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80 lines
3.2 KiB
Plaintext
80 lines
3.2 KiB
Plaintext
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Release Notes for CycloDS Evolution Firmware v1.4 BETA 3
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========================================================
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BETA Change Log
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---------------
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v1.4 BETA 3:
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* Added GBA autopatching
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* GBA screen selection is taken from system settings
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* Added support for the GBA frame bitmap
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* Both NOR and PSRAM mode supported for GBA roms via EZ3in1
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* GBA saves compatible with GBAExpLoader
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* Improved homebrew soft reset compatibility (nesDS, lameboy, SNEmulDS)
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* Restored compatibility with RTS files made with v1.3x
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* Game compatibility fix (2343)
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* 16-bit bitmaps now supported (skins + GBA frame)
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* New design for default CycloDS skin
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* Miscellaneous other improvements
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v1.4 BETA 2:
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* Gameboy Advance software can now be loaded directly from the
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CycloDS Evolution GUI. Games must be pre-patched using GBATA
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or similar software. Automatic patching will be added in the
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future.
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* Fixed some compatibility issues caused by homebrew soft reset
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* Added support for new 3in1 cards
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* Fixed bug preventing RTS from working on filenames containing
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unicode characters
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* Game compatibility fixes (2110, ingame menu + 2107)
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* Added option of booting from slot 2 in either NDS or GBA mode
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v1.4 BETA 1:
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* Fixed Pokemon NDS <-> Wii connection for all regions
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* Added homebrew soft reset
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* Increased the number of allowed fragments, which should reduce
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the "filesystem too fragmented" error
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* Fixed compatibility issues (2203)
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GBA Software Loading
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--------------------
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GBA software can now be loaded directly from the CycloDS Evolution
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GUI. In order to do this, you must have either a CycloDS Mini/Micro
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or an EZ3in1 cart inserted in slot 2. CycloDS Evolution will now
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automatically patch the ROM's save access so you dont need to use
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any 3rd party tools in order to accomplish this. 1Mbit save types are
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currently unsupported.
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Starting with this release, GBA saves are now directly compatible with
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Rudolph's GBAExpLoader software (due to the large amount of requests
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we received). This means that all GBA saves are stored in a directory
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called "GBA_SAVE" in the root of your MicroSD card.
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Each time you run a game, the contents of its corresponding .sav file
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will be copied into slot 2 SRAM. In order to backup the contents of
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SRAM to the .sav file, you must reboot the NDS and load the CycloDS
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Evolution GUI, where the SRAM will be backed up automatically.
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GBA Frame bitmaps are now supported. CycloDS Evolution will attempt to
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read a GBA frame bitmap from /CycloDS/gbaframe.bmp; the bitmap must be
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either 16-bit or 24-bit colour.
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If you are using an EZ3in1 to run GBA games, you may select either
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PSRAM or NOR mode. PSRAM mode generally loads much faster but the ROM
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size in this mode is limited to 16MB. If you wish to use a larger ROM,
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you must use NOR mode. You may switch between PSRAM and NOR mode by
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highlighting a GBA ROM in the game list and pressing the SELECT button
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which will bring up a dialog box.
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How to use homebrew soft reset
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------------------------------
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Simply launch any homebrew executable and then press "A+B+X+Y+L+R"
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to reset back to the main menu. This is currently working with just
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about all homebrew software tested, and we'll continue to improve
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compatibility.
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