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}
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static void Sync181(void)
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{
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if(!(datareg&1)) // 7
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setchr8(0);
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else
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setchr8r(0x10,0);
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}
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static DECLFW(MWrite)
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{
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datareg=V;
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Sync();
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}
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static void MPower(void)
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{
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datareg=0;
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Sync();
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setprg16(0x8000,0);
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setprg16(0xC000,~0);
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SetWriteHandler(0x8000,0xFFFF,MWrite);
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SetReadHandler(0x8000,0xFFFF,CartBR);
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}
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static void MClose(void)
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{
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if(DummyCHR)
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FCEU_gfree(DummyCHR);
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DummyCHR=NULL;
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}
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static void MRestore(int version)
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{
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Sync();
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}
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void Mapper185_Init(CartInfo *info)
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{
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int x;
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Sync=Sync185;
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info->Power=MPower;
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info->Close=MClose;
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GameStateRestore=MRestore;
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DummyCHR=(uint8*)FCEU_gmalloc(8192);
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for(x=0;x<8192;x++)
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DummyCHR[x]=0xff;
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SetupCartCHRMapping(0x10,DummyCHR,8192,0);
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AddExState(StateRegs, ~0, 0, 0);
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}
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void Mapper181_Init(CartInfo *info)
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{
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int x;
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Sync=Sync181;
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info->Power=MPower;
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info->Close=MClose;
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GameStateRestore=MRestore;
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DummyCHR=(uint8*)FCEU_gmalloc(8192);
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for(x=0;x<8192;x++)
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DummyCHR[x]=0xff;
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SetupCartCHRMapping(0x10,DummyCHR,8192,0);
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AddExState(StateRegs, ~0, 0, 0);
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}
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