fceugx/source/fceultra/boards/62.cpp
2012-12-14 17:18:20 +00:00

70 lines
1.8 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2012 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 bank;
static uint16 mode;
static SFORMAT StateRegs[] =
{
{ &bank, 1, "BANK" },
{ &mode, 2, "MODE" },
{ 0 }
};
static void Sync(void) {
setchr8(((mode & 0x1F) << 2) | (bank & 0x03));
if (mode & 0x20) {
setprg16(0x8000, (mode & 0x40) | ((mode >> 8) & 0x3F));
setprg16(0xc000, (mode & 0x40) | ((mode >> 8) & 0x3F));
} else
setprg32(0x8000, ((mode & 0x40) | ((mode >> 8) & 0x3F)) >> 1);
setmirror(((mode >> 7) & 1) ^ 1);
}
static DECLFW(M62Write) {
mode = A & 0x3FFF;
bank = V & 3;
Sync();
}
static void M62Power(void) {
bank = mode = 0;
Sync();
SetWriteHandler(0x8000, 0xFFFF, M62Write);
SetReadHandler(0x8000, 0xFFFF, CartBR);
}
static void M62Reset(void) {
bank = mode = 0;
Sync();
}
static void StateRestore(int version) {
Sync();
}
void Mapper62_Init(CartInfo *info) {
info->Power = M62Power;
info->Reset = M62Reset;
AddExState(&StateRegs, ~0, 0, 0);
GameStateRestore = StateRestore;
}