fceugx/source/ngc/menudraw.h
2008-09-02 01:57:21 +00:00

39 lines
1.2 KiB
C

/****************************************************************************
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
*
* menudraw.h
*
* Menu drawing routines
****************************************************************************/
#ifndef _MENUDRAW_H_
#define _MENUDRAW_H_
#include "filesel.h"
#define PAGESIZE 13 // max item listing on a screen
int FT_Init ();
void setfontsize (int pixelsize);
void setfontcolour (u8 r, u8 g, u8 b);
void DrawText (int x, int y, char *text);
void Credits ();
void RomInfo ();
void WaitButtonA ();
int RunMenu (char items[][50], int maxitems, char *title, int fontsize, int x);
void DrawMenu (char items[][50], char *title, int maxitems, int selected, int fontsize, int x);
void ShowCheats (char items[][50], char itemvalues[][50], int maxitems, int offset, int selection);
void ShowFiles (FILEENTRIES filelist[], int maxfiles, int offset, int selection);
void WaitPrompt (char *msg);
int WaitPromptChoice (char *msg, char* bmsg, char* amsg);
void ShowAction (char *msg);
void ShowProgress (char *msg, int done, int total);
void DrawPolygon (int vertices, int *varray, u8 r, u8 g, u8 b);
void DrawLineFast( int startx, int endx, int y, u8 r, u8 g, u8 b );
#endif