fceugx/source/fceultra/boards/karaoke.cpp
2012-12-14 17:43:51 +00:00

64 lines
1.5 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
extern uint32 ROM_size;
static uint8 latche;
static void Sync(void) {
if (latche) {
if (latche & 0x10)
setprg16(0x8000, (latche & 7));
else
setprg16(0x8000, (latche & 7) | 8);
} else
setprg16(0x8000, 7 + (ROM_size >> 4));
}
static DECLFW(M188Write) {
latche = V;
Sync();
}
static DECLFR(ExtDev) {
return(3);
}
static void Power(void) {
latche = 0;
Sync();
setchr8(0);
setprg16(0xc000, 0x7);
SetReadHandler(0x6000, 0x7FFF, ExtDev);
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0x8000, 0xFFFF, M188Write);
}
static void StateRestore(int version) {
Sync();
}
void Mapper188_Init(CartInfo *info) {
info->Power = Power;
GameStateRestore = StateRestore;
AddExState(&latche, 1, 0, "LATC");
}