fceugx/source/fceultra/boards/68.cpp
2016-09-17 20:43:24 -07:00

165 lines
4.1 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2006 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 chr_reg[4];
static uint8 kogame, prg_reg, nt1, nt2, mirr;
static uint8 *WRAM = NULL;
static uint32 WRAMSIZE, count;
static SFORMAT StateRegs[] =
{
{ &nt1, 1, "NT1" },
{ &nt2, 1, "NT2" },
{ &mirr, 1, "MIRR" },
{ &prg_reg, 1, "PRG" },
{ &kogame, 1, "KGME" },
{ &count, 4, "CNT" },
{ chr_reg, 4, "CHR" },
{ 0 }
};
static void M68NTfix(void) {
if ((!UNIFchrrama) && (mirr & 0x10)) {
PPUNTARAM = 0;
switch (mirr & 3) {
case 0:
vnapage[0] = vnapage[2] = CHRptr[0] + (((nt1 | 128) & CHRmask1[0]) << 10);
vnapage[1] = vnapage[3] = CHRptr[0] + (((nt2 | 128) & CHRmask1[0]) << 10);
break;
case 1:
vnapage[0] = vnapage[1] = CHRptr[0] + (((nt1 | 128) & CHRmask1[0]) << 10);
vnapage[2] = vnapage[3] = CHRptr[0] + (((nt2 | 128) & CHRmask1[0]) << 10);
break;
case 2:
vnapage[0] = vnapage[1] = vnapage[2] = vnapage[3] = CHRptr[0] + (((nt1 | 128) & CHRmask1[0]) << 10);
break;
case 3:
vnapage[0] = vnapage[1] = vnapage[2] = vnapage[3] = CHRptr[0] + (((nt2 | 128) & CHRmask1[0]) << 10);
break;
}
} else
switch (mirr & 3) {
case 0: setmirror(MI_V); break;
case 1: setmirror(MI_H); break;
case 2: setmirror(MI_0); break;
case 3: setmirror(MI_1); break;
}
}
static void Sync(void) {
setchr2(0x0000, chr_reg[0]);
setchr2(0x0800, chr_reg[1]);
setchr2(0x1000, chr_reg[2]);
setchr2(0x1800, chr_reg[3]);
setprg8r(0x10, 0x6000, 0);
setprg16r((PRGptr[1]) ? kogame : 0, 0x8000, prg_reg);
setprg16(0xC000, ~0);
}
static DECLFR(M68Read) {
if (!(kogame & 8)) {
count++;
if (count == 1784)
setprg16r(0, 0x8000, prg_reg);
}
return CartBR(A);
}
static DECLFW(M68WriteLo) {
if (!V) {
count = 0;
setprg16r((PRGptr[1]) ? kogame : 0, 0x8000, prg_reg);
}
CartBW(A, V);
}
static DECLFW(M68WriteCHR) {
chr_reg[(A >> 12) & 3] = V;
Sync();
}
static DECLFW(M68WriteNT1) {
nt1 = V;
M68NTfix();
}
static DECLFW(M68WriteNT2) {
nt2 = V;
M68NTfix();
}
static DECLFW(M68WriteMIR) {
mirr = V;
M68NTfix();
}
static DECLFW(M68WriteROM) {
prg_reg = V & 7;
kogame = ((V >> 3) & 1) ^ 1;
Sync();
}
static void M68Power(void) {
prg_reg = 0;
kogame = 0;
Sync();
M68NTfix();
SetReadHandler(0x6000, 0x7FFF, CartBR);
SetReadHandler(0x8000, 0xBFFF, M68Read);
SetReadHandler(0xC000, 0xFFFF, CartBR);
SetWriteHandler(0x8000, 0xBFFF, M68WriteCHR);
SetWriteHandler(0xC000, 0xCFFF, M68WriteNT1);
SetWriteHandler(0xD000, 0xDFFF, M68WriteNT2);
SetWriteHandler(0xE000, 0xEFFF, M68WriteMIR);
SetWriteHandler(0xF000, 0xFFFF, M68WriteROM);
SetWriteHandler(0x6000, 0x6000, M68WriteLo);
SetWriteHandler(0x6001, 0x7FFF, CartBW);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
}
static void M68Close(void) {
if (WRAM)
FCEU_gfree(WRAM);
WRAM = NULL;
}
static void StateRestore(int version) {
Sync();
M68NTfix();
}
void Mapper68_Init(CartInfo *info) {
info->Power = M68Power;
info->Close = M68Close;
GameStateRestore = StateRestore;
WRAMSIZE = 8192;
WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
if (info->battery) {
info->SaveGame[0] = WRAM;
info->SaveGameLen[0] = WRAMSIZE;
}
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
AddExState(&StateRegs, ~0, 0, 0);
}