fceugx/source/fceultra/boards/bonza.cpp
2009-07-17 17:27:04 +00:00

133 lines
4.0 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "mapinc.h"
#define CARD_EXTERNAL_INSERED 0x80
static uint8 prg_reg;
static uint8 chr_reg;
static SFORMAT StateRegs[]=
{
{&prg_reg, 1, "PREG"},
{&chr_reg, 1, "CREG"},
{0}
};
/*
_GET_CHALLENGE: .BYTE 0,$B4, 0, 0,$62
_SELECT_FILE_1_0200: .BYTE 0,$A4, 1, 0, 2, 2, 0
_SELECT_FILE_2_0201: .BYTE 0,$A4, 2, 0, 2, 2, 1
_SELECT_FILE_2_0203: .BYTE 0,$A4, 2, 0, 2, 2, 3
_SELECT_FILE_2_0204: .BYTE 0,$A4, 2, 0, 2, 2, 4
_SELECT_FILE_2_0205: .BYTE 0,$A4, 2, 0, 2, 2, 5
_SELECT_FILE_2_3F04: .BYTE 0,$A4, 2, 0, 2,$3F, 4
_SELECT_FILE_2_4F00: .BYTE 0,$A4, 2, 0, 2,$4F, 0
_READ_BINARY_5: .BYTE 0,$B0,$85, 0, 2
_READ_BINARY_6: .BYTE 0,$B0,$86, 0, 4
_READ_BINARY_6_0: .BYTE 0,$B0,$86, 0,$18
_READ_BINARY_0: .BYTE 0,$B0, 0, 2, 3
_READ_BINARY_0_0: .BYTE 0,$B0, 0, 0, 4
_READ_BINARY_0_1: .BYTE 0,$B0, 0, 0, $C
_READ_BINARY_0_2: .BYTE 0,$B0, 0, 0,$10
_UPDATE_BINARY: .BYTE 0,$D6, 0, 0, 4
_UPDATE_BINARY_0: .BYTE 0,$D6, 0, 0,$10
_GET_RESPONSE: .BYTE $80,$C0, 2,$A1, 8
_GET_RESPONSE_0: .BYTE 0,$C0, 0, 0, 2
_GET_RESPONSE_1: .BYTE 0,$C0, 0, 0, 6
_GET_RESPONSE_2: .BYTE 0,$C0, 0, 0, 8
_GET_RESPONSE_3: .BYTE 0,$C0, 0, 0, $C
_GET_RESPONSE_4: .BYTE 0,$C0, 0, 0,$10
byte_8C0B: .BYTE $80,$30, 0, 2, $A, 0, 1
byte_8C48: .BYTE $80,$32, 0, 1, 4
byte_8C89: .BYTE $80,$34, 0, 0, 8, 0, 0
byte_8D01: .BYTE $80,$36, 0, 0, $C
byte_8CA7: .BYTE $80,$38, 0, 2, 4
byte_8BEC: .BYTE $80,$3A, 0, 3, 0
byte_89A0: .BYTE 0,$48, 0, 0, 6
byte_8808: .BYTE 0,$54, 0, 0,$1C
byte_89BF: .BYTE 0,$58, 0, 0,$1C
_MANAGE_CHANNEL: .BYTE 0,$70, 0, 0, 8
byte_8CE5: .BYTE 0,$74, 0, 0,$12
byte_8C29: .BYTE 0,$76, 0, 0, 8
byte_8CC6: .BYTE 0,$78, 0, 0,$12
*/
static uint8 sim0reset[0x1F] = { 0x3B, 0xE9, 0x00, 0xFF, 0xC1, 0x10, 0x31, 0xFE,
0x55, 0xC8, 0x10, 0x20, 0x55, 0x47, 0x4F, 0x53,
0x56, 0x53, 0x43, 0xAD, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10 };
static void Sync(void)
{
setprg32(0x8000, prg_reg);
setchr8(chr_reg);
}
static void StateRestore(int version)
{
Sync();
}
static DECLFW(M216WriteHi)
{
prg_reg=A&1;
chr_reg=(A&0x0E)>>1;
Sync();
}
static DECLFW(M216Write5000)
{
// FCEU_printf("WRITE: %04x:%04x (PC=%02x cnt=%02x)\n",A,V,X.PC,sim0bcnt);
}
static DECLFR(M216Read5000)
{
// FCEU_printf("READ: %04x PC=%04x out=%02x byte=%02x cnt=%02x bit=%02x\n",A,X.PC,sim0out,sim0byte,sim0bcnt,sim0bit);
return 0;
}
static void Power(void)
{
prg_reg = 0;
chr_reg = 0;
Sync();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x8000,0xFFFF,M216WriteHi);
SetWriteHandler(0x5000,0x5000,M216Write5000);
SetReadHandler(0x5000,0x5000,M216Read5000);
}
void Mapper216_Init(CartInfo *info)
{
info->Power=Power;
GameStateRestore=StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}