fceugx/source/fceultra/boards/bandai.cpp
2012-01-09 01:59:06 +00:00

177 lines
3.9 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2007 CaH4e3
* Copyright (C) 2011 FCEUX team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Bandai mappers
*
*/
//Famicom Jump 2 should get transformed to m153
//All other games are not supporting EEPROM saving right now.
//We may need to distinguish between 16 and 159 in order to know the EEPROM configuration.
//Until then, we just return 0x00 from the EEPROM read
#include "mapinc.h"
static uint8 reg[16], is153;
static uint8 IRQa;
static int16 IRQCount, IRQLatch;
static uint8 *WRAM=NULL;
static uint32 WRAMSIZE;
static SFORMAT StateRegs[]=
{
{reg, 16, "REGS"},
{&IRQa, 1, "IRQA"},
{&IRQCount, 2, "IRQC"},
{&IRQLatch, 2, "IRQL"}, // need for Famicom Jump II - Saikyou no 7 Nin (J) [!]
{0}
};
static void BandaiIRQHook(int a)
{
if(IRQa)
{
IRQCount -= a;
if(IRQCount<0)
{
X6502_IRQBegin(FCEU_IQEXT);
IRQa = 0;
IRQCount = -1;
}
}
}
static void BandaiSync(void)
{
if(is153)
{
int base=(reg[0]&1)<<4;
setchr8(0);
setprg16(0x8000,(reg[8]&0x0F)|base);
setprg16(0xC000,0x0F|base);
}
else
{
int i;
for(i=0; i<8; i++) setchr1(i<<10,reg[i]);
setprg16(0x8000,reg[8]);
setprg16(0xC000,~0);
}
switch(reg[9]&3)
{
case 0: setmirror(MI_V); break;
case 1: setmirror(MI_H); break;
case 2: setmirror(MI_0); break;
case 3: setmirror(MI_1); break;
}
}
static DECLFW(BandaiWrite)
{
A&=0x0F;
if(A<0x0A)
{
reg[A&0x0F]=V;
BandaiSync();
}
else
switch(A)
{
case 0x0A: X6502_IRQEnd(FCEU_IQEXT); IRQa=V&1; IRQCount=IRQLatch; break;
case 0x0B: IRQLatch&=0xFF00; IRQLatch|=V; break;
case 0x0C: IRQLatch&=0xFF; IRQLatch|=V<<8; break;
case 0x0D: break;// Serial EEPROM control port
}
}
DECLFR(BandaiRead)
{
return 0;
}
static void BandaiPower(void)
{
BandaiSync();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x6000,0xFFFF,BandaiWrite);
SetReadHandler(0x6000,0x7FFF,BandaiRead);
}
static void M153Power(void)
{
BandaiSync();
setprg8r(0x10,0x6000,0);
SetReadHandler(0x6000,0x7FFF,CartBR);
SetWriteHandler(0x6000,0x7FFF,CartBW);
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x8000,0xFFFF,BandaiWrite);
}
static void M153Close(void)
{
if(WRAM)
FCEU_gfree(WRAM);
WRAM=NULL;
}
static void StateRestore(int version)
{
BandaiSync();
}
void Mapper16_Init(CartInfo *info)
{
is153=0;
info->Power=BandaiPower;
MapIRQHook=BandaiIRQHook;
GameStateRestore=StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}
void Mapper159_Init(CartInfo *info)
{
Mapper16_Init(info);
}
void Mapper153_Init(CartInfo *info)
{
is153=1;
info->Power=M153Power;
info->Close=M153Close;
MapIRQHook=BandaiIRQHook;
WRAMSIZE=8192;
WRAM=(uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10,WRAM,WRAMSIZE,1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
if(info->battery)
{
info->SaveGame[0]=WRAM;
info->SaveGameLen[0]=WRAMSIZE;
}
GameStateRestore=StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}