mirror of
https://github.com/DS-Homebrew/flashcard-archive.git
synced 2024-11-30 05:24:15 +01:00
595 lines
15 KiB
Plaintext
595 lines
15 KiB
Plaintext
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[SYSTEM]
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; Section Name of Literals
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;LITERALS=LITERALS_CHS
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LITERALS=LITERALS_ENG
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;LITERALS=LITERALS_FRA
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;LITERALS=LITERALS_ITA
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;LITERALS=LITERALS_SPA
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; Sort by SAV Modification Time
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SORT_BY_TIME=false
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; INI FileName for Skin
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SKIN=/Skin/Skin.ini
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; Brightness (0-3 or -1=Default)
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BRIGHT=-1
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; Auto boot this file (default DEFAULT.NDS)
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AUTO_BOOT=
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; write it shown on bottom by yourself
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VERSION=
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; Disable WAIT_CNT on SuperCard
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GBA_PATCH=true
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; Disable File Deletion
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NO_DEL=false
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; Extension of Save (use .sav usually)
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EXT_SAV=.sav
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; Default DMA/Reset Setting
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DEFAULT_DMA=true
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DEFAULT_RESET=true
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; External Application (Start Button Menu)
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EXT_APP1_FILE=/iLL.iL
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EXT_APP1_NAME=Back to Bootup R4 Main Menu
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[FILETYPE]
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GB=cat /SYSTEM/goomba.gba
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GBC=cat /SYSTEM/goomba.gba
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NES=pnes /SYSTEM/PocketNES.gba
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FDS=hvca /SYSTEM/hvca.gba
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SMS=swan /SYSTEM/SMSAdvance.gba
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GG=swan /SYSTEM/SMSAdvance.gba 4
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WS=swan /SYSTEM/SwanAdvance.gba
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WSC=swan /SYSTEM/SwanAdvance.gba
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NGP=swan /SYSTEM/NGPAdvance.gba
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[LITERALS_CHS]
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BTN_OK=OK(A)
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BTN_YES=确定(A)
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BTN_NO=取消(B)
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BTN_STOP=中止(B)
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BTN_IGNORE=忽略(X)
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ERROR=错 误
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CHEAT=金手指
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DMA=DMA
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RESET=复 位
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BROWSE=...
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SLOT2=Slot2
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NDS=NDS
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GBA=GBA
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FIRMWARE=返回DSL界面
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GAMES=
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SAVES=
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ALL_FILES=
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RUMBLE=震动包
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RUMBLE_LOW=震动(弱)
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RUMBLE_MID=震动(中)
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RUMBLE_TOP=震动(強)
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GBA_NOR=GBA-NOR
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GBA_NOR_WRITE=写入到..
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GBA_NOR_READ_SRAM=从SRAM到File
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GBA_NOR_CONFIRM=NOR 是否写入?
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GBA_NOR_SAME=NOR已经写入完成,是否回写?
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GBA_NOR_SRAM_ONLY=只是SRAM(X)
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GBA_NOR_DIFF=NOR与SRAM中不同,是否保存?
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GBA_NOR_SRAM_CONFIRM=SRAM是否保存?
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GBA_NOR_NO_INFO=NOR文件中没有信息
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BOOTING=启动中..
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LOADING=载入中..
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UNKNOWN_DLDI_TYPE=这个DLDI名与机器不匹配
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NO_BOOT_LOADER=没有启动引导
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CANT_READ_BOOT_LOADER=不能读取启动引导
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NO_SAV_CREATE=没有存档文件,是否建立?
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CANT_CREATE_SAV=不能建立存档文件
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COPYING=复制中..
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CANT_OPEN_COPY_SRC=不能打开复制源文件
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CANT_OPEN_COPY_DST=不能打开复制目标
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DAY_WEEK=日\0一\0二\0三\0四\0五\0六
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DAY_WEEK_LEN=2
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KIND_SAVE=< 保存文件 >
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KIND_BACKUP=< 备 份 >
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KIND_GB=< GAMEBOY >
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KIND_NES=< NES >
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KIND_TEXT=< 文本文件 >
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KIND_UNKNOWN=< 未知格式 >
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KIND_FOLDER=< 目 录 >
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KIND_PARENT=上级目录
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MOD_DATE=更新日期:
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MOD_DATE_SAVE=存档更新:
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CHEAT_SAVE_FAIL=金手指保存失败
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CHEAT_CANCEL=是否取消金手指?
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PASSME=PassMe
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BOOT_SLOT2=GBA启动
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NO_SLOT2=GBA扩展没有安装,是否运行?
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NO_PASS=GBA扩展不能通过测试,是否运行?
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CANT_OPEN_NDS=不能打开NDS文件
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CANT_READ_NDS=不能读取NDS文件
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CANT_OPEN_SAV=不能打开存档文件
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SAV_IS_DIR=存档文件已经存在
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CREATING_SAV=保存金手指中...
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CANT_CREATE_SAV2=不能创建存档文件
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CANT_CREATE_ARP=不能创建R4MENU.INI
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CREATING_SYS=正在初始化..
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CANT_CREATE_SYS=不能创建初始化失败..
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BACKUP=备 份
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RESTORE=恢 复
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BACKUP_CONFIRM=是否确定开始备份?\n(覆盖旧的备份)
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RESTORE_CONFIRM=是否确定恢复备份?\n(覆盖现在的存档)
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DELETE=删除
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DEL_FOLDER_CONFIRM=是否确定删除目录?
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DEL_FILE_CONFIRM=是否确定删除文件?
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CANT_DEL=不能删除
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SAVING_SRAM=GBA SRAM 保存中...
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NO_FLASH_CART=闪存装置不存在或错误
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CANT_OPEN_GBA=不能打开GBA
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GBA_EZ4PATCHED=EZ已经应用补丁\n是否继续?
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GBA_NORPATCHED=NOR应经应用补丁\nNOR存档将被覆盖\n是否保存文件?
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GBA_SRAM_FORMAT=是否开始 SRAM 格式化?\n其他文件将被删除
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GBA_SIZE_OVER=容量太大\n是否继续?
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CANT_OPEN_ROM=ROM打开失败
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CANT_OPEN_EMU=不能打开模拟器
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CANT_OPEN_FILE=不能打开文件
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HELP_CHEAT=START = 保存并退出\nB = 取消变更并推出
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HELP_ETC=START = 退回到文件列表\nX = 启动GBA端\nY = PassMe
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HELP_TEXTVIEW=START = 一般返回\nB = 强制返回
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[LITERALS_ENG]
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BTN_OK=OK(A)
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BTN_YES=Yes(A)
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BTN_NO=No(B)
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BTN_STOP=Stop(B)
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BTN_IGNORE=Ignore(X)
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ERROR=Error
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CHEAT=Cheat
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DMA=DMA
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RESET=Reset
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BROWSE=...
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SLOT2=Slot2
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NDS=NDS
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GBA=GBA
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FIRMWARE=DS Menu
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GAMES=Games
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SAVES=Saves
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ALL_FILES=All Files
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RUMBLE=Rumble
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RUMBLE_LOW=Rumble(Low)
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RUMBLE_MID=Rumble(Mid)
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RUMBLE_TOP=Rumble(High)
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GBA_NOR=GBA-NOR
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GBA_NOR_WRITE=Write
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GBA_NOR_READ_SRAM=SRAM->File
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GBA_NOR_CONFIRM=Write to NOR?
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GBA_NOR_SAME=TheROM had been write to NOR.\nRewrite?
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GBA_NOR_SRAM_ONLY=SRAM Only(X)
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GBA_NOR_DIFF=There is other ROM on NOR.\nBackup SRAM to file?
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GBA_NOR_SRAM_CONFIRM=Save SRAM to File?
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GBA_NOR_NO_INFO=No filename data for NOR
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BOOTING=Booting...
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LOADING=Loading...
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UNKNOWN_DLDI_TYPE=Unsupported DLDI Name
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NO_BOOT_LOADER=Can't open loader
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CANT_READ_BOOT_LOADER=Can't read loader
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NO_SAV_CREATE=No SAV file.\nCreate it?
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CANT_CREATE_SAV=Can't create SAV
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COPYING=Copying...
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CANT_OPEN_COPY_SRC=Can't open source file
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CANT_OPEN_COPY_DST=Can't open destination
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DAY_WEEK=Sun\0Mon\0Tue\0Wed\0Thu\0Fri\0Sat
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DAY_WEEK_LEN=4
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KIND_SAVE=< SaveFile >
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KIND_BACKUP=< Backup >
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KIND_GB=< GameBoy >
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KIND_NES=< Famicom/NES >
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KIND_TEXT=< Text >
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KIND_UNKNOWN=< Unknown >
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KIND_FOLDER=< Folder >
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KIND_PARENT=Parent
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MOD_DATE=Time:
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MOD_DATE_SAVE=SAV:
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CHEAT_SAVE_FAIL=Save failed
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CHEAT_CANCEL=Cancel modification and\nReturn to menu?
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PASSME=PassMe
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BOOT_SLOT2=Boot GBA
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NO_SLOT2=No cartridge in slot2.\nForce booting?
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NO_PASS=No pass in slot2.\nForce booting?
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CANT_OPEN_NDS=Can't open NDS file
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CANT_READ_NDS=Can't read from NDS file
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CANT_OPEN_SAV=Can't open SAV file
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SAV_IS_DIR=There is directory named SAV
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CREATING_SAV=Creating SAV...
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CANT_CREATE_SAV2=SAV Creation failed
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CANT_CREATE_ARP=Can't create SYSTEM.ARP
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CREATING_SYS=Creating SYS...
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CANT_CREATE_SYS=Can't create SYS
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BACKUP=Backup
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RESTORE=Restore
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BACKUP_CONFIRM=Backup SAV to BAK?\n(may overwrites old BAK)
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RESTORE_CONFIRM=Restore BAK to SAV?\n(may overwrites current SAV)
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DELETE=Delete
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DEL_FOLDER_CONFIRM=Delete this folder?
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DEL_FILE_CONFIRM=Delete this file?
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CANT_DEL=Can't delete it
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SAVING_SRAM=Saving GBA SRAM...
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NO_FLASH_CART=No flash cartridge in slot2
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CANT_OPEN_GBA=Can't open GBA file
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GBA_EZ4PATCHED=rom is patched for EZ\nContinue loading?
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GBA_NORPATCHED=rom is patched for NOR\nOverwrite SRAM for NOR?
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GBA_SRAM_FORMAT=format SRAM for SYSTEM?\nthe other tool's data will be overwritten
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GBA_SIZE_OVER=rom is larger than PSRAM\nContinue loading?
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CANT_OPEN_ROM=Can't open rom file
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CANT_OPEN_EMU=Can't open emulator
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CANT_OPEN_FILE=Can't open the file
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HELP_CHEAT=START = SAVE and EXIT\nB = CANCEL and EXIT
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HELP_ETC=START = EXIT\nX = Boot GBA\nY = PassMe\nSELECT = DS Menu
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HELP_TEXTVIEW=START = EXIT\nB = EXIT
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[LITERALS_FRA]
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BTN_OK=OK(A)
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BTN_YES=Oui(A)
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BTN_NO=Non(B)
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BTN_STOP=Stop(B)
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BTN_IGNORE=Ignorer(X)
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ERROR=Erreur
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CHEAT=Triche
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DMA=DMA
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RESET=Reset
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BROWSE=...
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SLOT2=Slot2
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NDS=NDS
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GBA=GBA
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FIRMWARE=Menu DS
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GAMES=Jeux
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SAVES=SAVs
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ALL_FILES=Tout
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RUMBLE=Niveau de vibration
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RUMBLE_LOW=Faible
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RUMBLE_MID=Moyen
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RUMBLE_TOP=Fort
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GBA_NOR=GBA-NOR
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GBA_NOR_WRITE=Ecrire
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GBA_NOR_READ_SRAM=SRAM->Fichier
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GBA_NOR_CONFIRM=Ecrire sur NOR?
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GBA_NOR_SAME=La ROM va être écrite sur NOR.\nRéécrire?
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GBA_NOR_SRAM_ONLY=SRAM Seulement(X)
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GBA_NOR_DIFF=Il y a d'autre ROM en NOR.\nBackup SRAM en fichier?
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GBA_NOR_SRAM_CONFIRM=Sauver SRAM sur fichier?
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GBA_NOR_NO_INFO=Aucun fichier de donnés sur NOR
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BOOTING=Démarrage...
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LOADING=Chargement...
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UNKNOWN_DLDI_TYPE=Nom du DLDI non reconnu
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NO_BOOT_LOADER=Ne peut pas ouvrir le lanceur
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CANT_READ_BOOT_LOADER=Ne peut pas lire le lanceur
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NO_SAV_CREATE=Aucun fichier SAV.\nCréer ?
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CANT_CREATE_SAV=Ne peut pas créer le SAV
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COPYING=En Copie...
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CANT_OPEN_COPY_SRC=Ne peut pas ouvrir le fichier source
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CANT_OPEN_COPY_DST=Ne peut pas ouvrir la destination
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DAY_WEEK=Dim\0Lun\0Mar\0Mer\0Jeu\0Ven\0Sam
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DAY_WEEK_LEN=4
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KIND_SAVE=Fichier de sauvegarde
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KIND_BACKUP=Backup
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KIND_GB=ROM GameBoy
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KIND_NES=ROM Famicom/NES
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KIND_TEXT=Fichier de Text
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KIND_UNKNOWN=Inconnu
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KIND_FOLDER=Dossier
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KIND_PARENT=Parent
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MOD_DATE=Date :
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MOD_DATE_SAVE=SAV :
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CHEAT_SAVE_FAIL=Sauvegarde raté
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CHEAT_CANCEL=Annulez la modification et\nRevenir au menu ?
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PASSME=Mode PasseMe
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BOOT_SLOT2=Démarrer GBA
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NO_SLOT2=Aucune cartouche dans le slot2.\nForcer le Demarrage?
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NO_PASS=Aucun PasseMe dans le slot1.\nForcer le Demarrage?
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CANT_OPEN_NDS=Ne peut pas ouvrir le fichier NDS
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CANT_READ_NDS=Ne peut pas lire le fichier NDS
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CANT_OPEN_SAV=Ne peut pas ouvrir le fichier SAV
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SAV_IS_DIR=Il y a un dossier appelé SAV
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CREATING_SAV=Création de SAV...
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CANT_CREATE_SAV2=La création de SAV a ratée
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CANT_CREATE_ARP=Le SYSTEM.ARP ne peut pas créé
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CREATING_SYS=Création du SYS...
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CANT_CREATE_SYS=Le SYS ne peut pas créé
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BACKUP=Backup
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RESTORE=Restituer
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BACKUP_CONFIRM=Ecrire SAV sur BAK?\n(Remplace l'ancien BAK)
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RESTORE_CONFIRM=Restituer BAK sur SAV?\n(Remplace la SAV actuel)
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DELETE=Effacer
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DEL_FOLDER_CONFIRM=Effacer ce dossier?
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DEL_FILE_CONFIRM=Effacer ce fichier?
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CANT_DEL=Effacement impossible
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SAVING_SRAM=Sauvegarde de la SRAM GBA...
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NO_FLASH_CART=Aucune cartouche dans le slot2
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CANT_OPEN_GBA=Le fichier GBA ne peut être lancé
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GBA_EZ4PATCHED=ROM patché pour EZ\nCharger quand même ?
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GBA_NORPATCHED=ROM patché pour la NOR\nRemplacer la SRAM pour la NOR?
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GBA_SRAM_FORMAT=Formater la SRAM pour SYSTEM ?\nLes données seront remplacées
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GBA_SIZE_OVER=ROM plus grande que la PSRAM\nCharger quand même ?
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|
|
|||
|
CANT_OPEN_ROM= Ne peut pas lancer la ROM
|
|||
|
CANT_OPEN_EMU=Ne peut pas lancer l'émulateur
|
|||
|
|
|||
|
CANT_OPEN_FILE=Ne peut pas ouvrir le fichier
|
|||
|
|
|||
|
HELP_CHEAT=START = Sauver et Quitter\nB = Annuler et Quitter
|
|||
|
HELP_ETC=START = Quitter\nX = Démarrer GBA\nY = mode PasseMe\nSELECT = Menu DS
|
|||
|
HELP_TEXTVIEW=START = Quitter\nB = Quitter
|
|||
|
|
|||
|
|
|||
|
[LITERALS_ITA]
|
|||
|
BTN_OK=OK(A)
|
|||
|
BTN_YES=Si(A)
|
|||
|
BTN_NO=No(B)
|
|||
|
BTN_STOP=Stop(B)
|
|||
|
BTN_IGNORE=Ignora(X)
|
|||
|
|
|||
|
ERROR=Errore
|
|||
|
CHEAT=Cheat
|
|||
|
DMA=DMA
|
|||
|
RESET=Resetta
|
|||
|
BROWSE=...
|
|||
|
SLOT2=Slot2
|
|||
|
NDS=NDS
|
|||
|
GBA=GBA
|
|||
|
FIRMWARE=DS Menu
|
|||
|
|
|||
|
GAMES=Giochi
|
|||
|
SAVES=Salvataggi
|
|||
|
ALL_FILES=Tutti i File
|
|||
|
|
|||
|
RUMBLE=vibrazione(Spenta)
|
|||
|
RUMBLE_LOW=vibrazione(Bassa)
|
|||
|
RUMBLE_MID=vibrazione(Media)
|
|||
|
RUMBLE_TOP=vibrazione(Alta)
|
|||
|
|
|||
|
GBA_NOR=GBA-NOR
|
|||
|
GBA_NOR_WRITE=Scrivi
|
|||
|
GBA_NOR_READ_SRAM=SRAM->File
|
|||
|
GBA_NOR_CONFIRM=Scrivi NOR?
|
|||
|
GBA_NOR_SAME=Rom scritta sulla NOR.\nRiscrivi?
|
|||
|
GBA_NOR_SRAM_ONLY=Solo SRAM(X)
|
|||
|
GBA_NOR_DIFF=Cè un altra Rom nella NOR.\nCreo un backup della SRAM?
|
|||
|
GBA_NOR_SRAM_CONFIRM=Salvare SRAM in un file?
|
|||
|
GBA_NOR_NO_INFO=Nessun file sulla NOR
|
|||
|
|
|||
|
BOOTING=Booting...
|
|||
|
LOADING=Caricamento...
|
|||
|
|
|||
|
UNKNOWN_DLDI_TYPE=DLDI non supportata
|
|||
|
NO_BOOT_LOADER=Impossibile aprire il LOADER
|
|||
|
CANT_READ_BOOT_LOADER=Impossibile leggere il LOADER
|
|||
|
|
|||
|
NO_SAV_CREATE=Nessun salvataggio.\nCrearne uno?
|
|||
|
CANT_CREATE_SAV=Impossibile creare SAV
|
|||
|
|
|||
|
COPYING=Sto copiando...
|
|||
|
CANT_OPEN_COPY_SRC=Impossibile aprire il file sorgente
|
|||
|
CANT_OPEN_COPY_DST=Impossibile aprire il file di destinazione
|
|||
|
|
|||
|
DAY_WEEK=Dom\0Lun\0Mar\0Mer\0Gio\0Ven\0Sab
|
|||
|
DAY_WEEK_LEN=4
|
|||
|
|
|||
|
KIND_SAVE=< Salvataggio >
|
|||
|
KIND_BACKUP=< Backup >
|
|||
|
KIND_GB=< GameBoy >
|
|||
|
KIND_NES=< Famicom/NES >
|
|||
|
KIND_TEXT=< Testo >
|
|||
|
KIND_UNKNOWN=< Sconosciuto >
|
|||
|
KIND_FOLDER=< Cartella >
|
|||
|
KIND_PARENT=<..
|
|||
|
|
|||
|
MOD_DATE=Data-Ora:
|
|||
|
MOD_DATE_SAVE=SAV:
|
|||
|
|
|||
|
CHEAT_SAVE_FAIL=Salvataggio cheat fallito
|
|||
|
CHEAT_CANCEL=Ignora modifiche /nTornare al menu?
|
|||
|
|
|||
|
PASSME=PassMe
|
|||
|
BOOT_SLOT2=Avvia GBA
|
|||
|
NO_SLOT2=Nessuna cartuccia nello slot2.\nForzare avvio?
|
|||
|
NO_PASS=Nessuna passCard nello slot2.\nForzare avvio?
|
|||
|
|
|||
|
CANT_OPEN_NDS=Impossibile aprire file NDS
|
|||
|
CANT_READ_NDS=Impossibile leggere file NDS
|
|||
|
CANT_OPEN_SAV=Impossibile aprire file SAV
|
|||
|
SAV_IS_DIR=Esiste una directory SAV
|
|||
|
CREATING_SAV=Sto creando il SAV...
|
|||
|
CANT_CREATE_SAV2=Creazione del SAV fallita
|
|||
|
CANT_CREATE_ARP=Impossibile creare SYSTEM.ARP
|
|||
|
CREATING_SYS=Sto creando il SYS...
|
|||
|
CANT_CREATE_SYS=Impossibile creare SYS
|
|||
|
|
|||
|
BACKUP=Backup
|
|||
|
RESTORE=Ripristina
|
|||
|
BACKUP_CONFIRM=Backup SAV in BAK?\n(verrà sovrascritto il vecchio BAK)
|
|||
|
RESTORE_CONFIRM=Ripristinare BAK in SAV?\n(verrà sovrascritto il vecchio SAV)
|
|||
|
|
|||
|
DELETE=Elimina
|
|||
|
DEL_FOLDER_CONFIRM=Eliminare questa cartella?
|
|||
|
DEL_FILE_CONFIRM=Eliminare questo file?
|
|||
|
CANT_DEL=Impossibile da eliminare...
|
|||
|
|
|||
|
SAVING_SRAM=Salvataggio GBA in SRAM...
|
|||
|
NO_FLASH_CART=Nessuna flashcard nello slot2
|
|||
|
CANT_OPEN_GBA=Impossibile aprire il file GBA
|
|||
|
GBA_EZ4PATCHED=Rom preparata per ez\nContinuo caricamento?
|
|||
|
GBA_NORPATCHED=Rom preparata per NOR\nSovrascrivi SRAM per NOR?
|
|||
|
GBA_SRAM_FORMAT=Formattare la SRAM per SYSTEM?\nogni dato verrà sovrascritto
|
|||
|
GBA_SIZE_OVER=La rom è pu grande del PSAR\nContinuo caricamento?
|
|||
|
|
|||
|
CANT_OPEN_ROM=Impossibile aprire la rom
|
|||
|
CANT_OPEN_EMU=Impossibile aprire emulatore
|
|||
|
|
|||
|
CANT_OPEN_FILE=Impossibile aprire il file
|
|||
|
|
|||
|
HELP_CHEAT=START = Salva e Esci\nB = Ignora e Esci
|
|||
|
HELP_ETC=START = Esci\nX = Avvia GBA\nY = PassMe\nSELECT = DS Menu
|
|||
|
HELP_TEXTVIEW=START = Esci\nB = Esci
|
|||
|
|
|||
|
|
|||
|
[LITERALS_SPA]
|
|||
|
BTN_OK=OK(A)
|
|||
|
BTN_YES=Sí(A)
|
|||
|
BTN_NO=No(B)
|
|||
|
BTN_STOP=Parar(B)
|
|||
|
BTN_IGNORE=Ignorar(X)
|
|||
|
|
|||
|
ERROR=Error
|
|||
|
CHEAT=Truco
|
|||
|
DMA=DMA
|
|||
|
RESET=Reset
|
|||
|
BROWSE=...
|
|||
|
SLOT2=Slot2
|
|||
|
NDS=NDS
|
|||
|
GBA=GBA
|
|||
|
FIRMWARE=Menú de DS
|
|||
|
|
|||
|
GAMES=Juegos
|
|||
|
SAVES=Saves
|
|||
|
ALL_FILES=Todos los archivos
|
|||
|
|
|||
|
RUMBLE=Rumble
|
|||
|
RUMBLE_LOW=Rumble(Bajo)
|
|||
|
RUMBLE_MID=Rumble(Medio)
|
|||
|
RUMBLE_TOP=Rumble(Alto)
|
|||
|
|
|||
|
GBA_NOR=GBA-NOR
|
|||
|
GBA_NOR_WRITE=Escribir
|
|||
|
GBA_NOR_READ_SRAM=SRAM->Archivo
|
|||
|
GBA_NOR_CONFIRM=Escribir a NOR?
|
|||
|
GBA_NOR_SAME=La ROM ha sido escrita en NOR.\nReescribir?
|
|||
|
GBA_NOR_SRAM_ONLY=Solo SRAM(X)
|
|||
|
GBA_NOR_DIFF=Aquí hay otra ROM en NOR.\nBackupear SRAM a un archivo?
|
|||
|
GBA_NOR_SRAM_CONFIRM=Guardar SRAM a un archivo?
|
|||
|
GBA_NOR_NO_INFO=No hay nombre para NOR
|
|||
|
|
|||
|
BOOTING=Booting...
|
|||
|
LOADING=Cargando...
|
|||
|
|
|||
|
UNKNOWN_DLDI_TYPE=DLDI no soportado
|
|||
|
NO_BOOT_LOADER=No se puede cargar el loader
|
|||
|
CANT_READ_BOOT_LOADER=No se puede leer el loader
|
|||
|
|
|||
|
NO_SAV_CREATE=No hay SAV.\nCrearlo?
|
|||
|
CANT_CREATE_SAV=No se puede crear el SAV
|
|||
|
|
|||
|
COPYING=Copiando...
|
|||
|
CANT_OPEN_COPY_SRC=No se puede abrir el archivo de origen
|
|||
|
CANT_OPEN_COPY_DST=No se puede abrir el destinatario
|
|||
|
|
|||
|
DAY_WEEK=Dom\0Lun\0Mar\0Mie\0Jue\0Vie\0Sab
|
|||
|
DAY_WEEK_LEN=4
|
|||
|
|
|||
|
KIND_SAVE=< Save >
|
|||
|
KIND_BACKUP=< Backup >
|
|||
|
KIND_GB=< GameBoy >
|
|||
|
KIND_NES=< Famicom/NES >
|
|||
|
KIND_TEXT=< Texto >
|
|||
|
KIND_UNKNOWN=< Desconocido >
|
|||
|
KIND_FOLDER=< Carpeta >
|
|||
|
KIND_PARENT=Raíz
|
|||
|
|
|||
|
MOD_DATE=Fecha:
|
|||
|
MOD_DATE_SAVE=SAV:
|
|||
|
|
|||
|
CHEAT_SAVE_FAIL=Guardado fallido
|
|||
|
CHEAT_CANCEL=Cancelar modificación y\nvolver al menú?
|
|||
|
|
|||
|
PASSME=PassMe
|
|||
|
BOOT_SLOT2=Cargar GBA
|
|||
|
NO_SLOT2=No hay ningún cartucho en el slot2.\nForzar cargado?
|
|||
|
NO_PASS=No hay ningún pass en el slot2.\nForzar cargado?
|
|||
|
|
|||
|
CANT_OPEN_NDS=No se puede abrir el archivo NDS
|
|||
|
CANT_READ_NDS=No se puede leer desde el archivo NDS
|
|||
|
CANT_OPEN_SAV=No se puede abrir el SAV
|
|||
|
SAV_IS_DIR=Este es el directorio llamado SAV
|
|||
|
CREATING_SAV=Creando SAV...
|
|||
|
CANT_CREATE_SAV2=Creación del SAV fallida
|
|||
|
CANT_CREATE_ARP=No se puede crear SYSTEM.ARP
|
|||
|
CREATING_SYS=Creando SYS...
|
|||
|
CANT_CREATE_SYS=No se puede crear SYS
|
|||
|
|
|||
|
BACKUP=Backup
|
|||
|
RESTORE=Restarurar
|
|||
|
BACKUP_CONFIRM=Backupear SAV a BAK?\n(sobreescribirá el antiguo BAK)
|
|||
|
RESTORE_CONFIRM=Restaurar BAK a SAV?\n(sobreescribirá el actual SAV)
|
|||
|
|
|||
|
DELETE=Borrar
|
|||
|
DEL_FOLDER_CONFIRM=Borrar esta carpeta?
|
|||
|
DEL_FILE_CONFIRM=Borrar este archivo?
|
|||
|
CANT_DEL=No se puede borrar
|
|||
|
|
|||
|
SAVING_SRAM=Guardando GBA SRAM...
|
|||
|
NO_FLASH_CART=No hay flashcard en slot2
|
|||
|
CANT_OPEN_GBA=No se puede abrir el archivo GBA
|
|||
|
GBA_EZ4PATCHED=ROM parcheada para EZ\nContinuar cargando?
|
|||
|
GBA_NORPATCHED=ROM parcheada para NOR\nSobreescribir SRAM para NOR?
|
|||
|
GBA_SRAM_FORMAT=Formatear SRAM para SYSTEM?\nLa otra herramienta de datos será sobreescrita
|
|||
|
GBA_SIZE_OVER=La ROM es demasiado grande para PSRAM\nContinuar carga?
|
|||
|
|
|||
|
CANT_OPEN_ROM=No se puede abrir la ROM
|
|||
|
CANT_OPEN_EMU=No se puede abrir el emulador
|
|||
|
|
|||
|
CANT_OPEN_FILE=No se puede abrir el archivo
|
|||
|
|
|||
|
HELP_CHEAT=START = GUARDAR y SALIR\nB = CANCELAR y SALIR
|
|||
|
HELP_ETC=START = SALIR\nX = Cargar GBA\nY = PassMe\nSELECT = Menú de DS
|
|||
|
HELP_TEXTVIEW=START = SALIR\nB = SALIR
|