Files
fceugx/source/ngc/common.h
dborth 6527dba710 [What's New 2.0.1 - September 6, 2008]
* Zapper support! Turn this on in the Controller Settings - most games 
  require you to have the Zapper on Port 2. Thanks go to aksommerville whose
  previous work on the Zapper helped, and michniewski's cursor code
* RAM game save support! Now you can save your games just like the NES did. 
  By default game saves are saved/loaded automatically. This can be changed
  in the Preferences menu
* Start/Select reversed mapping fixed for Wii controllers
* Small bug fixes / improvements / tweaks
2008-10-16 01:43:28 +00:00

39 lines
909 B
C

/****************************************************************************
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
*
* common.h
*
* Common module
****************************************************************************/
#include "driver.h"
#include "drivers/common/config.h"
/* Message logging(non-netplay messages, usually) for all. */
extern int NoWaiting;
extern FCEUGI *GI;
void DSMFix(unsigned int msg);
void StopSound(void);
extern int eoptions;
#define EO_BGRUN 1
#define EO_CPALETTE 4
#define EO_NOSPRLIM 8
#define EO_FSAFTERLOAD 32
#define EO_FOAFTERSTART 64
#define EO_NOTHROTTLE 128
#define EO_CLIPSIDES 256
#define EO_SNAPNAME 512
#define EO_HIDEMENU 2048
#define EO_HIGHPRIO 4096
#define EO_FORCEASPECT 8192
#define EO_FORCEISCALE 16384
#define EO_NOFOURSCORE 32768
extern unsigned char * nesromptr;