Files
fceugx/source/ngc/common.h
dborth babb87d857 [What's New 2.0.0 - September 1, 2008]
* Complete rewrite based on code from SNES9x GX and Genesis Plus GX
* Wiimote, Nunchuk, and Classic controller support
* Button mapping for all controller types
* Full support for SD, USB, DVD, GC Memory Card, and Zip files
* Game starts immediately after loading
* Load/save preference selector. ROMs, saves, and preferences are 
  saved/loaded according to these
* Preliminary Windows file share loading/saving (SMB) support on Wii:
  You can input your network settings into FCEUGX.xml, or edit 
  fceuconfig.cpp from the source code and compile.
* 'Auto' settings for save/load - attempts to automatically determine
  your load/save device(s) - SD, USB, Memory Card, DVD, SMB
* Preferences are loaded and saved in XML format. You can open
  FCEUGX.xml edit all settings, including some not available within
  the program
* One makefile to make all versions
2008-10-16 01:42:42 +00:00

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C

/****************************************************************************
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
*
* common.h
*
* Common module
****************************************************************************/
#include "driver.h"
#include "drivers/common/config.h"
/* Message logging(non-netplay messages, usually) for all. */
extern int NoWaiting;
extern FCEUGI *GI;
void DSMFix(unsigned int msg);
void StopSound(void);
extern int eoptions;
#define EO_BGRUN 1
#define EO_CPALETTE 4
#define EO_NOSPRLIM 8
#define EO_FSAFTERLOAD 32
#define EO_FOAFTERSTART 64
#define EO_NOTHROTTLE 128
#define EO_CLIPSIDES 256
#define EO_SNAPNAME 512
#define EO_HIDEMENU 2048
#define EO_HIGHPRIO 4096
#define EO_FORCEASPECT 8192
#define EO_FORCEISCALE 16384
#define EO_NOFOURSCORE 32768
extern unsigned char * nesromptr;