Files
fceugx/source/ngc/fileop.h
dborth 6527dba710 [What's New 2.0.1 - September 6, 2008]
* Zapper support! Turn this on in the Controller Settings - most games 
  require you to have the Zapper on Port 2. Thanks go to aksommerville whose
  previous work on the Zapper helped, and michniewski's cursor code
* RAM game save support! Now you can save your games just like the NES did. 
  By default game saves are saved/loaded automatically. This can be changed
  in the Preferences menu
* Start/Select reversed mapping fixed for Wii controllers
* Small bug fixes / improvements / tweaks
2008-10-16 01:43:28 +00:00

34 lines
796 B
C

/****************************************************************************
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
*
* fatop.h
*
* FAT File operations
****************************************************************************/
#ifndef _FATOP_H_
#define _FATOP_H_
#include <gccore.h>
#include <stdio.h>
#include <string.h>
#include <ogcsys.h>
#include <fat.h>
#include <sys/dir.h>
#include <sys/stat.h>
#include <unistd.h>
#define ROOTFATDIR "fat:/"
bool ChangeFATInterface(int method, bool silent);
int ParseFATdirectory(int method);
int LoadFATFile (char *filename, int length);
int SaveBufferToFAT (char *filepath, int datasize, bool silent);
int LoadBufferFromFAT (char *filepath, bool silent);
extern char currFATdir[MAXPATHLEN];
#endif