fceugx/source/fceultra/boards/186.cpp
2009-07-17 17:27:04 +00:00

105 lines
2.3 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2005 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Family Study Box by Fukutake Shoten
*/
#include "mapinc.h"
static uint8 SWRAM[2816];
static uint8 *WRAM=NULL;
static uint8 regs[4];
static SFORMAT StateRegs[]=
{
{regs, 4, "DREG"},
{SWRAM, 2816, "SWRAM"},
{0}
};
static void Sync(void)
{
setprg8r(0x10,0x6000,regs[0]>>6);
setprg16(0x8000,regs[1]);
setprg16(0xc000,0);
}
static DECLFW(M186Write)
{
if(A&0x4203) regs[A&3]=V;
Sync();
}
static DECLFR(M186Read)
{
switch(A)
{
case 0x4200: return 0x00; break;
case 0x4201: return 0x00; break;
case 0x4202: return 0x40; break;
case 0x4203: return 0x00; break;
}
return 0xFF;
}
static DECLFR(ASWRAM)
{
return(SWRAM[A-0x4400]);
}
static DECLFW(BSWRAM)
{
SWRAM[A-0x4400]=V;
}
static void M186Power(void)
{
setchr8(0);
SetReadHandler(0x6000,0xFFFF,CartBR);
SetWriteHandler(0x6000,0xFFFF,CartBW);
SetReadHandler(0x4200,0x43FF,M186Read);
SetWriteHandler(0x4200,0x43FF,M186Write);
SetReadHandler(0x4400,0x4EFF,ASWRAM);
SetWriteHandler(0x4400,0x4EFF,BSWRAM);
regs[0]=regs[1]=regs[2]=regs[3];
Sync();
}
static void M186Close(void)
{
if(WRAM)
FCEU_gfree(WRAM);
WRAM=NULL;
}
static void M186Restore(int version)
{
Sync();
}
void Mapper186_Init(CartInfo *info)
{
info->Power=M186Power;
info->Close=M186Close;
GameStateRestore=M186Restore;
WRAM=(uint8*)FCEU_gmalloc(32768);
SetupCartPRGMapping(0x10,WRAM,32768,1);
AddExState(WRAM, 32768, 0, "WRAM");
AddExState(StateRegs, ~0, 0, 0);
}