Add EDGEi flashcart

EDGEi is an Acekard 2i clone that boots from `dsedgei.dat`.

The default kernel is BL2CK, and the original kernel is preserved in
the `old` directory.
This commit is contained in:
lifehackerhansol 2023-08-15 12:29:14 -07:00
parent 162e80e007
commit 481591f1ac
No known key found for this signature in database
GPG Key ID: 80FB184AFC0B3B0E
65 changed files with 1553 additions and 0 deletions

16
archive/EDGEi/Makefile Normal file
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.PHONY: package
export TOPDIR := $(shell pwd $(CURDIR))
export BASE := $(shell basename $(CURDIR))
export OUT := $(TOPDIR)/../../out
export COMMON := $(TOPDIR)/../../common-kernels
package: directory BL2CK_1.30.4_EDGEi.zip old
directory:
mkdir -p $(OUT)/$(BASE)
include $(COMMON)/BL2CK/EDGEi/Makefile
old: directory
make -C $@

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; ファイルリストに表示しないフォルダ名をフルパスで指定して下さい。
; このファイルはUTF-8で記述して下さい。最大64フォルダまで指定できます。
; Please specify the folder name (full path) that doesn't want to be displayed in the file list.
; Describe this file with UTF-8 format.
; Veuillez indiquer dans ce fichier le nom des dossiers (avec le chemin complet) à ne pas afficher dans le navigateur de fichier.
; Ce fichier est au format UTF-8. On peut y indiquer 64 dossiers maximum.
; Hide MoonShell2 system folder.
;/moonshl2
; Hide DustBox folder.
;/dustbox
; Hide older MoonShell and EZ5 data folder.
/moonshl
; Hide DSTT and DSTT Advance.
/TTMenu
; Hide DSTT YSMenu.
/YSMenu
; Hide G6Lite and M3Real.
/SYSTEM
; Hide R4 and n5 and M3Simply and ND1 and NPlayer and R4Pro(AKRPG clone) and R4SDHC and MARS(R4 clone) clone and R4Advance and R4Deluxe(R4Advance clone) and R4III and R4New and R4Plus and R4Ultra(AKRPG clone).
/_system_
; Hide AceKard+.
/system
; Hide AceKardRPG.
/__rpg
; Hide AceKard2/2i.
/__ak2
; Hide AceKard2/2i AKAIO.
/__aio
; Hide iTouchDS.
/iTouch
; Hide Ninjapass X9TF.
/TFSYSTEM
; Hide Supercard DSONE.
/scshell
; Hide EDGE.
/EDGE

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000

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; MoonShell2.02 language resource for 'CP000'.
; Encoding format is UTF-8.
Author=Densetsu3000
Target=ENG / English
; ------------ cutting ----------------
; Moonlight added this items. and poor english translation.
; Please delete this block after you correctly adjust this.
; CS_HiddenNDSROMFile=Hide NDSROM files.
; and changed point. TextReader: The position of a setting item was made flexible.
; ------------ cutting ----------------
; ------------ cutting ----------------
; Moonlight added this items. and poor english translation.
; Please delete this block after you correctly adjust this.
; FL_Popup_PlayMode_Random changed to FL_Popup_PlayMode_Shuffle.
; CS_PlayListEndTitle=When playlist ends.
; CS_PlayListEndLoop=Loop
; CS_PlayListEndStop=Stop
; CS_PlayListEndPowerOff=PowerOff
; ------------ cutting ----------------
; ------------ cutting ----------------
; Moonlight added this items. and poor english translation.
; Please delete this block after you correctly adjust this.
; FL_Popup_NotFoundMoonMemoFolder=not found /moonmemo folder.
; CS_LRKeyLockTitle=L/R key use limitation.
; CS_LRKeyLockAlwayOff=Alway OFF
; CS_LRKeyLockRelationalPanel=Relational panel
; CS_LRKeyLockAlwayOn=Alway ON
; TV_Popup_MoveToTop=Move to top.
; TV_Popup_MoveToLast=Move to last.
; MemoList_Title=Memo list mode.
; MemoList_Help0=
; MemoList_Help1=
; MemoList_Help2=Touch screen: Create new page.
; MemoList_Help3=START button long press: Delete page on cursor.
; ------------ cutting ----------------
; ----------------------------
TextFontFolderName=tfonteng
; DateTimeFormat is YYYYMMDD or DDMMYYYY or MMDDYYYY.
DateTimeFormat=YYYYMMDD
; ----------------------------
CD_CheckDisk_Start=Quick DiskCheck initiated.
CD_CheckDisk_End=Quick DiskCheck successfully completed.
CD_FatalError_Title=A fatal error has occurred!
CD_FatalError_DuplicatedArea0=Several files are using the same disk space.
CD_FatalError_DuplicatedArea1=Some files are already corrupt.
CD_FatalError_BrokenEntry0=Direct entry is abnormal.
CD_FatalError_BrokenEntry1=More than one file is corrupt.
CD_FatalError_IlligalClusterLink0=Cluster link has been interrupted.
CD_FatalError_IlligalClusterLink1=File is possibly corrupt.
CD_FatalError_BrokenDirectoryLink0=Direct re-entry is abormal.
CD_FatalError_BrokenDirectoryLink1=Folder is corrupt.
CD_FatalError_BrokenUnicode0=Direct re-entry is abormal.
CD_FatalError_BrokenUnicode1=Long file name has been broken.
CD_FatalError_FileSizeError0=The displayed filesize and
CD_FatalError_FileSizeError1=the actual filesize are different.
CD_FatalError_UnknownError=Unknown error
CD_FatalError_RecoveryMsg0=Recovery method:
CD_FatalError_RecoveryMsg1=Backup all files to hard disk,
CD_FatalError_RecoveryMsg2=and recopy after formatting card.
CD_FatalError_StopApplication=Application terminated.
CD_NotSupportDiskSize_Title=Can not handle disk format.
CD_NotSupportDiskSize_Msg0=Disk size is too large, or
CD_NotSupportDiskSize_Msg1=cluster size is too small.
CD_NotSupportDiskSize_Msg2=
CD_NotSupportDiskSize_RecoveryMsg0=Recovery method:
CD_NotSupportDiskSize_RecoveryMsg1=Try to reformat the card
CD_NotSupportDiskSize_RecoveryMsg2=with a bigger cluster size.
CD_NotSupportDiskSize_RecoveryMsg3=
CD_CheckDuplicateCluster_Title=Checking for duplicate clusters & fragments.
CD_CheckFATType_Title=Checking FAT type.
CD_FATType_UnknownFATType=Unknown FAT type.
CD_WriteTest_Title=Performing disk read/write test.
CD_WriteError_Title=Failed disk access test.
CD_WriteError_Msg0=. Very little free disk space left.
CD_WriteError_Msg1=. Incompatible DLDI driver.
CD_WriteError_Msg2=. Poor contact between SD card / flashcart.
CD_WriteError_Msg3=. Managed disk area is corrupt.
CD_WriteError_Msg4=
CD_WriteError_Msg5=Probably some other source.
CD_WriteError_Msg6=
CD_WriteError_Msg7=Application terminated as a precaution.
; ----------------------------
ERRMSG0_MemoryOverflow_CanRecovery=Could not open file
ERRMSG1_MemoryOverflow_CanRecovery=due to low memory.
ERRMSG2_MemoryOverflow_CanRecovery=Tap this window to close.
ERRMSG0_NotSupportFileFormat=The format isn't supported,
ERRMSG1_NotSupportFileFormat=or the file might be corrupt.
ERRMSG2_NotSupportFileFormat=Tap this window to close.
ERRMSG0_ProgressiveJpeg=Progressive JPEG files
ERRMSG1_ProgressiveJpeg=are not supported.
ERRMSG2_ProgressiveJpeg=Tap this window to close.
ERRMSG0_Text0byte=Blank text file.
ERRMSG1_Text0byte=Can not open 0byte files.
ERRMSG2_Text0byte=Tap this window to close.
ERRMSG0_OverflowLargeImage=The image is too large.
ERRMSG1_OverflowLargeImage=Maximum size is about 5MP.
ERRMSG2_OverflowLargeImage=Tap this window to close.
ERRMSG0_NotFoundMusicFile=Unable to locate any music
ERRMSG1_NotFoundMusicFile=files in the specified folder.
ERRMSG2_NotFoundMusicFile=Tap this window to close.
ERRMSG0_UnknownError=An unknown internal
ERRMSG1_UnknownError=error has occurred.
ERRMSG2_UnknownError=Please turn off the DS.
; ----------------------------
Setup_Help0=MoonShell Version 2.02
Setup_Help1=
Setup_Help2=Only items requiring setup are displayed below.
Setup_Help3=
Setup_Help4=To view all settings press START at the file list
Setup_Help5=and open the GUI Settings.
Setup_Help6=
Setup_Help7=Button settings have changed considerably.
Setup_Help8=Please refer to the KeyMap.txt file.
Setup_Help9=
Setup_Help10=
Setup_Help11=
Setup_BootCheckDisk=Always run DiskCheck on boot.
Setup_ClickSound=Enable sound effects.
Setup_FileListMode=File List Display Mode
Setup_FileListMode_Single=Show filenames on 1 line.
Setup_FileListMode_Double=Split long filenames into 2 lines.
Setup_SkipSetup=Don't show this screen next time.
Setup_OKBtn=
; ----------------------------
Launch_FileInfo=File Info
Launch_FileInfo_Relational=Related File Info
Launch_Size=Size: %dbytes (%dMbits)
Launch_Create=Created: %s %d:%02d:%02d
Launch_Update=Modified: %s %d:%02d:%02d
Launch_NotFoundRelationalFile=File not found.
; ----------------------------
FL_Help0=
FL_Help1=
FL_Help2=X/Y: Decrease/Increase Volume
FL_Help3=START: System Menu (GUI Settings)
FL_Help4=
FL_Help5=L + A/B: Play Next/Previous Track
FL_Help6=L + X/Y: Adjust Brightness
FL_Help7=
FL_Help8=Hold L or R: Back/Forward Seek
FL_Help9=L or R Double-Tap: Play Previous/Next Track
FL_Help10=L Triple-Tap: Pause
FL_Help11=R Triple-Tap: Initiate Standby Mode
; ----------------------------
FL_Popup_Pause_Play=PLAY
FL_Popup_Pause_Pause=PAUSE
FL_Popup_PreviousFile=Previous file
FL_Popup_NextFile=Next file
FL_Popup_Volume=Volume. %d%%
FL_Popup_BacklightLevel=Level. %d
FL_Popup_PlayMode_Repeat=Repeat
FL_Popup_PlayMode_AllRep=All repeat
FL_Popup_PlayMode_Shuffle=Shuffle
FL_Popup_Seek=Seek %s
FL_Popup_NotFoundMoonMemoFolder=not found /moonmemo folder.
; ----------------------------
FL_DeleteFileDialog_NotFoundDustBox_Title=File-Delete Error Dialog
FL_DeleteFileDialog_NotFoundDustBox_Line0=Can not find the Trash folder.
FL_DeleteFileDialog_NotFoundDustBox_Line1=Please refer to
FL_DeleteFileDialog_NotFoundDustBox_Line2=/Manuals/DustBox.txt.
FL_DeleteFileDialog_DisabledDustBox_Title=File-Delete Error Dialog
FL_DeleteFileDialog_DisabledDustBox_Line0=Please delete files within the
FL_DeleteFileDialog_DisabledDustBox_Line1=Trash folder from Windows.
FL_DeleteFileDialog_DisabledDustBox_Line2=
FL_DeleteFileDialog_DisabledSystemFolder_Title=File-Delete Error Dialog
FL_DeleteFileDialog_DisabledSystemFolder_Line0=Unable to perform functions on
FL_DeleteFileDialog_DisabledSystemFolder_Line1=files in the system (moonshl2)
FL_DeleteFileDialog_DisabledSystemFolder_Line2=folder.
FL_DeleteFileDialog_DisabledMoveFolder_Title=File-Delete Error Dialog
FL_DeleteFileDialog_DisabledMoveFolder_Line0=Unable to navigate folders.
FL_DeleteFileDialog_DisabledMoveFolder_Line1=
FL_DeleteFileDialog_DisabledMoveFolder_Line2=
FL_DeleteFileDialog_Question_Title=File-Delete Confirmation Dialog
FL_DeleteFileDialog_Question_Line0=Do you really want to delete this file?
FL_DeleteFileDialog_Question_Line1=Press L+R+A to Confirm.
FL_DeleteFileDialog_Question_Line2=Press B to Cancel.
FL_DeleteFileDialog_Question_EasyDelete_Title=File-Delete Confirmation Dialog
FL_DeleteFileDialog_Question_EasyDelete_Line0=Do you really want to delete this file?
FL_DeleteFileDialog_Question_EasyDelete_Line1=Press X+A to Confirm.
FL_DeleteFileDialog_Question_EasyDelete_Line2=Press B to Cancel.
FL_DeleteFileDialog_Success_Title=File-Delete Confirmation Dialog
FL_DeleteFileDialog_Success_Line0=The file has been moved to Trash.
FL_DeleteFileDialog_Success_Line1=Please delete files within the
FL_DeleteFileDialog_Success_Line2=Trash folder from Windows
; ----------------------------
FL_HelpLeft_Count=12
FL_HelpLeft_Line0=Online Help - While Holding L...
FL_HelpLeft_Line1=
FL_HelpLeft_Line2=L + Left : Show MP3 Controls
FL_HelpLeft_Line3=L + Right : Next Track
FL_HelpLeft_Line4=L + Up : Pause
FL_HelpLeft_Line5=L + Down : Toggle Playback Mode
FL_HelpLeft_Line6=L + A / B: Next / Previous Track
FL_HelpLeft_Line7=L + X / Y: Adjust Brightness
FL_HelpLeft_Line8=
FL_HelpLeft_Line9=L+R Simultaneously: Pause
FL_HelpLeft_Line10=L Double-Tap + Hold: Seek Backward 1%
FL_HelpLeft_Line11=L Double-Tap: Previous Track
FL_HelpRight_Count=11
FL_HelpRight_Line0=Online Help - While Holding R...
FL_HelpRight_Line1=
FL_HelpRight_Line2=R + Left / Right : Seek Backward / Forward 1%
FL_HelpRight_Line3=R + Up / Down : Seek Backward / Forward 5%
FL_HelpRight_Line4=R+A : Play All Tracks in Folder
FL_HelpRight_Line5=L+R+A : Play All Tracks on SD Card
FL_HelpRight_Line6=
FL_HelpRight_Line7=L+R Simultaneously: Pause
FL_HelpRight_Line8=R Double-Tap + Hold: Seek Forward 1%
FL_HelpRight_Line9=R Double-Tap: Next Track
FL_HelpRight_Line10=R Triple-Tap: Standby Mode
; ----------------------------
; Not impliments this. (for sub menu)
FLSM_Folder_AllPlay=Play all within folder
FLSM_Text_CharCode_Auto=Auto-Detect
FLSM_Text_CharCode_ANSI=Open in ANSI Mode
FLSM_Text_CharCode_UTF8=Open in UTF-8 Mode
FLSM_Text_CharCode_SJIS=Open in S-JIS Mode
FLSM_Text_CharCode_UTF16BE=Open in UTF-16BE Mode
FLSM_Text_CharCode_UTF16LE=Open in UTF-16LE Mode
FLSM_NDSROM_ExtendBoot=Boot in Expanded Mode
; ----------------------------
SSC_Title=Screensaver Settings
SSC_Use24hFormat=24h
SSC_ScreenSaverTitle=Type
SSC_ScreenSaverNormal=Std
SSC_ScreenSaverDigital=Digital
SSC_ScreenSaverExtend=Extra
SSC_ScreenSaverBGTitle=Bckgrnd
SSC_ScreenSaverBGSkinDefault=Default
SSC_ScreenSaverBGTopScreen=Top Screen
SSC_ScreenSaverBGBottomScreen=Bottom Screen
SSC_ScreenSaverTimeOutSecTitle=IdleTime
SSC_ScreenSaverTimeOutSec10sec=10
SSC_ScreenSaverTimeOutSec30sec=30
SSC_ScreenSaverTimeOutSec60sec=60
SSC_ScreenSaverTimeOutSecOff=Black
; Black check box is "Both screen, back light off".
; This item has not been programmed yet. Perhaps, I think that I narrow very much.
SSC_ShowID3Tag=Show ID3 tags.
SSC_HideScreenSaverCustom=Don't show this screen next time.
SSC_TimeoutMsg=Blackout in: %d seconds.
SSC_Back=Back
; ----------------------------
SM_MemoList=Open memo list
SM_MemoList_NotFound=Can't found %s
SM_FileListMode=Toggle 1-Line/2-Line Mode
SM_Customize=GUI /Audio Settings
SM_RestoreBG=Restore Default Wallpaper
SM_Firmware=Exit to Firmware
SM_Firmware_NotFound=Cannot locate %s
; ----------------------------
CS_Help0=Configuring GUI & Audio Settings
CS_Help1=
CS_Help2=When finished, tap the "Apply" button
CS_Help3=at the bottom to save your changes.
CS_Help4=
CS_Help5=Press SELECT while viewing an image,
CS_Help6=video or text file to access the settings
CS_Help7=for those file formats.
CS_Help8=
CS_Help9=You can also find add-on functions for
CS_Help10=MoonShell within the /Misc Tools/Extras
CS_Help11=folder.
CS_Title=GUI Settings
CS_SkipSetup=Do not show Initial Setup on boot.
CS_BootCheckDisk=Always run DiskCheck on boot.
CS_ClickSound=Enable sound effects.
CS_EnableFadeEffect=Enable fade transition effect.
CS_AutoLastState=Start MoonShell from Recent Files.
CS_MoveFolderLocked=Lock folder navigation.
CS_HiddenFilenameExt=Hide filename extensions.
CS_HiddenNotSupportFileType=Hide unsupported files.
CS_HiddenNDSROMFile=Hide NDSROM files.
CS_EnableFileInfo=Display file info in the File List.
CS_LRKeyLockTitle=L/R key use limitation.
CS_LRKeyLockAlwayOff=Alway OFF
CS_LRKeyLockRelationalPanel=Relational panel
CS_LRKeyLockAlwayOn=Alway ON
CS_HideScreenSaverCustom=Don't show screensaver setup.
CS_M4A_EnableFastStart=Speed up M4A/AAC (seeking disabled).
CS_PlayListEndTitle=When playlist ends.
CS_PlayListEndLoop=Loop
CS_PlayListEndStop=Stop
CS_PlayListEndPowerOff=PowerOff
CS_Cancel=Cancel
CS_Ok=Apply
; ----------------------------
DCS_Help0=Configuring Video Playback Settings
DCS_Help1=
DCS_Help2=When finished with the settings, tap
DCS_Help3=the "Apply" button at the bottom to
DCS_Help4=save your changes.
DCS_Help5=
DCS_Help6=Warning:
DCS_Help7=Increasing the processing speed during
DCS_Help8=playback (FastStart) can cause videos
DCS_Help9=with high framerates and bitrates to lag.
DCS_Help10=
DCS_Help11=
DCS_Title=Video Playback Mode Settings
DCS_EnabledFastStart=Enable FastStart video playback.
DCS_PauseWhenPanelClosed=Pause video when the DS is closed.
DCS_EnableIndividualResume=Enable individual resume.
DCS_ControlPowerLED=Power supply LED is turned off.
DV_VolumeLabel=Volume
DV_VolumeValue=%d%%
DV_VolumeMute=Mute
DV_VolumeMax=MAX
; ----------------------------
DV_Popup_Pause_Play=PLAY
DV_Popup_Pause_Pause=PAUSE
DV_Popup_PreviousFile=Previous file
DV_Popup_NextFile=Next file
DV_Popup_Volume=Volume. %d%%
DV_Popup_Seek=Seek %ssec
DV_Popup_BacklightLevel=Level. %d
; ----------------------------
ICS_Help0=Configuring Image Display Settings
ICS_Help1=
ICS_Help2=When finished with the settings, tap
ICS_Help3=the "Apply" button at the bottom to
ICS_Help4=save your changes.
ICS_Help5=
ICS_Help6=You can set an image as wallpaper by
ICS_Help7=pressing START while viewing the image.
ICS_Help8=To restore the default wallpaper, press
ICS_Help9=START at the file list and select
ICS_Help10="Restore Default Wallpaper" from the
ICS_Help11=System Menu.
ICS_Title=Image Display Mode Settings
ICS_ShowInfomation=Show file info and help.
ICS_ShowControlIcons=Show control icons.
ICS_DoubleSpeedKey=Increase button sensitivity.
ICS_DoubleSpeedTouch=Increase touch screen sensitivity.
ICS_MultipleResume=Remember zoom.
ICS_AutoFitting=Auto-fit large JPEGs.
ICS_StartPosTitle=Start Position Display:
ICS_StartPosLeftTop=Up-Lt
ICS_StartPosRightTop=Up-Rt
ICS_StartPosLeftBottom=Down-Lt
ICS_StartPosRightBottom=Down-Rt
ICS_EffectTitle=Enable effects when changing wallpapers.
ICS_EffectHeightPadding=Account for gap between screens.
ICS_EffectPastelForTopBG=Apply transparency to top screen.
ICS_EffectPastelForBottomBG=Apply transparency to bottom screen.
; ----------------------------
IV_LoadMsg0=The image is loading.
IV_LoadMsg1=Please wait a moment...
IV_Help1=START: Set Wallpaper | Select: Settings
IV_Help2=Y: 50% | X: 200% | A: 100% | B: Return
; ----------------------------
IV_Popup_BacklightLevel=Level. %d
IV_Popup_Zoom=Zoom %d%%
IV_Popup_Pause_Play=PLAY
IV_Popup_Pause_Pause=PAUSE
IV_Popup_PreviousFile=Previous file
IV_Popup_NextFile=Next file
IV_Popup_Seek=Seek %s
; ----------------------------
TCS_Help0=Configuring Text Display Settings
TCS_Help1=
TCS_Help2=When finished with the settings, tap
TCS_Help3=the "Apply" button at the bottom to
TCS_Help4=save your changes.
TCS_Help5=
TCS_Help6=Warning Regarding ClearType Fonts:
TCS_Help7=Text viewed on the top screen of the
TCS_Help8=original DS "Phat" may appear extremely
TCS_Help9=blurry.
TCS_Help10=
TCS_Help11=
TCS_Title=Text Display Mode Settings
TCS_TopScrModeTitle=Top Screen Display Mode:
TCS_TopScrModeLightOff=Off
TCS_TopScrModeText=Text
TCS_TopScrModeClock=Time & Information
TCS_ScreenSaverTitle=Screen saver
TCS_ScreenSaverNormal=Standard
TCS_ScreenSaverDigital=Digital
TCS_ScreenSaverExtend=Extra
TCS_LineSpaceTitle=Spacing
TCS_LineSpaceSmall=Narrow
TCS_LineSpaceMiddle=Normal
TCS_LineSpaceLarge=Wide
TCS_FontSizeTitle=Text size
TCS_FontSizeSmall=Small (12pix)
TCS_FontSizeMiddle=Medium (14pix)
TCS_FontSizeLarge=Large (16pix)
TCS_ClearTypeFontTitle=Clear type
TCS_ClearTypeFontNone=None
TCS_ClearTypeFontLite=Thin
TCS_ClearTypeFontNormal=Standard
TCS_ClearTypeFontHeavy=Bold
TCS_CPTitle=Code page
TCS_CP437=CP437 (US, AUS)
TCS_CP850=CP850 (DOS)
TCS_CP1252=CP1252 (Windows)
TCS_DetectCharCodeTitle=Encoding Auto-Detect Type
; ----------------------------
TV_PRG_LoadExtendFont=Loading extended fonts...
TV_PRG_LoadTextFile=Loading text file...
TV_PRG_DetectTextEncode=Detecting text encoding...
TV_PRG_DetectReturnCode=Detecting return code...
TV_PRG_ConvertToUnicode=Converting to Unicode...
TV_Help1=A: Page Scroll / B: Return
TV_Help2=X/Y: Bookmark Save Load Menu
TV_Help3=Select: Config / Encoding: %s
TV_Info=Line: %d / %d Lines (%.2f%%)
TV_BookmarkText_LoadTitle=Bookmark Load Menu
TV_BookmarkText_SaveTitle=Bookmark Save Menu
TV_BookmarkText_Empty=%d: Not saved.
TV_BookmarkText_Info=%d: %d Line(s) %s %s
; ----------------------------
TV_Popup_BacklightLevel=Level. %d
TV_Popup_Bookmark_Load=
TV_Popup_Bookmark_Empty=Canceled.
TV_Popup_Bookmark_Save=Saved.
TV_Popup_Pause_Play=PLAY
TV_Popup_Pause_Pause=PAUSE
TV_Popup_PreviousFile=Previous file
TV_Popup_NextFile=Next file
TV_Popup_Seek=Seek %s
TV_Popup_MoveToTop=Move to top.
TV_Popup_MoveToLast=Move to last.
; ----------------------------
ME_Help0=Notepad Edit Mode
ME_Help1=
ME_Help2=D/L/U/R: Black/Red/Green/Blue
ME_Help3=Y / X: Thin / Bold Line Toggle
ME_Help4=A / B: Save and Exit
ME_Help5=SELECT: Undo
ME_Help6=Press L/R and touch: Erase
ME_Help7=
ME_Help8=Shut down the DS to
ME_Help9=quit without saving.
; ----------------------------
MemoList_Title=Memo list mode.
MemoList_Help0=
MemoList_Help1=
MemoList_Help2=Touch screen: Create new page.
MemoList_Help3=START button long press: Delete page on cursor.
; ----------------------------
MemoEdit_FileInfo_Open=Opened an existing file.
MemoEdit_FileInfo_Edited=Editing. File will be automatically saved.
MemoEdit_FileInfo_Create=Opened in "New File" mode.
MemoEdit_SavingNow=Saving changes to BMP file...
MainMenu_TileGame=Game
MainMenu_TileAudio=Audio
MainMenu_TileText=NotePad
MainMenu_TileVideo=Video
MainMenu_TilePicture=Picture
MainMenu_TileFileBrowser=File Browser
GameMenu_TitleDownLoadPlay=Download Play
GameMenu_TitleCheatCode=Cheat Enable
GameMenu_TitleReset=Soft Reset Enable(L+R+A+B+X+Y)
GameMenu_Saver=Saver Position
GameMenu_CHT1=(Start+Select+Up On
GameMenu_CHT2=Start+Select+Down Off)
GameMenu_POS1=1
GameMenu_POS2=2
GameMenu_POS3=3
GameMenu_POS4=4
GameMenu_POS5=5
FileList_DeleFile=Do you want to delete this file?
FileList_CopyFileError=File is too big
; ----------------------------

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MoonShell Plugin converted by Moonlight.
アニメーションGIFには対応していません。最初の一枚目だけを表示します。
全て展開してから表示するので、画像サイズが大きい場合メモリが足りなくて開けないことがあります。
たぶん1600x1200ピクセルくらいの画像が限界だと思います。
---
This is libungif, a library for manipulating gif files in a manner compatible
with libgif, the gif library authored and maintainer by Eric S. Raymond.
The observant builder of this package may in fact notice that this package
is mostly Eric S. Raymond's libgif with a few changes (Please see the NEWS
file)
Latest versions of libungif are available from sourceforge:
http://sourceforge.net/projects/libungif
====
Building this package should be as simple as:
./configure
gmake
gmake install
====
Deprecation list. Will be removed in libungif 5.0:
* GIF_ERROR and GIF_MESSAGE are on the deprecation list as they are also
utility helper functions rather than essential to the functioning of the
library.
* The qprintf methods of the library are now deprecated. Do not use
GifQuietPrint or GifQprintf. These should have been pushed out into the
utility helper library instead of sitting around in the library proper at
the same time as the getarg functions were moved out. Getting rid of these
will let us get rid of our dependence on stdarg.h/varargs.h (Which a Gif
reading library has no business requiring.)
* In the SavedImage struct: int Function will be removed. Use
SavedImage.ExtensionBlocks[x].Function instead.
* In gifalloc.c: MakeExtension is deprecated as well. Use AddExtensionBlock
instead. (This and the previous int Function were deprecated because they
only handle one Extension per image. The new code handles multiple
extensions.)
* varargs style interface in qprintf and getarg: It's a mistake to have two
different interfaces that depend on compile time choices between varargs
and stdargs. The future is to get rid of varargs style altogether.
(Also: these are probably going strictly into the utility functions so
the library won't have to worry about them at all.)
====
I have found that automake currently generates Makefile's containing some
GNUmake specific syntax. If you're having troubles building with your
system provided make, please install GNU make and try rebuilding.
====
This package uses autoconf, automake, and libtool to create the configure
script, so if you need to edit the configure.ac or change a makefile target
you should read the DEVELOPER file for hints on recreating the distribution
using these tools.
Good luck!
-Toshio Kuratomi <toshio@tiki-lounge.com>
==== READ.ME file for giflib version 3.0:
READ ME for GIFLIB
For complete documentation on the package, point a web browser at
doc/index.html. See the file INSTALL for instructions on how to
install and test the package.
GIFLIB has a home page at http://www.ccil.org/~esr/giflib.
Eric S. Raymond
esr@snark.thyrsus.com.
(http://www.ccil.org/~esr)

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MoonShell Plugin converted by Moonlight.
---
The Independent JPEG Group's JPEG software
==========================================
README for release 6b of 27-Mar-1998
====================================
This distribution contains the sixth public release of the Independent JPEG
Group's free JPEG software. You are welcome to redistribute this software and
to use it for any purpose, subject to the conditions under LEGAL ISSUES, below.
Serious users of this software (particularly those incorporating it into
larger programs) should contact IJG at jpeg-info@uunet.uu.net to be added to
our electronic mailing list. Mailing list members are notified of updates
and have a chance to participate in technical discussions, etc.
This software is the work of Tom Lane, Philip Gladstone, Jim Boucher,
Lee Crocker, Julian Minguillon, Luis Ortiz, George Phillips, Davide Rossi,
Guido Vollbeding, Ge' Weijers, and other members of the Independent JPEG
Group.
IJG is not affiliated with the official ISO JPEG standards committee.
DOCUMENTATION ROADMAP
=====================
This file contains the following sections:
OVERVIEW General description of JPEG and the IJG software.
LEGAL ISSUES Copyright, lack of warranty, terms of distribution.
REFERENCES Where to learn more about JPEG.
ARCHIVE LOCATIONS Where to find newer versions of this software.
RELATED SOFTWARE Other stuff you should get.
FILE FORMAT WARS Software *not* to get.
TO DO Plans for future IJG releases.
Other documentation files in the distribution are:
User documentation:
install.doc How to configure and install the IJG software.
usage.doc Usage instructions for cjpeg, djpeg, jpegtran,
rdjpgcom, and wrjpgcom.
*.1 Unix-style man pages for programs (same info as usage.doc).
wizard.doc Advanced usage instructions for JPEG wizards only.
change.log Version-to-version change highlights.
Programmer and internal documentation:
libjpeg.doc How to use the JPEG library in your own programs.
example.c Sample code for calling the JPEG library.
structure.doc Overview of the JPEG library's internal structure.
filelist.doc Road map of IJG files.
coderules.doc Coding style rules --- please read if you contribute code.
Please read at least the files install.doc and usage.doc. Useful information
can also be found in the JPEG FAQ (Frequently Asked Questions) article. See
ARCHIVE LOCATIONS below to find out where to obtain the FAQ article.
If you want to understand how the JPEG code works, we suggest reading one or
more of the REFERENCES, then looking at the documentation files (in roughly
the order listed) before diving into the code.
OVERVIEW
========
This package contains C software to implement JPEG image compression and
decompression. JPEG (pronounced "jay-peg") is a standardized compression
method for full-color and gray-scale images. JPEG is intended for compressing
"real-world" scenes; line drawings, cartoons and other non-realistic images
are not its strong suit. JPEG is lossy, meaning that the output image is not
exactly identical to the input image. Hence you must not use JPEG if you
have to have identical output bits. However, on typical photographic images,
very good compression levels can be obtained with no visible change, and
remarkably high compression levels are possible if you can tolerate a
low-quality image. For more details, see the references, or just experiment
with various compression settings.
This software implements JPEG baseline, extended-sequential, and progressive
compression processes. Provision is made for supporting all variants of these
processes, although some uncommon parameter settings aren't implemented yet.
For legal reasons, we are not distributing code for the arithmetic-coding
variants of JPEG; see LEGAL ISSUES. We have made no provision for supporting
the hierarchical or lossless processes defined in the standard.
We provide a set of library routines for reading and writing JPEG image files,
plus two sample applications "cjpeg" and "djpeg", which use the library to
perform conversion between JPEG and some other popular image file formats.
The library is intended to be reused in other applications.
In order to support file conversion and viewing software, we have included
considerable functionality beyond the bare JPEG coding/decoding capability;
for example, the color quantization modules are not strictly part of JPEG
decoding, but they are essential for output to colormapped file formats or
colormapped displays. These extra functions can be compiled out of the
library if not required for a particular application. We have also included
"jpegtran", a utility for lossless transcoding between different JPEG
processes, and "rdjpgcom" and "wrjpgcom", two simple applications for
inserting and extracting textual comments in JFIF files.
The emphasis in designing this software has been on achieving portability and
flexibility, while also making it fast enough to be useful. In particular,
the software is not intended to be read as a tutorial on JPEG. (See the
REFERENCES section for introductory material.) Rather, it is intended to
be reliable, portable, industrial-strength code. We do not claim to have
achieved that goal in every aspect of the software, but we strive for it.
We welcome the use of this software as a component of commercial products.
No royalty is required, but we do ask for an acknowledgement in product
documentation, as described under LEGAL ISSUES.
LEGAL ISSUES
============
In plain English:
1. We don't promise that this software works. (But if you find any bugs,
please let us know!)
2. You can use this software for whatever you want. You don't have to pay us.
3. You may not pretend that you wrote this software. If you use it in a
program, you must acknowledge somewhere in your documentation that
you've used the IJG code.
In legalese:
The authors make NO WARRANTY or representation, either express or implied,
with respect to this software, its quality, accuracy, merchantability, or
fitness for a particular purpose. This software is provided "AS IS", and you,
its user, assume the entire risk as to its quality and accuracy.
This software is copyright (C) 1991-1998, Thomas G. Lane.
All Rights Reserved except as specified below.
Permission is hereby granted to use, copy, modify, and distribute this
software (or portions thereof) for any purpose, without fee, subject to these
conditions:
(1) If any part of the source code for this software is distributed, then this
README file must be included, with this copyright and no-warranty notice
unaltered; and any additions, deletions, or changes to the original files
must be clearly indicated in accompanying documentation.
(2) If only executable code is distributed, then the accompanying
documentation must state that "this software is based in part on the work of
the Independent JPEG Group".
(3) Permission for use of this software is granted only if the user accepts
full responsibility for any undesirable consequences; the authors accept
NO LIABILITY for damages of any kind.
These conditions apply to any software derived from or based on the IJG code,
not just to the unmodified library. If you use our work, you ought to
acknowledge us.
Permission is NOT granted for the use of any IJG author's name or company name
in advertising or publicity relating to this software or products derived from
it. This software may be referred to only as "the Independent JPEG Group's
software".
We specifically permit and encourage the use of this software as the basis of
commercial products, provided that all warranty or liability claims are
assumed by the product vendor.
ansi2knr.c is included in this distribution by permission of L. Peter Deutsch,
sole proprietor of its copyright holder, Aladdin Enterprises of Menlo Park, CA.
ansi2knr.c is NOT covered by the above copyright and conditions, but instead
by the usual distribution terms of the Free Software Foundation; principally,
that you must include source code if you redistribute it. (See the file
ansi2knr.c for full details.) However, since ansi2knr.c is not needed as part
of any program generated from the IJG code, this does not limit you more than
the foregoing paragraphs do.
The Unix configuration script "configure" was produced with GNU Autoconf.
It is copyright by the Free Software Foundation but is freely distributable.
The same holds for its supporting scripts (config.guess, config.sub,
ltconfig, ltmain.sh). Another support script, install-sh, is copyright
by M.I.T. but is also freely distributable.
It appears that the arithmetic coding option of the JPEG spec is covered by
patents owned by IBM, AT&T, and Mitsubishi. Hence arithmetic coding cannot
legally be used without obtaining one or more licenses. For this reason,
support for arithmetic coding has been removed from the free JPEG software.
(Since arithmetic coding provides only a marginal gain over the unpatented
Huffman mode, it is unlikely that very many implementations will support it.)
So far as we are aware, there are no patent restrictions on the remaining
code.
The IJG distribution formerly included code to read and write GIF files.
To avoid entanglement with the Unisys LZW patent, GIF reading support has
been removed altogether, and the GIF writer has been simplified to produce
"uncompressed GIFs". This technique does not use the LZW algorithm; the
resulting GIF files are larger than usual, but are readable by all standard
GIF decoders.
We are required to state that
"The Graphics Interchange Format(c) is the Copyright property of
CompuServe Incorporated. GIF(sm) is a Service Mark property of
CompuServe Incorporated."
REFERENCES
==========
We highly recommend reading one or more of these references before trying to
understand the innards of the JPEG software.
The best short technical introduction to the JPEG compression algorithm is
Wallace, Gregory K. "The JPEG Still Picture Compression Standard",
Communications of the ACM, April 1991 (vol. 34 no. 4), pp. 30-44.
(Adjacent articles in that issue discuss MPEG motion picture compression,
applications of JPEG, and related topics.) If you don't have the CACM issue
handy, a PostScript file containing a revised version of Wallace's article is
available at ftp://ftp.uu.net/graphics/jpeg/wallace.ps.gz. The file (actually
a preprint for an article that appeared in IEEE Trans. Consumer Electronics)
omits the sample images that appeared in CACM, but it includes corrections
and some added material. Note: the Wallace article is copyright ACM and IEEE,
and it may not be used for commercial purposes.
A somewhat less technical, more leisurely introduction to JPEG can be found in
"The Data Compression Book" by Mark Nelson and Jean-loup Gailly, published by
M&T Books (New York), 2nd ed. 1996, ISBN 1-55851-434-1. This book provides
good explanations and example C code for a multitude of compression methods
including JPEG. It is an excellent source if you are comfortable reading C
code but don't know much about data compression in general. The book's JPEG
sample code is far from industrial-strength, but when you are ready to look
at a full implementation, you've got one here...
The best full description of JPEG is the textbook "JPEG Still Image Data
Compression Standard" by William B. Pennebaker and Joan L. Mitchell, published
by Van Nostrand Reinhold, 1993, ISBN 0-442-01272-1. Price US$59.95, 638 pp.
The book includes the complete text of the ISO JPEG standards (DIS 10918-1
and draft DIS 10918-2). This is by far the most complete exposition of JPEG
in existence, and we highly recommend it.
The JPEG standard itself is not available electronically; you must order a
paper copy through ISO or ITU. (Unless you feel a need to own a certified
official copy, we recommend buying the Pennebaker and Mitchell book instead;
it's much cheaper and includes a great deal of useful explanatory material.)
In the USA, copies of the standard may be ordered from ANSI Sales at (212)
642-4900, or from Global Engineering Documents at (800) 854-7179. (ANSI
doesn't take credit card orders, but Global does.) It's not cheap: as of
1992, ANSI was charging $95 for Part 1 and $47 for Part 2, plus 7%
shipping/handling. The standard is divided into two parts, Part 1 being the
actual specification, while Part 2 covers compliance testing methods. Part 1
is titled "Digital Compression and Coding of Continuous-tone Still Images,
Part 1: Requirements and guidelines" and has document numbers ISO/IEC IS
10918-1, ITU-T T.81. Part 2 is titled "Digital Compression and Coding of
Continuous-tone Still Images, Part 2: Compliance testing" and has document
numbers ISO/IEC IS 10918-2, ITU-T T.83.
Some extensions to the original JPEG standard are defined in JPEG Part 3,
a newer ISO standard numbered ISO/IEC IS 10918-3 and ITU-T T.84. IJG
currently does not support any Part 3 extensions.
The JPEG standard does not specify all details of an interchangeable file
format. For the omitted details we follow the "JFIF" conventions, revision
1.02. A copy of the JFIF spec is available from:
Literature Department
C-Cube Microsystems, Inc.
1778 McCarthy Blvd.
Milpitas, CA 95035
phone (408) 944-6300, fax (408) 944-6314
A PostScript version of this document is available by FTP at
ftp://ftp.uu.net/graphics/jpeg/jfif.ps.gz. There is also a plain text
version at ftp://ftp.uu.net/graphics/jpeg/jfif.txt.gz, but it is missing
the figures.
The TIFF 6.0 file format specification can be obtained by FTP from
ftp://ftp.sgi.com/graphics/tiff/TIFF6.ps.gz. The JPEG incorporation scheme
found in the TIFF 6.0 spec of 3-June-92 has a number of serious problems.
IJG does not recommend use of the TIFF 6.0 design (TIFF Compression tag 6).
Instead, we recommend the JPEG design proposed by TIFF Technical Note #2
(Compression tag 7). Copies of this Note can be obtained from ftp.sgi.com or
from ftp://ftp.uu.net/graphics/jpeg/. It is expected that the next revision
of the TIFF spec will replace the 6.0 JPEG design with the Note's design.
Although IJG's own code does not support TIFF/JPEG, the free libtiff library
uses our library to implement TIFF/JPEG per the Note. libtiff is available
from ftp://ftp.sgi.com/graphics/tiff/.
ARCHIVE LOCATIONS
=================
The "official" archive site for this software is ftp.uu.net (Internet
address 192.48.96.9). The most recent released version can always be found
there in directory graphics/jpeg. This particular version will be archived
as ftp://ftp.uu.net/graphics/jpeg/jpegsrc.v6b.tar.gz. If you don't have
direct Internet access, UUNET's archives are also available via UUCP; contact
help@uunet.uu.net for information on retrieving files that way.
Numerous Internet sites maintain copies of the UUNET files. However, only
ftp.uu.net is guaranteed to have the latest official version.
You can also obtain this software in DOS-compatible "zip" archive format from
the SimTel archives (ftp://ftp.simtel.net/pub/simtelnet/msdos/graphics/), or
on CompuServe in the Graphics Support forum (GO CIS:GRAPHSUP), library 12
"JPEG Tools". Again, these versions may sometimes lag behind the ftp.uu.net
release.
The JPEG FAQ (Frequently Asked Questions) article is a useful source of
general information about JPEG. It is updated constantly and therefore is
not included in this distribution. The FAQ is posted every two weeks to
Usenet newsgroups comp.graphics.misc, news.answers, and other groups.
It is available on the World Wide Web at http://www.faqs.org/faqs/jpeg-faq/
and other news.answers archive sites, including the official news.answers
archive at rtfm.mit.edu: ftp://rtfm.mit.edu/pub/usenet/news.answers/jpeg-faq/.
If you don't have Web or FTP access, send e-mail to mail-server@rtfm.mit.edu
with body
send usenet/news.answers/jpeg-faq/part1
send usenet/news.answers/jpeg-faq/part2
RELATED SOFTWARE
================
Numerous viewing and image manipulation programs now support JPEG. (Quite a
few of them use this library to do so.) The JPEG FAQ described above lists
some of the more popular free and shareware viewers, and tells where to
obtain them on Internet.
If you are on a Unix machine, we highly recommend Jef Poskanzer's free
PBMPLUS software, which provides many useful operations on PPM-format image
files. In particular, it can convert PPM images to and from a wide range of
other formats, thus making cjpeg/djpeg considerably more useful. The latest
version is distributed by the NetPBM group, and is available from numerous
sites, notably ftp://wuarchive.wustl.edu/graphics/graphics/packages/NetPBM/.
Unfortunately PBMPLUS/NETPBM is not nearly as portable as the IJG software is;
you are likely to have difficulty making it work on any non-Unix machine.
A different free JPEG implementation, written by the PVRG group at Stanford,
is available from ftp://havefun.stanford.edu/pub/jpeg/. This program
is designed for research and experimentation rather than production use;
it is slower, harder to use, and less portable than the IJG code, but it
is easier to read and modify. Also, the PVRG code supports lossless JPEG,
which we do not. (On the other hand, it doesn't do progressive JPEG.)
FILE FORMAT WARS
================
Some JPEG programs produce files that are not compatible with our library.
The root of the problem is that the ISO JPEG committee failed to specify a
concrete file format. Some vendors "filled in the blanks" on their own,
creating proprietary formats that no one else could read. (For example, none
of the early commercial JPEG implementations for the Macintosh were able to
exchange compressed files.)
The file format we have adopted is called JFIF (see REFERENCES). This format
has been agreed to by a number of major commercial JPEG vendors, and it has
become the de facto standard. JFIF is a minimal or "low end" representation.
We recommend the use of TIFF/JPEG (TIFF revision 6.0 as modified by TIFF
Technical Note #2) for "high end" applications that need to record a lot of
additional data about an image. TIFF/JPEG is fairly new and not yet widely
supported, unfortunately.
The upcoming JPEG Part 3 standard defines a file format called SPIFF.
SPIFF is interoperable with JFIF, in the sense that most JFIF decoders should
be able to read the most common variant of SPIFF. SPIFF has some technical
advantages over JFIF, but its major claim to fame is simply that it is an
official standard rather than an informal one. At this point it is unclear
whether SPIFF will supersede JFIF or whether JFIF will remain the de-facto
standard. IJG intends to support SPIFF once the standard is frozen, but we
have not decided whether it should become our default output format or not.
(In any case, our decoder will remain capable of reading JFIF indefinitely.)
Various proprietary file formats incorporating JPEG compression also exist.
We have little or no sympathy for the existence of these formats. Indeed,
one of the original reasons for developing this free software was to help
force convergence on common, open format standards for JPEG files. Don't
use a proprietary file format!
TO DO
=====
The major thrust for v7 will probably be improvement of visual quality.
The current method for scaling the quantization tables is known not to be
very good at low Q values. We also intend to investigate block boundary
smoothing, "poor man's variable quantization", and other means of improving
quality-vs-file-size performance without sacrificing compatibility.
In future versions, we are considering supporting some of the upcoming JPEG
Part 3 extensions --- principally, variable quantization and the SPIFF file
format.
As always, speeding things up is of great interest.
Please send bug reports, offers of help, etc. to jpeg-info@uunet.uu.net.

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MoonShell Plugin converted by Moonlight.
このプラグインは正常に動作しません。
多分、再生できたとしてもCPUが足りなくて音飛びすると思います。
内部フォーマットが多種なので再生できないファイルが沢山あると思います。
This is for sample release.
MPEG-4 format: MAIN/SSR/LTP/LD profile AAC
DRM (copyright protection mechanism) is unsupported.
High-bitrate stream is unsupported.
Seek cannot be done.
---
FAAD2 fix for low stack machine.
FAAD2 2.5 uses quite a lot stacks, it makes difficult to run on low stack machines like Nintedno DS.
AAC decoding code on DS just results in frozing by stack overflow.
For example, "element" structure in channel_pair_element function is more than 20000 bytes.
The size of "trans_buf" array in ifilter_bank function is 8192 bytes.
Those large local variable arrays and structures in syntax.c, specrec.c, and filtbank.c was modified to static.
This fix will help low stack application for FAAD2.
TODO: Only part of large local variables was modified. Changing compile options and sound format other than AAC may still contain large local variables. All of the large local variables should be fixed.
Moonlight wrote. (2006/12/18 09:46 GMT+09:00)
filtbank.c
Line.190 comment out. : memset(transf_buf, 0, sizeof(2*1024*sizeof(real_t)));
syntax.c
Line.597 comment out. : memset(&sce, 0, sizeof(element));
Line.598 comment out. : memset(spec_data, 0, 1024*sizeof(int16_t));
Line.648 comment out. : memset(spec_data1, 0, 1024*sizeof(int16_t));
Line.649 comment out. : memset(spec_data2, 0, 1024*sizeof(int16_t));
Line.650 comment out. : memset(&cpe, 0, sizeof(element));
Moonlight wrote. (2006/12/20 11:07 GMT+09:00)
re-enabled all 2006/12/18 comment out. (for Accuracy memory initializer)
common.h
enabled SBR_DEC and SBR_LOW_POWER.
sbr_hfgen.c
Line.211 add mask value. : uint32_t pow2, mask, exp;
sbr_hfadj.c
Line.1507 fix undefined reference to 'SBR_SQRT_Q2'.
Reffer http://www.audiocoding.com/modules/newbb/viewtopic.php?topic_id=223&forum=2&PHPSESSID=6a43abb3f8b2a3a84812e529303cf45a
Moonlight wrote. (2006/12/24 22:53 GMT+09:00)
re-comment out all 2006/12/18 comment out. (for Fast initializer)
Moonlight wrote. (2006/12/27 23:12 GMT+09:00)
Disabled SBR.
Functions.
MPEG-4 format: LTP/LD profile AAC
DRM (copyright protection mechanism) is unsupported.
High-bitrate stream is unsupported.
Seek cannot be done.

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; 2009/01/07現在、MoonShell2はINIファイル設定変更に対応していません。
[MikModPlugin]
MaxVoiceCount=24
; Extend Function Flags 0=off 1=on
Flag_Interpolate=1
Flag_Surround=1
Flag_HQMixer=0
; Sound Scheme
Channels=2
Frequency=32768

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ModPlug-XMMS and libmodplug are now in the public domain.
Modplug Plugin for XMMS v2.0 / libmodplug v0.7
Based on the ModPlug sound engine by Olivier Lapicque <olivierl@jps.net>
XMMS plugin by Kenton Varda <temporal@gauge3d.org>
Placed in the public domain in October, 2001
Olivier Lapicque, author of Modplug, which is arguably the best quality
MOD-playing software available, has placed his sound rendering code in the
public domain. This library and plugin is based on that code.
For more information on libmodplug, the library for decoding mod-like music
formats, see libmodplug/README.
NOTE TO FELLOW OPEN SOURCE PROGRAMMERS:
I (Kenton Varda) no longer have the time or desire to maintain this library.
If anyone would like to take over for me, please e-mail me at
<temporal@gauge3d.org>. Thanks.

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libmad - MPEG audio decoder library
Copyright (C) 2000-2004 Underbit Technologies, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
If you would like to negotiate alternate licensing terms, you may do
so by contacting: Underbit Technologies, Inc. <info@underbit.com>

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This README covers the Ogg Vorbis 'Tremor' integer playback codec
source as of date 2002 09 02, version 1.0.0.
Copyright (c) 2002, Xiph.org Foundation

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libpng version 1.2.8 - December 3, 2004
Copyright (c) 1998-2004 Glenn Randers-Pehrson
(Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
(Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
zlib version 1.2.3 - July 18, 2005
Copyright (C) 1995-2005 Jean-loup Gailly and Mark Adler

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PocketSPC player for the Nintendo DS
Version 0.9
Gary Linscott
pocketspc@pocketheaven.com
http://pocketspc.pocketheaven.com

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MoonShell plugin converted by Moonlight. (2006/12/22)
/////////////////////////////////////////////////////////////////////////////
////////////////// THE LOSSLESS TRUE AUDIO CODEC LIBRARY ////////////////////
/////////////////////////////////////////////////////////////////////////////
This package contains a full-futured CODEC library for realtime encoding and
decoding of True Audio (TTA) files.
The library has a 3 interface classes and 2 functions, which provides a
possibility to work in applications of any complexity.
For maintenance of namespace wholeness, all functions and library classes
are transferred out to the separate namespace, named TTALib.
For a simplicity of work with library namespace it's possible to use a
command:
using namespace TTALib;
/////////////////////////////////////////////////////////////////////////////
/////////////////// Wav2TTA, TTA2Wav & TTATest functions ////////////////////
/////////////////////////////////////////////////////////////////////////////
For a simple use of the library we provide 3 basic functions:
TTAError Wav2TTA ( const char *infile,
const char *outfile,
bool CopyID3v2Tag = true,
TTACALLBACK TTACallback = NULL,
void *uParam = NULL );
The Wav2TTA function is intended for convert a WAV files into the TTA format.
Description of the function parameters:
infile - the name of the input WAV file;
outfile - the name of the output TTA file;
CopyID3v2Tag - copy ID3v2 tag if it's present;
TTACallback - bool (*TTACALLBACK)(const TTAStat &stat, void *uParam),
the callback function, intended for the extension of
possibilities of the user program. Can be used to get
a statistics of the encoding process. This parameter
must be set to NULL if not used. The callback function
must return 'true' to continue of the encoding process,
or 'false' to interrupt it. In this case the Wav2TTA
function will return the TTA_CANCELED error.
uParam - users parameter, can be set to NULL;
The TTA2Wav function is intended for convert a TTA files into the Wav format.
TTAError TTA2Wav ( const char *infile,
const char *outfile,
bool CopyID3v2Tag = true,
TTACALLBACK TTACallback = NULL,
void *uParam = NULL );
Description of the function parameters:
infile - the name of the input TTA file;
outfile - the name of the output WAV file;
CopyID3v2Tag - copy ID3v2 tag if it's present;
TTACallback - bool (*TTACALLBACK)(const TTAStat &stat, void *uParam),
the callback function, intended for the extension of
possibilities of the user program. Can be used to get
a statistics of the decoding process. This parameter
must be set to NULL if not used. The callback function
must return 'true' to continue of the decoding process,
or 'false' to interrupt it. In this case the TTA2Wav
function will return the TTA_CANCELED error.
uParam - users parameter, can be set to NULL;
The TTA2Test function is intended for test a TTA files for errors.
TTAError TTATest ( const char *infile,
TTACALLBACK TTACallback = NULL,
void *uParam = NULL );
Description of the function parameters:
infile - the name of the input TTA file;
TTACallback - bool (*TTACALLBACK)(const TTAStat &stat, void *uParam),
the callback function, intended for the extension of
possibilities of the user program. Can be used to get
a statistics of the testing process. This parameter
must be set to NULL if not used. The callback function
must return 'true' to continue of the testing process,
or 'false' to interrupt it. In this case the TTA2Wav
function will return the TTA_CANCELED error.
uParam - users parameter, can be set to NULL;
All of these functions returns the values of the TTAError type.
The error code can be easily converted into the text string, by calling the
GetErrStr() function, accepting a error code as a parameter.
/////////////////////////////////////////////////////////////////////////////
//////////////// TTAEncoder, TTADecoder & WavFile classes ///////////////////
/////////////////////////////////////////////////////////////////////////////
For using this library in advanced applications the TTAEncoder, TTADecoder
and the WavFile interface classes can be used.
============================================================================
TTAEncoder class
============================================================================
The TTAEncoder class is intended for coding PCM data with into the TTA file.
The TTAEncoder class has a 2 constructors:
TTAEncoder( const char *filename,
bool append,
unsigned short AudioFormat,
unsigned short NumChannels,
unsigned short BitsPerSample,
unsigned long SampleRate,
unsigned long DataLength );
TTAEncoder( HANDLE hInFile,
bool append,
unsigned short AudioFormat,
unsigned short NumChannels,
unsigned short BitsPerSample,
unsigned long SampleRate,
unsigned long DataLength );
The first of these 2 constructors accepts the name of the input file,
secondary constructor accepts the input file handle. The 'append' parameter
can be used to open input file for writing at the end of the file
(appending); creates the file first if it doesn't exist.
The other parameters contains the information about the stream:
AudioFormat - audio format:
WAVE_FORMAT_PCM or WAVE_FORMAT_IEEE_FLOAT;
NumChannels - number of channels;
BitsPerSample - count of bits per sample;
SampleRate - sample rate;
DataLength - overall number of input samples in file.
The CompressBlock function can be used to compress a chunk of the input data:
bool CompressBlock (long *buffer, long bufLen);
Description of the function parameters:
buffer - input data buffer;
bufLen - buffer length (number of input samples).
Returns 'true' on success and 'false' on failure.
The GetStat() function allows to get a compression statistics.
TTAStat GetStat();
This function returns the TTAStat strucure:
struct TTAStat
{
double ratio;
unsigned long input_bytes;
unsigned long output_bytes;
};
Description of the structure fields:
ratio - compression ratio;
input_bytes - count of input bytes processed;
input_bytes - count of output bytes saved.
============================================================================
TTADecoder class
============================================================================
The TTADecoder class is intended for decoding of the TTA audio files.
The TTADecoder class has a 2 constructors:
TTADecoder (const char *filename);
TTADecoder (HANDLE hInFile);
The first of these 2 constructors accepts the name of the input file,
secondary constructor accepts the input file handle.
The next set of functions can be used to retrieve the information about the
stream:
GetAudioFormat() - returns the audio format:
WAVE_FORMAT_PCM or WAVE_FORMAT_IEEE_FLOAT;
GetNumChannels() - returns the number of channels;
GetBitsPerSample() - returns the count of bits per sample;
GetSampleRate() - returns the sample rate;
GetDataLength() - returns the overall number of input samples
in file.
The CompressBlock function can be used to get a chunk of the decompressed
data.
long GetBlock (long **buffer);
Returns the decompressed data into the 'buffer' and the buffer length (count
of samples) as a function value. Returns 0 if the end-of-file is reached.
The GetStat() function allows to get a decompression statistics.
TTAStat GetStat();
This function returns the the structure which has a TTAStat type, described
above.
If an error occurs, the both of TTAEncoder and TTADecoder classes generates
exceptions of the TTAException type. The error code can be retrieved by
GetErrNo function of the exception value. The returned error code can be
converted into the text string by the GetErrStr() function, which accepts the
error value as a parameter.
============================================================================
WavFile class
============================================================================
The WavFile class provides a simple interface to work with a WAV format files.
The error code can be retrieved by GetErrNo function. The returned error code
can be converted into the text string by the GetErrStr() function, which
accepts the error value as a parameter.
HANDLE Create(const char *filename);
Creates the WAV file with a name, specified by the 'filename' parameter.
Returns the file HANDLE or INVALID_HANDLE_VALUE on error.
HANDLE Open(const char *filename);
Opens WAV file to read. Function accepts the file name as a parameter and
returns the file HANDLE or INVALID_HANDLE_VALUE on error.
bool ReadHeaders();
This function is intended to get WAV file headers. Then, the read parameters
can be retrieved from class attributes 'wave_hdr' and 'subchunk_hdr'.
Function returns 'true' on success and 'false' on failure.
bool Read(long *data, long byte_size, unsigned long *len);
The function reads 'len' samples of data, each size 'byte_size' bytes, from
the input file into the buffer 'data'. Function returns 'true' on success
and 'false' on failure.
bool WriteHeaders();
This function is intended to write WAV file headers. The writing headers
will be retrieved from class attributes 'wave_hdr' and 'subchunk_hdr'.
Function returns 'true' on success and 'false' on failure.
bool Write(long *data, long byte_size, long num_chan,
unsigned long *len);
The function writes 'len' samples of data, each size 'byte_size' bytes,
into the output file from the buffer 'data'. The 'num_chan' parameter
defines the number of audio channels. Function returns 'true' on success
and 'false' on failure. The actually wrote number of samples will be
returned back by the 'len' parameter.
void Close(); // Closes the WAV file
TTAError GetErrNo() const; // Returns the error code.
The returned error code can be converted into the text string by the
GetErrStr() function, which accepts the error value as a parameter.
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
Copyright (c) 2004 Alexander Djourik. All rights reserved.
Copyright (c) 2004 Pavel Zhilin. All rights reserved.
For the latest in news and downloads, please visit the official True Audio
project site: http://tta.sourceforge.net

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@ -0,0 +1,14 @@
.PHONY: package
export TOPDIR := $(shell pwd $(CURDIR))
export BASE := EDGEi/$(shell basename $(CURDIR))
export OUT := $(TOPDIR)/../../../out
export COMMON := $(TOPDIR)/../../../common-kernels
package: directory EDGEi_Kernel_2.20.zip
directory:
mkdir -p $(OUT)/$(BASE)
EDGEi_Kernel_2.20.zip: directory
cd $(TOPDIR)/EDGEi_Kernel_2.20 && zip -r $(OUT)/$(BASE)/$@ *