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* Complete rewrite based on code from SNES9x GX and Genesis Plus GX * Wiimote, Nunchuk, and Classic controller support * Button mapping for all controller types * Full support for SD, USB, DVD, GC Memory Card, and Zip files * Game starts immediately after loading * Load/save preference selector. ROMs, saves, and preferences are saved/loaded according to these * Preliminary Windows file share loading/saving (SMB) support on Wii: You can input your network settings into FCEUGX.xml, or edit fceuconfig.cpp from the source code and compile. * 'Auto' settings for save/load - attempts to automatically determine your load/save device(s) - SD, USB, Memory Card, DVD, SMB * Preferences are loaded and saved in XML format. You can open FCEUGX.xml edit all settings, including some not available within the program * One makefile to make all versions
39 lines
909 B
C
39 lines
909 B
C
/****************************************************************************
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* FCE Ultra 0.98.12
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* Nintendo Wii/Gamecube Port
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*
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* Tantric September 2008
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*
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* common.h
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*
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* Common module
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****************************************************************************/
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#include "driver.h"
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#include "drivers/common/config.h"
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/* Message logging(non-netplay messages, usually) for all. */
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extern int NoWaiting;
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extern FCEUGI *GI;
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void DSMFix(unsigned int msg);
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void StopSound(void);
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extern int eoptions;
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#define EO_BGRUN 1
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#define EO_CPALETTE 4
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#define EO_NOSPRLIM 8
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#define EO_FSAFTERLOAD 32
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#define EO_FOAFTERSTART 64
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#define EO_NOTHROTTLE 128
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#define EO_CLIPSIDES 256
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#define EO_SNAPNAME 512
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#define EO_HIDEMENU 2048
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#define EO_HIGHPRIO 4096
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#define EO_FORCEASPECT 8192
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#define EO_FORCEISCALE 16384
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#define EO_NOFOURSCORE 32768
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extern unsigned char * nesromptr;
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