fceugx/source/fceultra/boards/46.cpp
2012-12-14 17:18:20 +00:00

70 lines
1.6 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2012 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 reg0, reg1;
static SFORMAT StateRegs[] =
{
{ &reg0, 1, "REG0" },
{ &reg1, 1, "REG1" },
{ 0 }
};
static void Sync(void) {
setprg32(0x8000, (reg1 & 1) + ((reg0 & 0xF) << 1));
setchr8(((reg1 >> 4) & 7) + ((reg0 & 0xF0) >> 1));
}
static DECLFW(M46Write0) {
reg0 = V;
Sync();
}
static DECLFW(M46Write1) {
reg1 = V;
Sync();
}
static void M46Power(void) {
reg0 = reg1 = 0;
Sync();
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, M46Write0);
SetWriteHandler(0x8000, 0xFFFF, M46Write1);
}
static void M46Reset(void) {
reg0 = reg1 = 0;
Sync();
}
static void StateRestore(int version) {
Sync();
}
void Mapper46_Init(CartInfo *info) {
info->Power = M46Power;
info->Reset = M46Reset;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}