Add timebombed r4i-sdhc.com kernel as an old kernel

Add instructions to use YSMenu on these carts instead as well
This commit is contained in:
lifehackerhansol 2023-08-17 23:39:55 -07:00
parent 481591f1ac
commit d219bd5f66
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GPG Key ID: 80FB184AFC0B3B0E
320 changed files with 5049 additions and 0 deletions

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.PHONY: package
export TOPDIR := $(shell pwd $(CURDIR))
export BASE := $(shell basename $(CURDIR))
export OUT := $(TOPDIR)/../../out
export COMMON := $(TOPDIR)/../../common-kernels
package: directory old extdata
directory:
mkdir -p $(OUT)/$(BASE)
old: directory
make -C $@
extdata: directory
cp YSMenu-instructions.txt $(OUT)/$(BASE)

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# Installation instructions for YSMenu on the R4i-SDHC
Please follow the instructions to install YSMenu here: https://flashcarts.net/ysmenu-compat-ext.html

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.PHONY: package
export TOPDIR := $(shell pwd $(CURDIR))
export BASE := r4i-sdhc.com/$(shell basename $(CURDIR))
export OUT := $(TOPDIR)/../../../out
export COMMON := $(TOPDIR)/../../../common-kernels
package: directory r4i-sdhc.com_DEMON_1.85b.zip
directory:
mkdir -p $(OUT)/$(BASE)
r4i-sdhc.com_DEMON_1.85b.zip: directory
cd $(TOPDIR)/r4i-sdhc.com_DEMON_1.85b && zip -r $(OUT)/$(BASE)/$@ *

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204.74.212.3 80

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LANGUAGE_1 = 0 ;Default_language
LANGUAGE_2 = 1 ;Second_prefer_language
LANGUAGE_3 = 2 ;Third_prefer_language
//Language selection
0. English
1. Chinese Simplify
2. Japanese
3. French
4. German
5. Italian
6. Spanish
7. Dutch
8. Chinese Tradiational

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/moonshl2/moonshl2.nds

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颜色控以24位RGB为标准 (每个色 0~255
可以到 Windows Mspaint 软件上取得需要颜色的RGB值。
1。[TOP_SCREEN_ICON_SETTING]
控制上屏4个图标的颜色
1。“IconLabelHighLight” 图标被选后字体的颜色 (应以明亮为主)
2。“IconLabelNoneLight” 图标没被选字体的颜色 (建议稍微暗淡和靠近背景色)
3。“IconWindowOutline” 图标外框的颜色
2。[WINDOWS]
控制窗口的颜色
1。“TOP_Windows_Title” 上屏窗口标题的颜色。
2。“TOP_Windows_Text” 上屏窗口字体的颜色。
3。“BOTTOM_Windows_Title” 下屏窗口标题的颜色。
4。“BOTTOM_Windows_Text” 下屏窗口字体的颜色。
3。[BOTTOM_SCREEN]
控制下屏的颜色
1。“BOTTOM_Title” 下屏标题的颜色。
2。“BOTTOM_NDS_File” 下屏NDS文件没被选时字体的颜色。
3。“BOTTOM_NDS_File_Select” 下屏NDS文件被选时字体的颜色。
4。“BOTTOM_NDS_Full_File” 下屏最下面NDS文件路径的颜色。
5。“BOTTOM_NDS_File_SelectBG”下屏选择NDS文件的背景透明图的模式 (可选 0~7
4。[CHEAT]
金手指界面的颜色
1。“BOTTOM_Cheat_Title” 下屏金手指游戏标题的颜色。
2。“BOTTOM_Cheat_Item” 下屏金手指没被选字体的颜色。
3。“BOTTOM_Cheat_Item_HighLight” 下屏金手指被选字体的颜色。
5。[BUTTON]
按键的颜色
1。“BOTTOM_Button_Off” 开关键- 关的字体颜色。
2。“BOTTOM_Button_On” 开关键- 开的字体颜色。
3。“BOTTOM_ButtonSv” 储存键的字体颜色。
6。[SPLASH]
内核主界面的颜色
1。“SPLASH_BoxOutline” 三个主选图中被选时图框的颜色。
2。“SPLASH_Text” 下屏最下面部分字体的颜色
3。“SPLASH_DateTime” 时间和日期显示的颜色。
4。“SPLASH_ICON_LEFT” 下屏最左图标的左上角pixel 从左算起的位置 (用来定位的)
5。“SPLASH_ICON_TOP” 下屏最左图标的左上角pixel 从上算起的位置 (用来定位的)
6。“SPLASH_ICON_WIDTH” 下屏最图标的宽度pixel (用来定位的)
7。“SPLASH_ICON_HEIGHT” 下屏最图标的高度pixel (用来定位的)
8。“SPLASH_ICON_SPACE” 下屏最图标的间距pixel (用来定位的)

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[TOP_SCREEN_ICON_SETTING]
IconLabelHighLight = 0,255,0 ;RGB
IconLabelNoneLight = 160,160,160 ;RGB
IconWindowOutline = 160,160,160 ;RGB
[WINDOWS]
TOP_Windows_Title = 255,255,255 ;RGB
TOP_Windows_Text = 40,40,40 ;RGB
BOTTOM_Windows_Title = 255,255,255 ;RGB
BOTTOM_Windows_Text = 40,40,40 ;RGB
[BOTTOM_SCREEN]
BOTTOM_Title = 255,255,255 ;RGB
BOTTOM_NDS_File = 0,0,0 ;RGB
BOTTOM_NDS_File_Select = 0,0,255 ;RGB
BOTTOM_NDS_Full_File = 255,255,255 ;RGB
BOTTOM_NDS_File_SelectBG = 4 ;0~7
[CHEAT]
BOTTOM_Cheat_Title = 0,0,255 ;RGB
BOTTOM_Cheat_Item = 0,0,0 ;RGB
BOTTOM_Cheat_Item_HighLight = 255,255,255 ;RGB
[BUTTON]
BOTTOM_Button_Off = 40,40,80 ;RGB
BOTTOM_Button_On = 0,255,0 ;RGB
BOTTOM_ButtonSv = 40,40,80 ;RGB
[SPLASH]
SPLASH_BoxOutline = 80,80,80 ;RGB
SPLASH_Text = 255,255,255 ;RGB
SPLASH_DateTime = 0,0,255 ;RGB

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颜色控以24位RGB为标准 (每个色 0~255
可以到 Windows Mspaint 软件上取得需要颜色的RGB值。
1。[TOP_SCREEN_ICON_SETTING]
控制上屏4个图标的颜色
1。“IconLabelHighLight” 图标被选后字体的颜色 (应以明亮为主)
2。“IconLabelNoneLight” 图标没被选字体的颜色 (建议稍微暗淡和靠近背景色)
3。“IconWindowOutline” 图标外框的颜色
2。[WINDOWS]
控制窗口的颜色
1。“TOP_Windows_Title” 上屏窗口标题的颜色。
2。“TOP_Windows_Text” 上屏窗口字体的颜色。
3。“BOTTOM_Windows_Title” 下屏窗口标题的颜色。
4。“BOTTOM_Windows_Text” 下屏窗口字体的颜色。
3。[BOTTOM_SCREEN]
控制下屏的颜色
1。“BOTTOM_Title” 下屏标题的颜色。
2。“BOTTOM_NDS_File” 下屏NDS文件没被选时字体的颜色。
3。“BOTTOM_NDS_File_Select” 下屏NDS文件被选时字体的颜色。
4。“BOTTOM_NDS_Full_File” 下屏最下面NDS文件路径的颜色。
5。“BOTTOM_NDS_File_SelectBG”下屏选择NDS文件的背景透明图的模式 (可选 0~7
4。[CHEAT]
金手指界面的颜色
1。“BOTTOM_Cheat_Title” 下屏金手指游戏标题的颜色。
2。“BOTTOM_Cheat_Item” 下屏金手指没被选字体的颜色。
3。“BOTTOM_Cheat_Item_HighLight” 下屏金手指被选字体的颜色。
5。[BUTTON]
按键的颜色
1。“BOTTOM_Button_Off” 开关键- 关的字体颜色。
2。“BOTTOM_Button_On” 开关键- 开的字体颜色。
3。“BOTTOM_ButtonSv” 储存键的字体颜色。
6。[SPLASH]
内核主界面的颜色
1。“SPLASH_BoxOutline” 三个主选图中被选时图框的颜色。
2。“SPLASH_Text” 下屏最下面部分字体的颜色
3。“SPLASH_DateTime” 时间和日期显示的颜色。
4。“SPLASH_ICON_LEFT” 下屏最左图标的左上角pixel 从左算起的位置 (用来定位的)
5。“SPLASH_ICON_TOP” 下屏最左图标的左上角pixel 从上算起的位置 (用来定位的)
6。“SPLASH_ICON_WIDTH” 下屏最图标的宽度pixel (用来定位的)
7。“SPLASH_ICON_HEIGHT” 下屏最图标的高度pixel (用来定位的)
8。“SPLASH_ICON_SPACE” 下屏最图标的间距pixel (用来定位的)

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[TOP_SCREEN_ICON_SETTING]
IconLabelHighLight = 0,255,0 ;RGB
IconLabelNoneLight = 160,160,160 ;RGB
IconWindowOutline = 160,160,160 ;RGB
[WINDOWS]
TOP_Windows_Title = 255,255,255 ;RGB
TOP_Windows_Text = 40,40,40 ;RGB
BOTTOM_Windows_Title = 255,255,255 ;RGB
BOTTOM_Windows_Text = 40,40,40 ;RGB
[BOTTOM_SCREEN]
BOTTOM_Title = 255,255,255 ;RGB
BOTTOM_NDS_File = 0,0,0 ;RGB
BOTTOM_NDS_File_Select = 0,0,255 ;RGB
BOTTOM_NDS_Full_File = 255,255,255 ;RGB
BOTTOM_NDS_File_SelectBG = 4 ;0~7
[CHEAT]
BOTTOM_Cheat_Title = 0,0,255 ;RGB
BOTTOM_Cheat_Item = 0,0,0 ;RGB
BOTTOM_Cheat_Item_HighLight = 255,255,255 ;RGB
[BUTTON]
BOTTOM_Button_Off = 40,40,80 ;RGB
BOTTOM_Button_On = 0,255,0 ;RGB
BOTTOM_ButtonSv = 40,40,80 ;RGB
[SPLASH]
SPLASH_BoxOutline = 80,80,80 ;RGB
SPLASH_Text = 255,255,255 ;RGB
SPLASH_DateTime = 0,0,255 ;RGB

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颜色控以24位RGB为标准 (每个色 0~255
可以到 Windows Mspaint 软件上取得需要颜色的RGB值。
1。[TOP_SCREEN_ICON_SETTING]
控制上屏4个图标的颜色
1。“IconLabelHighLight” 图标被选后字体的颜色 (应以明亮为主)
2。“IconLabelNoneLight” 图标没被选字体的颜色 (建议稍微暗淡和靠近背景色)
3。“IconWindowOutline” 图标外框的颜色
2。[WINDOWS]
控制窗口的颜色
1。“TOP_Windows_Title” 上屏窗口标题的颜色。
2。“TOP_Windows_Text” 上屏窗口字体的颜色。
3。“BOTTOM_Windows_Title” 下屏窗口标题的颜色。
4。“BOTTOM_Windows_Text” 下屏窗口字体的颜色。
3。[BOTTOM_SCREEN]
控制下屏的颜色
1。“BOTTOM_Title” 下屏标题的颜色。
2。“BOTTOM_NDS_File” 下屏NDS文件没被选时字体的颜色。
3。“BOTTOM_NDS_File_Select” 下屏NDS文件被选时字体的颜色。
4。“BOTTOM_NDS_Full_File” 下屏最下面NDS文件路径的颜色。
5。“BOTTOM_NDS_File_SelectBG”下屏选择NDS文件的背景透明图的模式 (可选 0~7
4。[CHEAT]
金手指界面的颜色
1。“BOTTOM_Cheat_Title” 下屏金手指游戏标题的颜色。
2。“BOTTOM_Cheat_Item” 下屏金手指没被选字体的颜色。
3。“BOTTOM_Cheat_Item_HighLight” 下屏金手指被选字体的颜色。
5。[BUTTON]
按键的颜色
1。“BOTTOM_Button_Off” 开关键- 关的字体颜色。
2。“BOTTOM_Button_On” 开关键- 开的字体颜色。
3。“BOTTOM_ButtonSv” 储存键的字体颜色。
6。[SPLASH]
内核主界面的颜色
1。“SPLASH_BoxOutline” 三个主选图中被选时图框的颜色。
2。“SPLASH_Text” 下屏最下面部分字体的颜色
3。“SPLASH_DateTime” 时间和日期显示的颜色。
4。“SPLASH_ICON_LEFT” 下屏最左图标的左上角pixel 从左算起的位置 (用来定位的)
5。“SPLASH_ICON_TOP” 下屏最左图标的左上角pixel 从上算起的位置 (用来定位的)
6。“SPLASH_ICON_WIDTH” 下屏最图标的宽度pixel (用来定位的)
7。“SPLASH_ICON_HEIGHT” 下屏最图标的高度pixel (用来定位的)
8。“SPLASH_ICON_SPACE” 下屏最图标的间距pixel (用来定位的)

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[TOP_SCREEN_ICON_SETTING]
IconLabelHighLight = 255,0,0 ;RGB
IconLabelNoneLight = 50,50,50 ;RGB
IconWindowOutline = 100,100,100 ;RGB
[WINDOWS]
TOP_Windows_Title = 255,255,255 ;RGB
TOP_Windows_Text = 140,140,140 ;RGB
BOTTOM_Windows_Title = 255,255,255 ;RGB
BOTTOM_Windows_Text = 140,140,140 ;RGB
[BOTTOM_SCREEN]
BOTTOM_Title = 255,0,0 ;RGB
BOTTOM_NDS_File = 255,255,255 ;RGB
BOTTOM_NDS_File_Select = 0,0,255 ;RGB
BOTTOM_NDS_Full_File = 255,255,255 ;RGB
BOTTOM_NDS_File_SelectBG = 11 ;0~15
[CHEAT]
BOTTOM_Cheat_Title = 0,0,255 ;RGB
BOTTOM_Cheat_Item = 255,255,255 ;RGB
BOTTOM_Cheat_Item_HighLight = 255,255,255 ;RGB
[BUTTON]
BOTTOM_Button_Off = 40,40,80 ;RGB
BOTTOM_Button_On = 0,255,0 ;RGB
BOTTOM_ButtonSv = 40,40,80 ;RGB
[SPLASH]
SPLASH_BoxOutline = 80,80,80 ;RGB
SPLASH_Text = 255,255,255 ;RGB
SPLASH_DateTime = 0,0,255 ;RGB
SPLASH_ICON_LEFT = 10 ;MostLeftIcon
SPLASH_ICON_TOP = 62 ;MostLeftIcon
SPLASH_ICON_WIDTH = 73 ;IconWidth
SPLASH_ICON_HEIGHT = 72 ;IconHeight
SPLASH_ICON_SPACE = 9 ;IconGap

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