Files
fceugx/source/ngc/fceuconfig.h
dborth 4cb8ec719d [What's New 2.0.3 - October 1, 2008]
* Complete rewrite of loading code - FDS / UNIF / NSF support added!
* VS games work (coin insert submitted by pakitovic)
* Mapping of 'Special' commands - VS coin insert, FDS switch disk (default A)
* 480p and DVD now available for GameCube
* Improved stability - less crashes!
2008-10-16 01:45:12 +00:00

64 lines
1.3 KiB
C

/****************************************************************************
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
*
* fceuconfig.h
*
* Configuration parameters
****************************************************************************/
#ifndef _FCEUCONFIG_H_
#define _FCEUCONFIG_H_
void DefaultSettings ();
#define VERSIONNUM "2.0.3"
#define VERSIONSTR "FCE Ultra GX 2.0.3"
#define NOTSILENT 0
#define SILENT 1
enum {
METHOD_AUTO,
METHOD_SD,
METHOD_USB,
METHOD_DVD,
METHOD_SMB,
METHOD_MC_SLOTA,
METHOD_MC_SLOTB
};
struct SGCSettings{
int AutoLoad;
int AutoSave;
int LoadMethod; // For ROMS: Auto, SD, DVD, USB, Network (SMB)
int SaveMethod; // For SRAM, Freeze, Prefs: Auto, SD, Memory Card Slot A, Memory Card Slot B, USB, SMB
char LoadFolder[200]; // Path to game files
char SaveFolder[200]; // Path to save files
char CheatFolder[200]; // Path to cheat files
char gcip[16];
char gwip[16];
char mask[16];
char smbip[16];
char smbuser[20];
char smbpwd[20];
char smbgcid[20];
char smbsvid[20];
char smbshare[20];
int VerifySaves;
int currpal;
int timing;
int FSDisable;
int zapper;
int crosshair;
int slimit;
int screenscaler;
};
extern struct SGCSettings GCSettings;
#endif