Files
fceugx/source/ngc/fceuconfig.c
dborth 6527dba710 [What's New 2.0.1 - September 6, 2008]
* Zapper support! Turn this on in the Controller Settings - most games 
  require you to have the Zapper on Port 2. Thanks go to aksommerville whose
  previous work on the Zapper helped, and michniewski's cursor code
* RAM game save support! Now you can save your games just like the NES did. 
  By default game saves are saved/loaded automatically. This can be changed
  in the Preferences menu
* Start/Select reversed mapping fixed for Wii controllers
* Small bug fixes / improvements / tweaks
2008-10-16 01:43:28 +00:00

52 lines
1.6 KiB
C

/****************************************************************************
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
*
* fceuconfig.c
*
* Configuration parameters
****************************************************************************/
#include <gccore.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common.h"
#include "fceuconfig.h"
struct SGCSettings GCSettings;
void
DefaultSettings ()
{
GCSettings.currpal = 0;
GCSettings.timing = 0;
GCSettings.FSDisable = 1;
GCSettings.zapper = 0;
GCSettings.slimit = 1;
GCSettings.screenscaler = 2;
GCSettings.LoadMethod = METHOD_AUTO; // Auto, SD, DVD, USB, Network (SMB)
GCSettings.SaveMethod = METHOD_AUTO; // Auto, SD, Memory Card Slot A, Memory Card Slot B, USB, Network (SMB)
sprintf (GCSettings.LoadFolder,"fceugx/roms"); // Path to game files
sprintf (GCSettings.SaveFolder,"fceugx/saves"); // Path to save files
sprintf (GCSettings.CheatFolder,"fceugx/cheats"); // Path to cheat files
GCSettings.AutoLoad = 1; // Auto Load RAM
GCSettings.AutoSave = 1; // Auto Save RAM
// default SMB settings
strncpy (GCSettings.smbip, "192.168.0.1", 15); // IP Address of share server
strncpy (GCSettings.smbuser, "Wiiuser", 19); // Your share user
strncpy (GCSettings.smbpwd, "password", 19); // Your share user password
strncpy (GCSettings.smbshare, "NES", 19); // Share name on server
GCSettings.gcip[0] = 0;
GCSettings.gwip[0] = 0;
GCSettings.mask[0] = 0;
GCSettings.smbsvid[0] = 0;
GCSettings.smbgcid[0] = 0;
}