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* Complete rewrite of loading code - FDS / UNIF / NSF support added! * VS games work (coin insert submitted by pakitovic) * Mapping of 'Special' commands - VS coin insert, FDS switch disk (default A) * 480p and DVD now available for GameCube * Improved stability - less crashes!
35 lines
842 B
C
35 lines
842 B
C
/****************************************************************************
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* FCE Ultra 0.98.12
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* Nintendo Wii/Gamecube Port
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*
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* Tantric September 2008
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*
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* fatop.h
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*
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* FAT File operations
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****************************************************************************/
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#ifndef _FATOP_H_
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#define _FATOP_H_
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#include <gccore.h>
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#include <stdio.h>
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#include <string.h>
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#include <ogcsys.h>
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#include <fat.h>
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#include <sys/dir.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#define ROOTFATDIR "fat:/"
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bool ChangeFATInterface(int method, bool silent);
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int ParseFATdirectory(int method);
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int LoadFATFile ();
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int SaveBufferToFAT (char *filepath, int datasize, bool silent);
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int LoadSaveBufferFromFAT (char *filepath, bool silent);
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int LoadBufferFromFAT (char * buffer, char *filepath, bool silent);
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extern char currFATdir[MAXPATHLEN];
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#endif
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