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60 lines
1.4 KiB
C++
60 lines
1.4 KiB
C++
/****************************************************************************
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* FCE Ultra
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* Nintendo Wii/Gamecube Port
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*
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* filter.h
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*
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* Filters Header File
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****************************************************************************/
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#ifndef _FILTER_H_
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#define _FILTER_H_
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#include <gccore.h>
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#include <ogcsys.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <stdint.h>
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typedef int8_t int8;
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typedef uint8_t uint8;
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typedef int16_t int16;
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typedef uint16_t uint16;
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typedef int32_t int32;
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typedef uint32_t uint32;
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typedef int64_t int64;
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typedef uint64_t uint64;
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typedef intptr_t pint;
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enum RenderFilter {
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FILTER_NONE = 0,
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FILTER_HQ2X,
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FILTER_HQ2XS,
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FILTER_HQ2XBOLD,
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NUM_FILTERS
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};
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typedef void (*TFilterMethod)(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height);
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extern TFilterMethod FilterMethod;
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extern unsigned char filtermem[];
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//
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// Prototypes
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//
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void SelectFilterMethod ();
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void RenderPlain (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height);
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TFilterMethod FilterToMethod (RenderFilter filterID);
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const char* GetFilterName (RenderFilter filterID);
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int GetFilterScale(RenderFilter filterID);
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template<int GuiScale> void RenderHQ2X (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height);
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void InitLUTs();
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#endif
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