fceugx/source/fceultra/boards/vrc2and4.cpp
2016-09-17 20:43:24 -07:00

270 lines
7.0 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2007 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 isPirate, is22;
static uint16 IRQCount;
static uint8 IRQLatch, IRQa;
static uint8 prgreg[2], chrreg[8];
static uint16 chrhi[8];
static uint8 regcmd, irqcmd, mirr, big_bank;
static uint16 acount = 0;
static uint16 weirdo = 0;
static uint8 *WRAM = NULL;
static uint32 WRAMSIZE;
static SFORMAT StateRegs[] =
{
{ prgreg, 2, "PREG" },
{ chrreg, 8, "CREG" },
{ chrhi, 16, "CRGH" },
{ &regcmd, 1, "CMDR" },
{ &irqcmd, 1, "CMDI" },
{ &mirr, 1, "MIRR" },
{ &big_bank, 1, "BIGB" },
{ &IRQCount, 2, "IRQC" },
{ &IRQLatch, 1, "IRQL" },
{ &IRQa, 1, "IRQA" },
{ 0 }
};
static void Sync(void) {
if (regcmd & 2) {
setprg8(0xC000, prgreg[0] | big_bank);
setprg8(0x8000, ((~1) & 0x1F) | big_bank);
} else {
setprg8(0x8000, prgreg[0] | big_bank);
setprg8(0xC000, ((~1) & 0x1F) | big_bank);
}
setprg8(0xA000, prgreg[1] | big_bank);
setprg8(0xE000, ((~0) & 0x1F) | big_bank);
if (UNIFchrrama)
setchr8(0);
else{
uint8 i;
if(!weirdo)
for (i = 0; i < 8; i++)
setchr1(i << 10, (chrhi[i] | chrreg[i]) >> is22);
else {
setchr1(0x0000, 0xFC);
setchr1(0x0400, 0xFD);
setchr1(0x0800, 0xFF);
weirdo--;
}
}
switch (mirr & 0x3) {
case 0: setmirror(MI_V); break;
case 1: setmirror(MI_H); break;
case 2: setmirror(MI_0); break;
case 3: setmirror(MI_1); break;
}
}
static DECLFW(VRC24Write) {
A &= 0xF003;
if ((A >= 0xB000) && (A <= 0xE003)) {
if (UNIFchrrama)
big_bank = (V & 8) << 2; // my personally many-in-one feature ;) just for support pirate cart 2-in-1
else{
uint16 i = ((A >> 1) & 1) | ((A - 0xB000) >> 11);
uint16 nibble = ((A & 1) << 2);
chrreg[i] = (chrreg[i] & (0xF0 >> nibble)) | ((V & 0xF) << nibble);
if(nibble)
chrhi[i] = (V & 0x10) << 4; // another one many in one feature from pirate carts
}
Sync();
} else
switch (A & 0xF003) {
case 0x8000:
case 0x8001:
case 0x8002:
case 0x8003:
if (!isPirate) {
prgreg[0] = V & 0x1F;
Sync();
}
break;
case 0xA000:
case 0xA001:
case 0xA002:
case 0xA003:
if (!isPirate)
prgreg[1] = V & 0x1F;
else{
prgreg[0] = (V & 0x1F) << 1;
prgreg[1] = ((V & 0x1F) << 1) | 1;
}
Sync();
break;
case 0x9000:
case 0x9001: if (V != 0xFF) mirr = V; Sync(); break;
case 0x9002:
case 0x9003: regcmd = V; Sync(); break;
case 0xF000: X6502_IRQEnd(FCEU_IQEXT); IRQLatch &= 0xF0; IRQLatch |= V & 0xF; break;
case 0xF001: X6502_IRQEnd(FCEU_IQEXT); IRQLatch &= 0x0F; IRQLatch |= V << 4; break;
case 0xF002: X6502_IRQEnd(FCEU_IQEXT); acount = 0; IRQCount = IRQLatch; IRQa = V & 2; irqcmd = V & 1; break;
case 0xF003: X6502_IRQEnd(FCEU_IQEXT); IRQa = irqcmd; break;
}
}
static DECLFW(M21Write) {
A = (A & 0xF000) | ((A >> 1) & 0x3); // Ganbare Goemon Gaiden 2 - Tenka no Zaihou (J) [!] isn't mapper 21 actually,
// it's mapper 23 by wirings
VRC24Write(A, V);
}
static DECLFW(M22Write) {
if (A == 0xC007) { // Ganbare Goemon Gaiden does strange things!!! at the end credits
weirdo = 8; // quick dirty hack, seems there is no other games with such PCB, so
// we never know if it will not work for something else lol
}
A |= ((A >> 2) & 0x3); // It's just swapped lines from 21 mapper
//
VRC24Write((A & 0xF000) | ((A >> 1) & 1) | ((A << 1) & 2), V);
}
static DECLFW(M23Write) {
A |= ((A >> 2) & 0x3) | ((A >> 4) & 0x3) | ((A >> 6) & 0x3);// actually there is many-in-one mapper source, some pirate or
// licensed games use various address bits for registers
VRC24Write(A, V);
}
static void M21Power(void) {
Sync();
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0x8000, 0xFFFF, M21Write);
}
static void M22Power(void) {
Sync();
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0x8000, 0xFFFF, M22Write);
}
static void M23Power(void) {
big_bank = 0x20;
Sync();
setprg8r(0x10, 0x6000, 0); // Only two Goemon games are have battery backed RAM, three more shooters
// (Parodius Da!, Gradius 2 and Crisis Force uses 2k or SRAM at 6000-67FF only
SetReadHandler(0x6000, 0x7FFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0x8000, 0xFFFF, M23Write);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
}
static void M25Power(void) {
big_bank = 0x20;
Sync();
setprg8r(0x10, 0x6000, 0);
SetReadHandler(0x6000, 0x7FFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0x8000, 0xFFFF, M22Write);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
}
void VRC24IRQHook(int a) {
#define LCYCS 341
if (IRQa) {
acount += a * 3;
if (acount >= LCYCS) {
while (acount >= LCYCS) {
acount -= LCYCS;
IRQCount++;
if (IRQCount & 0x100) {
X6502_IRQBegin(FCEU_IQEXT);
IRQCount = IRQLatch;
}
}
}
}
}
static void StateRestore(int version) {
Sync();
}
static void VRC24Close(void) {
if (WRAM)
FCEU_gfree(WRAM);
WRAM = NULL;
}
void Mapper21_Init(CartInfo *info) {
isPirate = 0;
is22 = 0;
info->Power = M21Power;
MapIRQHook = VRC24IRQHook;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}
void Mapper22_Init(CartInfo *info) {
isPirate = 0;
is22 = 1;
info->Power = M22Power;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}
void VRC24_Init(CartInfo *info) {
info->Close = VRC24Close;
MapIRQHook = VRC24IRQHook;
GameStateRestore = StateRestore;
WRAMSIZE = 8192;
WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
if(info->battery) {
info->SaveGame[0]=WRAM;
info->SaveGameLen[0]=WRAMSIZE;
}
AddExState(&StateRegs, ~0, 0, 0);
}
void Mapper23_Init(CartInfo *info) {
isPirate = 0;
is22 = 0;
info->Power = M23Power;
VRC24_Init(info);
}
void Mapper25_Init(CartInfo *info) {
isPirate = 0;
is22 = 0;
info->Power = M25Power;
VRC24_Init(info);
}
void UNLT230_Init(CartInfo *info) {
isPirate = 1;
is22 = 0;
info->Power = M23Power;
VRC24_Init(info);
}