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160 lines
3.6 KiB
C++
160 lines
3.6 KiB
C++
#ifndef CART_H
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#define CART_H
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#include <vector>
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struct CartInfo
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{
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// Set by mapper/board code:
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void (*Power)(void);
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void (*Reset)(void);
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void (*Close)(void);
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struct SaveGame_t
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{
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uint8 *bufptr; // Pointer to memory to save/load.
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uint32 buflen; // How much memory to save/load.
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void (*resetFunc)(void); // Callback to reset save game memory
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SaveGame_t(void)
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: bufptr(nullptr), buflen(0), resetFunc(nullptr)
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{
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}
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};
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std::vector <SaveGame_t> SaveGame;
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void addSaveGameBuf( uint8* bufptrIn, uint32 buflenIn, void (*resetFuncIn)(void) = nullptr )
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{
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SaveGame_t tmp;
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tmp.bufptr = bufptrIn;
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tmp.buflen = buflenIn;
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tmp.resetFunc = resetFuncIn;
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SaveGame.push_back( tmp );
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}
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// Set by iNES/UNIF loading code.
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int mirror; // As set in the header or chunk.
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// iNES/UNIF specific. Intended
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// to help support games like "Karnov"
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// that are not really MMC3 but are
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// set to mapper 4.
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int mirrorAs2Bits;
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int battery; // Presence of an actual battery.
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int ines2;
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int submapper; // Submappers as defined by NES 2.0
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int wram_size;
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int battery_wram_size;
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int vram_size;
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int battery_vram_size;
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uint8 MD5[16];
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uint32 CRC32; // Should be set by the iNES/UNIF loading
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// code, used by mapper/board code, maybe
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// other code in the future.
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CartInfo(void)
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{
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clear();
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}
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void clear(void)
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{
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Power = nullptr;
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Reset = nullptr;
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Close = nullptr;
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SaveGame.clear();
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mirror = 0;
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mirrorAs2Bits = 0;
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battery = 0;
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ines2 = 0;
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submapper = 0;
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wram_size = 0;
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battery_wram_size = 0;
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vram_size = 0;
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battery_vram_size = 0;
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memset( MD5, 0, sizeof(MD5));
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CRC32 = 0;
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};
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};
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extern CartInfo *currCartInfo;
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void FCEU_SaveGameSave(CartInfo *LocalHWInfo);
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void FCEU_LoadGameSave(CartInfo *LocalHWInfo);
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void FCEU_ClearGameSave(CartInfo *LocalHWInfo);
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extern uint8 *Page[32], *VPage[8], *MMC5SPRVPage[8], *MMC5BGVPage[8];
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void ResetCartMapping(void);
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void SetupCartPRGMapping(int chip, uint8 *p, uint32 size, int ram);
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void SetupCartCHRMapping(int chip, uint8 *p, uint32 size, int ram);
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void SetupCartMirroring(int m, int hard, uint8 *extra);
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DECLFR(CartBROB);
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DECLFR(CartBR);
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DECLFW(CartBW);
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extern uint8 PRGram[32];
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extern uint8 CHRram[32];
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extern uint8 *PRGptr[32];
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extern uint8 *CHRptr[32];
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extern uint32 PRGsize[32];
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extern uint32 CHRsize[32];
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extern uint32 PRGmask2[32];
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extern uint32 PRGmask4[32];
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extern uint32 PRGmask8[32];
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extern uint32 PRGmask16[32];
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extern uint32 PRGmask32[32];
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extern uint32 CHRmask1[32];
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extern uint32 CHRmask2[32];
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extern uint32 CHRmask4[32];
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extern uint32 CHRmask8[32];
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void setprg2(uint32 A, uint32 V);
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void setprg4(uint32 A, uint32 V);
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void setprg8(uint32 A, uint32 V);
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void setprg16(uint32 A, uint32 V);
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void setprg32(uint32 A, uint32 V);
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void setprg2r(int r, unsigned int A, unsigned int V);
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void setprg4r(int r, unsigned int A, unsigned int V);
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void setprg8r(int r, unsigned int A, unsigned int V);
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void setprg16r(int r, unsigned int A, unsigned int V);
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void setprg32r(int r, unsigned int A, unsigned int V);
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void setchr1r(int r, unsigned int A, unsigned int V);
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void setchr2r(int r, unsigned int A, unsigned int V);
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void setchr4r(int r, unsigned int A, unsigned int V);
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void setchr8r(int r, unsigned int V);
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void setchr1(unsigned int A, unsigned int V);
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void setchr2(unsigned int A, unsigned int V);
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void setchr4(unsigned int A, unsigned int V);
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void setchr8(unsigned int V);
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void setmirror(int t);
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void setmirrorw(int a, int b, int c, int d);
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void setntamem(uint8 *p, int ram, uint32 b);
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#define MI_H 0
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#define MI_V 1
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#define MI_0 2
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#define MI_1 3
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extern int geniestage;
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void FCEU_GeniePower(void);
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bool FCEU_OpenGenie(void);
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void FCEU_CloseGenie(void);
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void FCEU_KillGenie(void);
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#endif
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