mirror of
https://github.com/dborth/fceugx.git
synced 2024-11-01 15:05:05 +01:00
379 lines
8.2 KiB
C++
379 lines
8.2 KiB
C++
/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2009 CaH4e3
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* VRC-6
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*
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*/
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#include "mapinc.h"
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static uint8 is26;
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static uint8 prg[2], chr[8], mirr;
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static uint8 IRQLatch, IRQa, IRQd;
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static int32 IRQCount, CycleCount;
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static uint8 *WRAM = NULL;
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static uint32 WRAMSIZE;
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static SFORMAT StateRegs[] =
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{
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{ prg, 2, "PRG" },
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{ chr, 8, "CHR" },
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{ &mirr, 1, "MIRR" },
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{ &IRQa, 1, "IRQA" },
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{ &IRQd, 1, "IRQD" },
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{ &IRQLatch, 1, "IRQL" },
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{ &IRQCount, 4, "IRQC" },
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{ &CycleCount, 4, "CYCC" },
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{ 0 }
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};
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static void(*sfun[3]) (void);
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static uint8 vpsg1[8];
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static uint8 vpsg2[4];
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static int32 cvbc[3];
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static int32 vcount[3];
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static int32 dcount[2];
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static SFORMAT SStateRegs[] =
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{
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{ vpsg1, 8, "PSG1" },
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{ vpsg2, 4, "PSG2" },
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{ 0 }
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};
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static void Sync(void) {
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uint8 i;
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if (is26)
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setprg8r(0x10, 0x6000, 0);
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setprg16(0x8000, prg[0]);
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setprg8(0xc000, prg[1]);
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setprg8(0xe000, ~0);
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for (i = 0; i < 8; i++)
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setchr1(i << 10, chr[i]);
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switch (mirr & 3) {
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case 0: setmirror(MI_V); break;
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case 1: setmirror(MI_H); break;
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case 2: setmirror(MI_0); break;
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case 3: setmirror(MI_1); break;
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}
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}
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static DECLFW(VRC6SW) {
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A &= 0xF003;
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if (A >= 0x9000 && A <= 0x9002) {
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vpsg1[A & 3] = V;
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if (sfun[0]) sfun[0]();
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} else if (A >= 0xA000 && A <= 0xA002) {
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vpsg1[4 | (A & 3)] = V;
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if (sfun[1]) sfun[1]();
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} else if (A >= 0xB000 && A <= 0xB002) {
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vpsg2[A & 3] = V;
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if (sfun[2]) sfun[2]();
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}
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}
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static DECLFW(VRC6Write) {
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if (is26)
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A = (A & 0xFFFC) | ((A >> 1) & 1) | ((A << 1) & 2);
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if (A >= 0x9000 && A <= 0xB002) {
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VRC6SW(A, V);
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return;
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}
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switch (A & 0xF003) {
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case 0x8000: prg[0] = V; Sync(); break;
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case 0xB003: mirr = (V >> 2) & 3; Sync(); break;
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case 0xC000: prg[1] = V; Sync(); break;
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case 0xD000: chr[0] = V; Sync(); break;
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case 0xD001: chr[1] = V; Sync(); break;
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case 0xD002: chr[2] = V; Sync(); break;
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case 0xD003: chr[3] = V; Sync(); break;
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case 0xE000: chr[4] = V; Sync(); break;
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case 0xE001: chr[5] = V; Sync(); break;
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case 0xE002: chr[6] = V; Sync(); break;
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case 0xE003: chr[7] = V; Sync(); break;
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case 0xF000: IRQLatch = V; X6502_IRQEnd(FCEU_IQEXT); break;
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case 0xF001:
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IRQa = V & 2;
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IRQd = V & 1;
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if (V & 2)
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IRQCount = IRQLatch;
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CycleCount = 0;
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X6502_IRQEnd(FCEU_IQEXT);
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break;
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case 0xF002:
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IRQa = IRQd;
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X6502_IRQEnd(FCEU_IQEXT);
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}
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}
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static void VRC6Power(void) {
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Sync();
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SetReadHandler(0x6000, 0xFFFF, CartBR);
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SetWriteHandler(0x6000, 0x7FFF, CartBW);
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SetWriteHandler(0x8000, 0xFFFF, VRC6Write);
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FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
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}
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static void VRC6IRQHook(int a) {
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if (IRQa) {
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CycleCount += a * 3;
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while(CycleCount >= 341) {
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CycleCount -= 341;
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IRQCount++;
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if (IRQCount == 0x100) {
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IRQCount = IRQLatch;
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X6502_IRQBegin(FCEU_IQEXT);
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}
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}
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}
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}
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static void VRC6Close(void)
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{
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if (WRAM)
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FCEU_gfree(WRAM);
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WRAM = NULL;
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}
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static void StateRestore(int version) {
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Sync();
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}
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// VRC6 Sound
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static void DoSQV1(void);
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static void DoSQV2(void);
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static void DoSawV(void);
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static INLINE void DoSQV(int x) {
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int32 V;
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int32 amp = (((vpsg1[x << 2] & 15) << 8) * 6 / 8) >> 4;
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int32 start, end;
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start = cvbc[x];
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end = (SOUNDTS << 16) / soundtsinc;
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if (end <= start) return;
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cvbc[x] = end;
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if (vpsg1[(x << 2) | 0x2] & 0x80) {
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if (vpsg1[x << 2] & 0x80) {
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for (V = start; V < end; V++)
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Wave[V >> 4] += amp;
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} else {
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int32 thresh = (vpsg1[x << 2] >> 4) & 7;
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int32 freq = ((vpsg1[(x << 2) | 0x1] | ((vpsg1[(x << 2) | 0x2] & 15) << 8)) + 1) << 17;
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for (V = start; V < end; V++) {
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if (dcount[x] > thresh)
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Wave[V >> 4] += amp;
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vcount[x] -= nesincsize;
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while (vcount[x] <= 0) {
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vcount[x] += freq;
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dcount[x] = (dcount[x] + 1) & 15;
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}
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}
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}
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}
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}
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static void DoSQV1(void) {
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DoSQV(0);
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}
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static void DoSQV2(void) {
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DoSQV(1);
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}
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static void DoSawV(void) {
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int V;
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int32 start, end;
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start = cvbc[2];
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end = (SOUNDTS << 16) / soundtsinc;
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if (end <= start) return;
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cvbc[2] = end;
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if (vpsg2[2] & 0x80) {
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static int32 saw1phaseacc = 0;
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uint32 freq3;
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static uint8 b3 = 0;
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static int32 phaseacc = 0;
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static uint32 duff = 0;
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freq3 = (vpsg2[1] + ((vpsg2[2] & 15) << 8) + 1);
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for (V = start; V < end; V++) {
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saw1phaseacc -= nesincsize;
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if (saw1phaseacc <= 0) {
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int32 t;
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rea:
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t = freq3;
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t <<= 18;
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saw1phaseacc += t;
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phaseacc += vpsg2[0] & 0x3f;
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b3++;
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if (b3 == 7) {
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b3 = 0;
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phaseacc = 0;
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}
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if (saw1phaseacc <= 0)
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goto rea;
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duff = (((phaseacc >> 3) & 0x1f) << 4) * 6 / 8;
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}
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Wave[V >> 4] += duff;
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}
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}
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}
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static INLINE void DoSQVHQ(int x) {
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int32 V;
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int32 amp = ((vpsg1[x << 2] & 15) << 8) * 6 / 8;
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if (vpsg1[(x << 2) | 0x2] & 0x80) {
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if (vpsg1[x << 2] & 0x80) {
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for (V = cvbc[x]; V < (int)SOUNDTS; V++)
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WaveHi[V] += amp;
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} else {
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int32 thresh = (vpsg1[x << 2] >> 4) & 7;
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for (V = cvbc[x]; V < (int)SOUNDTS; V++) {
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if (dcount[x] > thresh)
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WaveHi[V] += amp;
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vcount[x]--;
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if (vcount[x] <= 0) {
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vcount[x] = (vpsg1[(x << 2) | 0x1] | ((vpsg1[(x << 2) | 0x2] & 15) << 8)) + 1;
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dcount[x] = (dcount[x] + 1) & 15;
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}
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}
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}
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}
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cvbc[x] = SOUNDTS;
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}
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static void DoSQV1HQ(void) {
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DoSQVHQ(0);
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}
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static void DoSQV2HQ(void) {
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DoSQVHQ(1);
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}
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static void DoSawVHQ(void) {
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static uint8 b3 = 0;
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static int32 phaseacc = 0;
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int32 V;
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if (vpsg2[2] & 0x80) {
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for (V = cvbc[2]; V < (int)SOUNDTS; V++) {
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WaveHi[V] += (((phaseacc >> 3) & 0x1f) << 8) * 6 / 8;
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vcount[2]--;
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if (vcount[2] <= 0) {
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vcount[2] = (vpsg2[1] + ((vpsg2[2] & 15) << 8) + 1) << 1;
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phaseacc += vpsg2[0] & 0x3f;
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b3++;
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if (b3 == 7) {
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b3 = 0;
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phaseacc = 0;
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}
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}
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}
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}
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cvbc[2] = SOUNDTS;
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}
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void VRC6Sound(int Count) {
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int x;
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DoSQV1();
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DoSQV2();
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DoSawV();
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for (x = 0; x < 3; x++)
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cvbc[x] = Count;
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}
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void VRC6SoundHQ(void) {
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DoSQV1HQ();
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DoSQV2HQ();
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DoSawVHQ();
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}
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void VRC6SyncHQ(int32 ts) {
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int x;
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for (x = 0; x < 3; x++) cvbc[x] = ts;
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}
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static void VRC6_ESI(void) {
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GameExpSound.RChange = VRC6_ESI;
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GameExpSound.Fill = VRC6Sound;
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GameExpSound.HiFill = VRC6SoundHQ;
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GameExpSound.HiSync = VRC6SyncHQ;
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memset(cvbc, 0, sizeof(cvbc));
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memset(vcount, 0, sizeof(vcount));
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memset(dcount, 0, sizeof(dcount));
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if (FSettings.SndRate) {
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if (FSettings.soundq >= 1) {
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sfun[0] = DoSQV1HQ;
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sfun[1] = DoSQV2HQ;
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sfun[2] = DoSawVHQ;
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} else {
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sfun[0] = DoSQV1;
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sfun[1] = DoSQV2;
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sfun[2] = DoSawV;
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}
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} else
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memset(sfun, 0, sizeof(sfun));
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AddExState(&SStateRegs, ~0, 0, 0);
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}
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// VRC6 Sound
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void Mapper24_Init(CartInfo *info) {
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is26 = 0;
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info->Power = VRC6Power;
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MapIRQHook = VRC6IRQHook;
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VRC6_ESI();
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GameStateRestore = StateRestore;
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AddExState(&StateRegs, ~0, 0, 0);
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}
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void Mapper26_Init(CartInfo *info) {
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is26 = 1;
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info->Power = VRC6Power;
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info->Close = VRC6Close;
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MapIRQHook = VRC6IRQHook;
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VRC6_ESI();
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GameStateRestore = StateRestore;
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WRAMSIZE = 8192;
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WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
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SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
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AddExState(WRAM, WRAMSIZE, 0, "WRAM");
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if (info->battery) {
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info->SaveGame[0] = WRAM;
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info->SaveGameLen[0] = WRAMSIZE;
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}
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AddExState(&StateRegs, ~0, 0, 0);
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}
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void NSFVRC6_Init(void) {
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VRC6_ESI();
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SetWriteHandler(0x8000, 0xbfff, VRC6SW);
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}
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