fceugx/source/fceultra/utils/memory.h
2018-08-13 09:04:20 -06:00

37 lines
1.4 KiB
C

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* Various macros for faster memory stuff
(at least that's the idea)
*/
#define FCEU_dwmemset(d,c,n) {int _x; for(_x=n-4;_x>=0;_x-=4) *(uint32 *)&(d)[_x]=c;}
void *FCEU_malloc(uint32 size); // initialized to 0
void *FCEU_gmalloc(uint32 size); // used by boards for WRAM etc, initialized to 0 (default) or other via RAMInitOption
void FCEU_gfree(void *ptr);
void FCEU_free(void *ptr);
void FCEU_memmove(void *d, void *s, uint32 l);
// wrapper for debugging when its needed, otherwise act like
// normal malloc/free
void *FCEU_dmalloc(uint32 size);
void FCEU_dfree(void *ptr);