fceugx/source/fceultra/boards/232.cpp
2016-09-17 20:43:24 -07:00

69 lines
1.9 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2012 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 bank, preg;
static SFORMAT StateRegs[] =
{
{ &bank, 1, "BANK" },
{ &preg, 1, "PREG" },
{ 0 }
};
static void Sync(void) {
// uint32 bbank = (bank & 0x18) >> 1;
uint32 bbank = ((bank & 0x10) >> 2) | (bank & 8); // some dumps have bbanks swapped, if swap commands,
// then all roms can be played, but with some swapped
// games in menu. if not, some dumps are unplayable
// make hard dump for both cart types to check
setprg16(0x8000, bbank | (preg & 3));
setprg16(0xC000, bbank | 3);
setchr8(0);
}
static DECLFW(M232WriteBank) {
bank = V;
Sync();
}
static DECLFW(M232WritePreg) {
preg = V;
Sync();
}
static void M232Power(void) {
bank = preg = 0;
Sync();
SetWriteHandler(0x8000, 0xBFFF, M232WriteBank);
SetWriteHandler(0xC000, 0xFFFF, M232WritePreg);
SetReadHandler(0x8000, 0xFFFF, CartBR);
}
static void StateRestore(int version) {
Sync();
}
void Mapper232_Init(CartInfo *info) {
info->Power = M232Power;
AddExState(&StateRegs, ~0, 0, 0);
GameStateRestore = StateRestore;
}