fceugx/source/fceultra/debug.cpp
2016-09-17 20:43:24 -07:00

821 lines
22 KiB
C++

/// \file
/// \brief Implements core debugging facilities
#include "types.h"
#include "x6502.h"
#include "fceu.h"
#include "cart.h"
#include "ines.h"
#include "debug.h"
#include "driver.h"
#include "ppu.h"
#include "x6502abbrev.h"
#include <cstdlib>
#include <cstring>
unsigned int debuggerPageSize = 14;
int vblankScanLines = 0; //Used to calculate scanlines 240-261 (vblank)
int vblankPixel = 0; //Used to calculate the pixels in vblank
int offsetStringToInt(unsigned int type, const char* offsetBuffer)
{
int offset = -1;
if (sscanf(offsetBuffer,"%4X",&offset) == EOF)
{
return -1;
}
if (type & BT_P)
{
return offset & 0x3FFF;
}
else if (type & BT_S)
{
return offset & 0x00FF;
}
else // BT_C
{
if (GameInfo->type == GIT_NSF) { //NSF Breakpoint keywords
if (strcmp(offsetBuffer,"LOAD") == 0) return (NSFHeader.LoadAddressLow | (NSFHeader.LoadAddressHigh<<8));
if (strcmp(offsetBuffer,"INIT") == 0) return (NSFHeader.InitAddressLow | (NSFHeader.InitAddressHigh<<8));
if (strcmp(offsetBuffer,"PLAY") == 0) return (NSFHeader.PlayAddressLow | (NSFHeader.PlayAddressHigh<<8));
}
else if (GameInfo->type == GIT_FDS) { //FDS Breakpoint keywords
if (strcmp(offsetBuffer,"NMI1") == 0) return (GetMem(0xDFF6) | (GetMem(0xDFF7)<<8));
if (strcmp(offsetBuffer,"NMI2") == 0) return (GetMem(0xDFF8) | (GetMem(0xDFF9)<<8));
if (strcmp(offsetBuffer,"NMI3") == 0) return (GetMem(0xDFFA) | (GetMem(0xDFFB)<<8));
if (strcmp(offsetBuffer,"RST") == 0) return (GetMem(0xDFFC) | (GetMem(0xDFFD)<<8));
if ((strcmp(offsetBuffer,"IRQ") == 0) || (strcmp(offsetBuffer,"BRK") == 0)) return (GetMem(0xDFFE) | (GetMem(0xDFFF)<<8));
}
else { //NES Breakpoint keywords
if ((strcmp(offsetBuffer,"NMI") == 0) || (strcmp(offsetBuffer,"VBL") == 0)) return (GetMem(0xFFFA) | (GetMem(0xFFFB)<<8));
if (strcmp(offsetBuffer,"RST") == 0) return (GetMem(0xFFFC) | (GetMem(0xFFFD)<<8));
if ((strcmp(offsetBuffer,"IRQ") == 0) || (strcmp(offsetBuffer,"BRK") == 0)) return (GetMem(0xFFFE) | (GetMem(0xFFFF)<<8));
}
}
return offset;
}
// Returns the value of a given type or register
int getValue(int type)
{
switch (type)
{
case 'A': return _A;
case 'X': return _X;
case 'Y': return _Y;
case 'N': return _P & N_FLAG ? 1 : 0;
case 'V': return _P & V_FLAG ? 1 : 0;
case 'U': return _P & U_FLAG ? 1 : 0;
case 'B': return _P & B_FLAG ? 1 : 0;
case 'D': return _P & D_FLAG ? 1 : 0;
case 'I': return _P & I_FLAG ? 1 : 0;
case 'Z': return _P & Z_FLAG ? 1 : 0;
case 'C': return _P & C_FLAG ? 1 : 0;
case 'P': return _PC;
}
return 0;
}
/**
* Checks whether a breakpoint condition is syntactically valid
* and creates a breakpoint condition object if everything's OK.
*
* @param condition Condition to parse
* @param num Number of the breakpoint in the BP list the condition belongs to
* @return 0 in case of an error; 2 if everything went fine
**/
int checkCondition(const char* condition, int num)
{
const char* b = condition;
// Check if the condition isn't just all spaces.
int onlySpaces = 1;
while (*b)
{
if (*b != ' ')
{
onlySpaces = 0;
break;
}
++b;
}
// If there's an actual condition create the BP condition object now
if (*condition && !onlySpaces)
{
Condition* c = generateCondition(condition);
// Remove the old breakpoint condition before adding a new condition.
if (watchpoint[num].cond)
{
freeTree(watchpoint[num].cond);
free(watchpoint[num].condText);
watchpoint[num].cond = 0;
watchpoint[num].condText = 0;
}
// If the creation of the BP condition object was succesful
// the condition is apparently valid. It can be added to the
// breakpoint now.
if (c)
{
watchpoint[num].cond = c;
watchpoint[num].condText = (char*)malloc(strlen(condition) + 1);
if (!watchpoint[num].condText)
return 0;
strcpy(watchpoint[num].condText, condition);
}
else
{
watchpoint[num].cond = 0;
}
return watchpoint[num].cond == 0 ? 2 : 0;
}
else
{
// Remove the old breakpoint condition
if (watchpoint[num].cond)
{
freeTree(watchpoint[num].cond);
free(watchpoint[num].condText);
watchpoint[num].cond = 0;
watchpoint[num].condText = 0;
}
return 0;
}
}
/**
* Adds a new breakpoint.
*
* @param hwndDlg Handle of the debugger window
* @param num Number of the breakpoint
* @param
**/
unsigned int NewBreak(const char* name, int start, int end, unsigned int type, const char* condition, unsigned int num, bool enable)
{
// Finally add breakpoint to the list
watchpoint[num].address = start;
watchpoint[num].endaddress = 0;
// Optional end address found
if (end != -1)
{
watchpoint[num].endaddress = end;
}
// Get the breakpoint flags
watchpoint[num].flags = 0;
if (enable) watchpoint[num].flags|=WP_E;
if (type & WP_R) watchpoint[num].flags|=WP_R;
if (type & WP_F) watchpoint[num].flags|=WP_F;
if (type & WP_W) watchpoint[num].flags|=WP_W;
if (type & WP_X) watchpoint[num].flags|=WP_X;
if (type & BT_P) {
watchpoint[num].flags|=BT_P;
watchpoint[num].flags&=~WP_X; //disable execute flag!
}
if (type & BT_S) {
watchpoint[num].flags|=BT_S;
watchpoint[num].flags&=~WP_X; //disable execute flag!
}
if (watchpoint[num].desc)
free(watchpoint[num].desc);
watchpoint[num].desc = (char*)malloc(strlen(name) + 1);
strcpy(watchpoint[num].desc, name);
return checkCondition(condition, num);
}
int GetPRGAddress(int A){
int result;
if(A > 0xFFFF)
return -1;
result = &Page[A>>11][A]-PRGptr[0];
if((result > (int)PRGsize[0]) || (result < 0))
return -1;
else
return result;
}
/**
* Returns the bank for a given offset.
* Technically speaking this function does not calculate the actual bank
* where the offset resides but the 0x4000 bytes large chunk of the ROM of the offset.
*
* @param offs The offset
* @return The bank of that offset or -1 if the offset is not part of the ROM.
**/
int getBank(int offs)
{
//NSF data is easy to overflow the return on.
//Anything over FFFFF will kill it.
//GetNesFileAddress doesn't work well with Unif files
int addr = GetNesFileAddress(offs)-16;
if (GameInfo && GameInfo->type==GIT_NSF)
return addr != -1 ? addr / 0x1000 : -1;
return addr != -1 ? addr / (1<<debuggerPageSize) : -1; //formerly, dividing by 0x4000
}
int GetNesFileAddress(int A){
int result;
if((A < 0x6000) || (A > 0xFFFF))return -1;
result = &Page[A>>11][A]-PRGptr[0];
if((result > (int)(PRGsize[0])) || (result < 0))return -1;
else return result+16; //16 bytes for the header remember
}
int GetRomAddress(int A){
int i;
uint8 *p = GetNesPRGPointer(A-=16);
for(i = 16;i < 32;i++){
if((&Page[i][i<<11] <= p) && (&Page[i][(i+1)<<11] > p))break;
}
if(i == 32)return -1; //not found
return (i<<11) + (p-&Page[i][i<<11]);
}
uint8 *GetNesPRGPointer(int A){
return PRGptr[0]+A;
}
uint8 *GetNesCHRPointer(int A){
return CHRptr[0]+A;
}
uint8 GetMem(uint16 A) {
if ((A >= 0x2000) && (A < 0x4000)) // PPU regs and their mirrors
switch (A&7) {
case 0: return PPU[0];
case 1: return PPU[1];
case 2: return PPU[2]|(PPUGenLatch&0x1F);
case 3: return PPU[3];
case 4: return SPRAM[PPU[3]];
case 5: return XOffset;
case 6: return FCEUPPU_PeekAddress() & 0xFF;
case 7: return VRAMBuffer;
}
// feos: added more registers
else if ((A >= 0x4000) && (A < 0x4010))
return PSG[A&15];
else if ((A >= 0x4010) && (A < 0x4018))
switch(A&7) {
case 0: return DMCFormat;
case 1: return RawDALatch;
case 2: return DMCAddressLatch;
case 3: return DMCSizeLatch;
case 4: return SpriteDMA;
case 5: return EnabledChannels;
case 6: return RawReg4016;
case 7: return IRQFrameMode;
}
else if ((A >= 0x4018) && (A < 0x5000)) // AnS: changed the range, so MMC5 ExRAM can be watched in the Hexeditor
return 0xFF;
if (GameInfo) //adelikat: 11/17/09: Prevent crash if this is called with no game loaded.
return ARead[A](A);
else return 0;
}
uint8 GetPPUMem(uint8 A) {
uint16 tmp = FCEUPPU_PeekAddress() & 0x3FFF;
if (tmp<0x2000) return VPage[tmp>>10][tmp];
if (tmp>=0x3F00) return PALRAM[tmp&0x1F];
return vnapage[(tmp>>10)&0x3][tmp&0x3FF];
}
//---------------------
// Evaluates a condition
int evaluate(Condition* c)
{
int f = 0;
int value1, value2;
if (c->lhs)
{
value1 = evaluate(c->lhs);
}
else
{
switch(c->type1)
{
case TYPE_ADDR: // This is intended to not break, and use the TYPE_NUM code
case TYPE_NUM: value1 = c->value1; break;
default: value1 = getValue(c->value1); break;
}
}
switch(c->type1)
{
case TYPE_ADDR: value1 = GetMem(value1); break;
case TYPE_PC_BANK: value1 = getBank(_PC); break;
case TYPE_DATA_BANK: value1 = getBank(addressOfTheLastAccessedData); break;
}
f = value1;
if (c->op)
{
if (c->rhs)
{
value2 = evaluate(c->rhs);
}
else
{
switch(c->type2)
{
case TYPE_ADDR: // This is intended to not break, and use the TYPE_NUM code
case TYPE_NUM: value2 = c->value2; break;
default: value2 = getValue(c->type2); break;
}
}
switch(c->type2)
{
case TYPE_ADDR: value2 = GetMem(value2); break;
case TYPE_PC_BANK: value2 = getBank(_PC); break;
case TYPE_DATA_BANK: value2 = getBank(addressOfTheLastAccessedData); break;
}
switch (c->op)
{
case OP_EQ: f = value1 == value2; break;
case OP_NE: f = value1 != value2; break;
case OP_GE: f = value1 >= value2; break;
case OP_LE: f = value1 <= value2; break;
case OP_G: f = value1 > value2; break;
case OP_L: f = value1 < value2; break;
case OP_MULT: f = value1 * value2; break;
case OP_DIV: f = value1 / value2; break;
case OP_PLUS: f = value1 + value2; break;
case OP_MINUS: f = value1 - value2; break;
case OP_OR: f = value1 || value2; break;
case OP_AND: f = value1 && value2; break;
}
}
return f;
}
int condition(watchpointinfo* wp)
{
return wp->cond == 0 || evaluate(wp->cond);
}
//---------------------
volatile int codecount, datacount, undefinedcount;
unsigned char *cdloggerdata;
unsigned int cdloggerdataSize = 0;
static int indirectnext;
int debug_loggingCD;
//called by the cpu to perform logging if CDLogging is enabled
void LogCDVectors(int which){
int j;
j = GetPRGAddress(which);
if(j == -1) return;
if(!(cdloggerdata[j] & 2)){
cdloggerdata[j] |= 0x0E; // we're in the last bank and recording it as data so 0x1110 or 0xE should be what we need
datacount++;
if(!(cdloggerdata[j] & 1))undefinedcount--;
}
j++;
if(!(cdloggerdata[j] & 2)){
cdloggerdata[j] |= 0x0E;
datacount++;
if(!(cdloggerdata[j] & 1))undefinedcount--;
}
}
void LogCDData(uint8 *opcode, uint16 A, int size) {
int i, j;
uint8 memop = 0;
if((j = GetPRGAddress(_PC)) != -1)
for (i = 0; i < size; i++) {
if(cdloggerdata[j+i] & 1)continue; //this has been logged so skip
cdloggerdata[j+i] |= 1;
cdloggerdata[j+i] |= ((_PC + i) >> 11) & 0x0c;
cdloggerdata[j+i] |= ((_PC & 0x8000) >> 8) ^ 0x80; // 19/07/14 used last reserved bit, if bit 7 is 1, then code is running from lowe area (6000)
if(indirectnext)cdloggerdata[j+i] |= 0x10;
codecount++;
if(!(cdloggerdata[j+i] & 2))undefinedcount--;
}
//log instruction jumped to in an indirect jump
if(opcode[0] == 0x6c)
indirectnext = 1;
else
indirectnext = 0;
switch (optype[opcode[0]]) {
case 1:
case 4: memop = 0x20; break;
}
if((j = GetPRGAddress(A)) != -1) {
if(!(cdloggerdata[j] & 2)) {
cdloggerdata[j] |= 2;
cdloggerdata[j] |=(A>>11)&0x0c;
cdloggerdata[j] |= memop;
datacount++;
if(!(cdloggerdata[j] & 1))undefinedcount--;
}
}
}
//-----------debugger stuff
watchpointinfo watchpoint[65]; //64 watchpoints, + 1 reserved for step over
int iaPC;
uint32 iapoffset; //mbg merge 7/18/06 changed from int
int u; //deleteme
int skipdebug; //deleteme
int numWPs;
bool break_asap = false;
// for CPU cycles and Instructions counters
uint64 total_cycles_base = 0;
uint64 delta_cycles_base = 0;
bool break_on_cycles = false;
uint64 break_cycles_limit = 0;
uint64 total_instructions = 0;
uint64 delta_instructions = 0;
bool break_on_instructions = false;
uint64 break_instructions_limit = 0;
static DebuggerState dbgstate;
DebuggerState &FCEUI_Debugger() { return dbgstate; }
void ResetDebugStatisticsCounters()
{
ResetCyclesCounter();
ResetInstructionsCounter();
}
void ResetCyclesCounter()
{
total_cycles_base = delta_cycles_base = timestampbase + (uint64)timestamp;
}
void ResetInstructionsCounter()
{
total_instructions = delta_instructions = 0;
}
void ResetDebugStatisticsDeltaCounters()
{
delta_cycles_base = timestampbase + (uint64)timestamp;
delta_instructions = 0;
}
void IncrementInstructionsCounters()
{
total_instructions++;
delta_instructions++;
}
void BreakHit(int bp_num, bool force)
{
if(!force)
{
//check to see whether we fall in any forbid zone
for (int i = 0; i < numWPs; i++)
{
watchpointinfo& wp = watchpoint[i];
if(!(wp.flags & WP_F) || !(wp.flags & WP_E))
continue;
if (condition(&wp))
{
if (wp.endaddress) {
if( (wp.address <= _PC) && (wp.endaddress >= _PC) )
return; //forbid
} else {
if(wp.address == _PC)
return; //forbid
}
}
}
}
FCEUI_SetEmulationPaused(EMULATIONPAUSED_PAUSED); //mbg merge 7/19/06 changed to use EmulationPaused()
#ifdef WIN32
FCEUD_DebugBreakpoint(bp_num);
#endif
}
uint8 StackAddrBackup = X.S;
uint16 StackNextIgnorePC = 0xFFFF;
///fires a breakpoint
static void breakpoint(uint8 *opcode, uint16 A, int size) {
int i, j;
uint8 brk_type;
uint8 stackop=0;
uint8 stackopstartaddr,stackopendaddr;
if (break_asap)
{
break_asap = false;
BreakHit(BREAK_TYPE_LUA, true);
}
if (break_on_cycles && ((timestampbase + (uint64)timestamp - total_cycles_base) > break_cycles_limit))
BreakHit(BREAK_TYPE_CYCLES_EXCEED, true);
if (break_on_instructions && (total_instructions > break_instructions_limit))
BreakHit(BREAK_TYPE_INSTRUCTIONS_EXCEED, true);
//if the current instruction is bad, and we are breaking on bad opcodes, then hit the breakpoint
if(dbgstate.badopbreak && (size == 0))
BreakHit(BREAK_TYPE_BADOP, true);
//if we're stepping out, track the nest level
if (dbgstate.stepout) {
if (opcode[0] == 0x20) dbgstate.jsrcount++;
else if (opcode[0] == 0x60) {
if (dbgstate.jsrcount)
dbgstate.jsrcount--;
else {
dbgstate.stepout = false;
dbgstate.step = true;
return;
}
}
}
//if we're stepping, then we'll always want to break
if (dbgstate.step) {
dbgstate.step = false;
BreakHit(BREAK_TYPE_STEP, true);
return;
}
//if we're running for a scanline, we want to check if we've hit the cycle limit
if (dbgstate.runline) {
uint64 ts = timestampbase;
ts+=timestamp;
int diff = dbgstate.runline_end_time-ts;
if (diff<=0)
{
dbgstate.runline=false;
BreakHit(BREAK_TYPE_STEP, true);
return;
}
}
//check the step over address and break if we've hit it
if ((watchpoint[64].address == _PC) && (watchpoint[64].flags)) {
watchpoint[64].address = 0;
watchpoint[64].flags = 0;
BreakHit(BREAK_TYPE_STEP, true);
return;
}
brk_type = opbrktype[opcode[0]] | WP_X;
switch (opcode[0]) {
//Push Ops
case 0x08: //Fall to next
case 0x48: stackopstartaddr=stackopendaddr=X.S-1; stackop=WP_W; StackAddrBackup = X.S; StackNextIgnorePC=_PC+1; break;
//Pull Ops
case 0x28: //Fall to next
case 0x68: stackopstartaddr=stackopendaddr=X.S+1; stackop=WP_R; StackAddrBackup = X.S; StackNextIgnorePC=_PC+1; break;
//JSR (Includes return address - 1)
case 0x20: stackopstartaddr=stackopendaddr=X.S-1; stackop=WP_W; StackAddrBackup = X.S; StackNextIgnorePC=(opcode[1]|opcode[2]<<8); break;
//RTI (Includes processor status, and exact return address)
case 0x40: stackopstartaddr=X.S+1; stackopendaddr=X.S+3; stackop=WP_R; StackAddrBackup = X.S; StackNextIgnorePC=(GetMem(X.S+2|0x0100)|GetMem(X.S+3|0x0100)<<8); break;
//RTS (Includes return address - 1)
case 0x60: stackopstartaddr=X.S+1; stackopendaddr=X.S+2; stackop=WP_R; StackAddrBackup = X.S; StackNextIgnorePC=(GetMem(stackopstartaddr|0x0100)|GetMem(stackopendaddr|0x0100)<<8)+1; break;
}
for (i = 0; i < numWPs; i++)
{
// ################################## Start of SP CODE ###########################
if ((watchpoint[i].flags & WP_E) && condition(&watchpoint[i]))
{
// ################################## End of SP CODE ###########################
if (watchpoint[i].flags & BT_P)
{
// PPU Mem breaks
if ((watchpoint[i].flags & brk_type) && ((A >= 0x2000) && (A < 0x4000)) && ((A&7) == 7))
{
const uint32 PPUAddr = FCEUPPU_PeekAddress();
if (watchpoint[i].endaddress)
{
if ((watchpoint[i].address <= PPUAddr) && (watchpoint[i].endaddress >= PPUAddr))
BreakHit(i);
} else
{
if (watchpoint[i].address == PPUAddr)
BreakHit(i);
}
}
} else if (watchpoint[i].flags & BT_S)
{
// Sprite Mem breaks
if ((watchpoint[i].flags & brk_type) && ((A >= 0x2000) && (A < 0x4000)) && ((A&7) == 4))
{
if (watchpoint[i].endaddress)
{
if ((watchpoint[i].address <= PPU[3]) && (watchpoint[i].endaddress >= PPU[3]))
BreakHit(i);
} else
{
if (watchpoint[i].address == PPU[3])
BreakHit(i);
}
} else if ((watchpoint[i].flags & WP_W) && (A == 0x4014))
{
// Sprite DMA! :P
BreakHit(i);
}
} else
{
// CPU mem breaks
if ((watchpoint[i].flags & brk_type))
{
if (watchpoint[i].endaddress)
{
if (((watchpoint[i].flags & (WP_R | WP_W)) && (watchpoint[i].address <= A) && (watchpoint[i].endaddress >= A)) ||
((watchpoint[i].flags & WP_X) && (watchpoint[i].address <= _PC) && (watchpoint[i].endaddress >= _PC)))
BreakHit(i);
} else
{
if (((watchpoint[i].flags & (WP_R | WP_W)) && (watchpoint[i].address == A)) ||
((watchpoint[i].flags & WP_X) && (watchpoint[i].address == _PC)))
BreakHit(i);
}
} else
{
// brk_type independant coding
if (stackop > 0)
{
// Announced stack mem breaks
// PHA, PLA, PHP, and PLP affect the stack data.
// TXS and TSX only deal with the pointer.
if (watchpoint[i].flags & stackop)
{
for (j = (stackopstartaddr|0x0100); j <= (stackopendaddr|0x0100); j++)
{
if (watchpoint[i].endaddress)
{
if ((watchpoint[i].address <= j) && (watchpoint[i].endaddress >= j))
BreakHit(i);
} else
{
if (watchpoint[i].address == j)
BreakHit(i);
}
}
}
}
if (StackNextIgnorePC == _PC)
{
// Used to make it ignore the unannounced stack code one time
StackNextIgnorePC = 0xFFFF;
} else
{
if ((X.S < StackAddrBackup) && (stackop==0))
{
// Unannounced stack mem breaks
// Pushes to stack
if (watchpoint[i].flags & WP_W)
{
for (j = (X.S|0x0100); j < (StackAddrBackup|0x0100); j++)
{
if (watchpoint[i].endaddress)
{
if ((watchpoint[i].address <= j) && (watchpoint[i].endaddress >= j))
BreakHit(i);
} else
{
if (watchpoint[i].address == j)
BreakHit(i);
}
}
}
} else if ((StackAddrBackup < X.S) && (stackop==0))
{
// Pulls from stack
if (watchpoint[i].flags & WP_R)
{
for (j = (StackAddrBackup|0x0100); j < (X.S|0x0100); j++)
{
if (watchpoint[i].endaddress)
{
if ((watchpoint[i].address <= j) && (watchpoint[i].endaddress >= j))
BreakHit(i);
} else
{
if (watchpoint[i].address == j)
BreakHit(i);
}
}
}
}
}
}
}
// ################################## Start of SP CODE ###########################
}
// ################################## End of SP CODE ###########################
}
//Update the stack address with the current one, now that changes have registered.
StackAddrBackup = X.S;
}
//bbit edited: this is the end of the inserted code
void DebugCycle()
{
uint8 opcode[3] = {0};
uint16 A = 0, tmp;
int size;
if (scanline == 240)
{
vblankScanLines = (PAL?int((double)timestamp / ((double)341 / (double)3.2)):timestamp / 114); //114 approximates the number of timestamps per scanline during vblank. Approx 2508. NTSC: (341 / 3.0) PAL: (341 / 3.2). Uses (3.? * cpu_cycles) / 341.0, and assumes 1 cpu cycle.
if (vblankScanLines) vblankPixel = 341 / vblankScanLines; //341 pixels per scanline
//FCEUI_printf("vbPixel = %d",vblankPixel); //Debug
//FCEUI_printf("ts: %d line: %d\n", timestamp, vblankScanLines); //Debug
}
else
vblankScanLines = 0;
if (GameInfo->type==GIT_NSF)
{
if ((_PC >= 0x3801) && (_PC <= 0x3824)) return;
}
opcode[0] = GetMem(_PC);
size = opsize[opcode[0]];
switch (size)
{
case 2:
opcode[1] = GetMem(_PC + 1);
break;
case 3:
opcode[1] = GetMem(_PC + 1);
opcode[2] = GetMem(_PC + 2);
break;
}
switch (optype[opcode[0]])
{
case 0: break;
case 1:
tmp = (opcode[1] + _X) & 0xFF;
A = GetMem(tmp);
tmp = (opcode[1] + _X + 1) & 0xFF;
A |= (GetMem(tmp) << 8);
break;
case 2: A = opcode[1]; break;
case 3: A = opcode[1] | (opcode[2] << 8); break;
case 4: A = (GetMem(opcode[1]) | (GetMem((opcode[1] + 1) & 0xFF) << 8)) + _Y; break;
case 5: A = opcode[1] + _X; break;
case 6: A = (opcode[1] | (opcode[2] << 8)) + _Y; break;
case 7: A = (opcode[1] | (opcode[2] << 8)) + _X; break;
case 8: A = opcode[1] + _Y; break;
}
addressOfTheLastAccessedData = A;
if (numWPs || dbgstate.step || dbgstate.runline || dbgstate.stepout || watchpoint[64].flags || dbgstate.badopbreak || break_on_cycles || break_on_instructions || break_asap)
breakpoint(opcode, A, size);
if(debug_loggingCD)
LogCDData(opcode, A, size);
#ifdef WIN32
//This needs to be windows only or else the linux build system will fail since logging is declared in a
//windows source file
FCEUD_TraceInstruction(opcode, size);
#endif
}