fceugx/source/fceultra/boards/96.cpp
2012-12-14 17:43:51 +00:00

71 lines
1.7 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 1998 BERO
* Copyright (C) 2002 Xodnizel
* Copyright (C) 2012 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 reg, ppulatch;
static SFORMAT StateRegs[] =
{
{ &reg, 1, "REG" },
{ &ppulatch, 1, "PPUL" },
{ 0 }
};
static void Sync(void) {
setmirror(MI_0);
setprg32(0x8000, reg & 3);
setchr4(0x0000, (reg & 4) | ppulatch);
setchr4(0x1000, (reg & 4) | 3);
}
static DECLFW(M96Write) {
reg = V;
Sync();
}
static void M96Hook(uint32 A) {
if ((A & 0x3000) == 0x2000) {
ppulatch = (A >> 8) & 3;
Sync();
}
}
static void M96Power(void) {
reg = ppulatch = 0;
Sync();
SetReadHandler(0x8000, 0xffff, CartBR);
SetWriteHandler(0x8000, 0xffff, M96Write);
}
static void StateRestore(int version) {
Sync();
}
void Mapper96_Init(CartInfo *info) {
info->Power = M96Power;
PPU_hook = M96Hook;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}