fceugx/source/fceultra/boards/32.cpp
2016-09-17 20:43:24 -07:00

104 lines
2.4 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2012 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 preg[2], creg[8], mirr;
static uint8 *WRAM = NULL;
static uint32 WRAMSIZE;
static SFORMAT StateRegs[] =
{
{ preg, 4, "PREG" },
{ creg, 8, "CREG" },
{ &mirr, 1, "MIRR" },
{ 0 }
};
static void Sync(void) {
uint16 swap = ((mirr & 2) << 13);
setmirror((mirr & 1) ^ 1);
setprg8r(0x10, 0x6000, 0);
setprg8(0x8000 ^ swap, preg[0]);
setprg8(0xA000, preg[1]);
setprg8(0xC000 ^ swap, ~1);
setprg8(0xE000, ~0);
uint8 i;
for (i = 0; i < 8; i++)
setchr1(i << 10, creg[i]);
}
static DECLFW(M32Write0) {
preg[0] = V;
Sync();
}
static DECLFW(M32Write1) {
mirr = V;
Sync();
}
static DECLFW(M32Write2) {
preg[1] = V;
Sync();
}
static DECLFW(M32Write3) {
creg[A & 7] = V;
Sync();
}
static void M32Power(void) {
Sync();
SetReadHandler(0x6000,0x7fff,CartBR);
SetWriteHandler(0x6000,0x7fff,CartBW);
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0x8000, 0x8FFF, M32Write0);
SetWriteHandler(0x9000, 0x9FFF, M32Write1);
SetWriteHandler(0xA000, 0xAFFF, M32Write2);
SetWriteHandler(0xB000, 0xBFFF, M32Write3);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
}
static void M32Close(void)
{
if (WRAM)
FCEU_gfree(WRAM);
WRAM = NULL;
}
static void StateRestore(int version) {
Sync();
}
void Mapper32_Init(CartInfo *info) {
info->Power = M32Power;
info->Close = M32Close;
GameStateRestore = StateRestore;
WRAMSIZE = 8192;
WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
AddExState(&StateRegs, ~0, 0, 0);
}