frodo-wii/Src/main_Acorn.i

572 lines
12 KiB
OpenEdge ABL
Raw Normal View History

2008-12-31 17:16:24 +01:00
/*
* main_Acorn.i
*
* RISC OS specific stuff
* Frodo (C) 1994-1997,2002 Christian Bauer
* Acorn port by Andreas Dehmel, 1997
*
*/
#include "ROlib.h"
#include "AcornGUI.h"
// Shared, system-specific data
// The application
Frodo *the_app;
// My task handle
unsigned int TaskHandle;
int WimpMessages[] = {
Message_DataSave, Message_DataSaveAck, Message_DataLoad, Message_DataLoadAck,
Message_DataOpen, Message_PaletteChange, Message_ModeChange, Message_MenuWarning, 0
};
// RORes member-functions - very simple reading of screen res and eigen
RORes::RORes(void)
{
resx = OS_ReadModeVariable(-1,11); resy = OS_ReadModeVariable(-1,12);
eigx = OS_ReadModeVariable(-1,4) ; eigy = OS_ReadModeVariable(-1,5);
resx = (resx+1)<<eigx; resy = (resy+1)<<eigy;
}
RORes::~RORes(void) {;}
// ROScreen member-functions - handle currently selected screenmode
ROScreen::ROScreen(void)
{
if (ReadMode() != 0)
{
ModeError.errnum = 0x0; strcpy((char*)&ModeError.errmess,"Can't read mode data!");
Wimp_ReportError(&ModeError,1,TASKNAME);
}
}
ROScreen::~ROScreen(void) {;}
// read data for current screenmode, returns 0 if OK, > 0 if error
int ROScreen::ReadMode(void)
{
register int h=0;
if ((resx = OS_ReadModeVariable(-1,11)) < 0) h++;
if ((resy = OS_ReadModeVariable(-1,12)) < 0) h++;
if ((eigx = OS_ReadModeVariable(-1,4)) < 0) h++;
if ((eigy = OS_ReadModeVariable(-1,5)) < 0) h++;
resx = (resx+1)<<eigx; resy = (resy+1)<<eigy;
if ((ldbpp = OS_ReadModeVariable(-1,9)) < 0) h++;
if ((ladd = OS_ReadModeVariable(-1,6)) < 0) h++;
scrbase = (char*)OS_ReadDynamicArea(2);
if (eigx > eigy)
{
ModeError.errnum = 0x0;
sprintf((char*)ModeError.errmess,"Can't handle screen modes with eigen_x > eigen_y!");
Wimp_ReportError(&ModeError,1,TASKNAME);
}
return(h);
}
// Window member-functions - handle all things concerned with windows
// WDesc is a pointer to a complete window descriptor (incl. Handle at pos 0!)
Window::Window(const int *WDesc, const char *Title)
{
register int h;
wind = (RO_Window *)WDesc;
if (Title != NULL)
{
if ((wind->tflags & IFlg_Indir) != 0)
{
strcpy((char*)(wind->dat.ind.tit),Title); // indirected
}
else {strncpy((char *)&wind->dat,Title,12);}
}
if ((wind->Handle = Wimp_CreateWindow((int*)&wind->vminx)) == 0)
{
_kernel_oserror WindError;
WindError.errnum = 0x0; strcpy((char*)WindError.errmess,"Can't create window!");
Wimp_ReportError(&WindError,1,TASKNAME);
}
// Isopen is unreliable. Works only if the window is never opened/closed by other
// means than calling the member-functions. For 100% accuracy use OpenStatus().
isopen = false;
}
Window::~Window(void)
{
Wimp_DeleteWindow((int*)wind);
}
int Window::MyHandle(void)
{
return(wind->Handle);
}
void Window::GetWorkArea(int *Dest)
{
Dest[0] = wind->wminx; Dest[1] = wind->wminy;
Dest[2] = wind->wmaxx; Dest[3] = wind->wmaxy;
}
void Window::open(void) {isopen = true; Wimp_OpenWindow((int*)wind);}
void Window::open(int *Block) {isopen = true; Wimp_OpenWindow(Block);}
void Window::close(void) {isopen = false; Wimp_CloseWindow((int*)wind);}
void Window::forceredraw(int minx, int miny, int maxx, int maxy)
{
Wimp_ForceRedraw(wind->Handle,minx,miny,maxx,maxy);
}
void Window::redraw(int *Block, uint8 *Bitmap, C64Display *Disp)
{
int more;
more = Wimp_RedrawWindow(Block);
while (more != 0)
{
RedrawAWindow(Block,Bitmap,Disp);
more = Wimp_GetRectangle(Block);
}
}
// Block contains the coordinates to update, the handle is entered by this
// memberfunction
void Window::update(int *Block, uint8 *Bitmap, C64Display *Disp)
{
int more;
Block[0] = wind->Handle;
more = Wimp_UpdateWindow(Block);
while (more != 0)
{
RedrawAWindow(Block,Bitmap,Disp);
more = Wimp_GetRectangle(Block);
}
}
// This updated the entire window
void Window::update(uint8 *Bitmap, C64Display *Disp)
{
int more;
int Block[11];
Block[0] = wind->Handle;
GetWorkArea(Block+1);
more = Wimp_UpdateWindow(Block);
while (more != 0)
{
RedrawAWindow(Block,Bitmap,Disp);
more = Wimp_GetRectangle(Block);
}
}
void Window::extent(int minx, int miny, int maxx, int maxy)
{
int extent[4];
extent[0] = minx; extent[1] = miny; extent[2] = maxx; extent[3] = maxy;
Wimp_SetExtent(wind->Handle,(int*)extent);
// update internal window info as well
wind->wminx = minx; wind->wminy = miny;
wind->wmaxx = maxx; wind->wmaxy = maxy;
}
void Window::getstate(void) {Wimp_GetWindowState((int*)wind);}
void Window::getstate(int *dest)
{
dest[0] = wind->Handle;
Wimp_GetWindowState(dest);
}
// The actual redrawing: if the bitmap pointer is not NULL the bitmap is
// painted into the window.
void Window::RedrawAWindow(int *Block, uint8 *Bitmap, C64Display *Disp)
{
if (Bitmap != NULL)
{
// Plot the bitmap into the window
graph_env ge;
unsigned int *ct;
// Coordinates are TOP left of rectangle (not bottom, like in RO)
ge.x = Block[RedrawB_VMinX] - Block[RedrawB_ScrollX];
ge.y = Block[RedrawB_VMaxY] - Block[RedrawB_ScrollY];
ge.dimx = DISPLAY_X; ge.dimy = DISPLAY_Y;
ct = Disp->GetColourTable();
if (Disp->TheC64->TheWIMP->ReadEmuWindowSize() == 1)
{
PlotZoom1(&ge,&Block[RedrawB_CMinX],Bitmap,ct);
}
else
{
PlotZoom2(&ge,&Block[RedrawB_CMinX],Bitmap,ct);
}
}
}
// Returns a pointer to a window's icon (or NULL of invalid number)
RO_Icon *Window::GetIcon(unsigned int number)
{
if (number > wind->icon_no) {return(NULL);}
return((RO_Icon*)(((int*)wind) + RO_WINDOW_WORDS + RO_ICON_WORDS*number));
}
void Window::SetIconState(unsigned int number, unsigned int eor, unsigned int clear)
{
int Block[4];
Block[0] = wind->Handle; Block[1] = number; Block[2] = eor; Block[3] = clear;
Wimp_SetIconState((int*)Block);
}
void Window::GetIconState(unsigned int number, int *Block)
{
Block[0] = wind->Handle; Block[1] = number;
Wimp_GetIconState(Block);
}
// Returns true if this window has the input focus
bool Window::HaveInput(void)
{
RO_Caret Store;
Wimp_GetCaretPosition(&Store);
return(Store.WHandle == wind->Handle);
}
// Writes text into an indirected icon
void Window::WriteIconText(unsigned int number, const char *text)
{
RO_Icon *ic;
if ((ic = GetIcon(number)) != NULL)
{
// This only makes sense for indirected icons!
if ((ic->iflags & IFlg_Indir) != 0)
{
strncpy((char*)ic->dat.ind.tit,text,ic->dat.ind.len);
ForceIconRedraw(number);
}
}
}
// The same but update the window (i.e. immediate result)
void Window::WriteIconTextU(unsigned int number, const char *text)
{
RO_Icon *ic;
if ((ic = GetIcon(number)) != NULL)
{
if ((ic->iflags & IFlg_Indir) != 0)
{
strncpy((char*)ic->dat.ind.tit,text,ic->dat.ind.len);
UpdateIcon(number);
}
}
}
// Writes the value as a decimal string into the indirected icon
void Window::WriteIconNumber(unsigned int number, int value)
{
RO_Icon *ic;
if ((ic = GetIcon(number)) != NULL)
{
if ((ic->iflags & IFlg_Indir) != 0)
{
ConvertInteger4(value,(char*)ic->dat.ind.tit,ic->dat.ind.len);
ForceIconRedraw(number);
}
}
}
// The same but update the window
void Window::WriteIconNumberU(unsigned int number, int value)
{
RO_Icon *ic;
if ((ic = GetIcon(number)) != NULL)
{
if ((ic->iflags & IFlg_Indir) != 0)
{
ConvertInteger4(value,(char*)ic->dat.ind.tit,ic->dat.ind.len);
UpdateIcon(number);
}
}
}
// Returns a pointer to the text in the icon
char *Window::ReadIconText(unsigned int number)
{
RO_Icon *ic;
if ((ic = GetIcon(number)) != NULL)
{
// only indirected icons!
if ((ic->iflags & IFlg_Indir) != 0) {return((char*)ic->dat.ind.tit);}
}
return(NULL);
}
// Reads the number in an indirected icon.
int Window::ReadIconNumber(unsigned int number)
{
RO_Icon *ic;
if ((ic = GetIcon(number)) != NULL)
{
if ((ic->iflags & IFlg_Indir) != 0)
{
return(atoi((char*)ic->dat.ind.tit));
}
}
return(-1); // rather arbitrary, but we only have positive numbers here...
}
void Window::WriteTitle(const char *title)
{
// only indirected window titles, must contain text
if ((wind->tflags & (IFlg_Indir | IFlg_Text)) == (IFlg_Indir | IFlg_Text))
{
strcpy((char*)wind->dat.ind.tit,title);
UpdateTitle();
}
}
char *Window::ReadTitle(void)
{
if ((wind->tflags & (IFlg_Indir | IFlg_Text)) == (IFlg_Indir | IFlg_Text))
{
return((char*)wind->dat.ind.tit);
}
else {return(NULL);}
}
// Forces a redraw of the window title
void Window::UpdateTitle(void)
{
getstate();
// Force global redraw (in screen-coordinates)
Wimp_ForceRedraw(-1, wind->vminx, wind->vmaxy, wind->vmaxx, wind->vmaxy + TitleBarHeight);
}
RO_Window *Window::Descriptor(void) {return(wind);}
// Force a redraw on an icon (visible after the next Poll)
void Window::ForceIconRedraw(unsigned int number)
{
if (number <= wind->icon_no)
{
register RO_Icon *ic;
ic = GetIcon(number);
forceredraw(ic->minx, ic->miny, ic->maxx, ic->maxy);
}
}
// Update an icon (visible immediately -- works only on purely WIMP-drawn icons!)
void Window::UpdateIcon(unsigned int number)
{
if (number <= wind->icon_no)
{
register RO_Icon *ic;
int Block[11]; // redraw block
int more;
ic = GetIcon(number);
Block[RedrawB_Handle] = wind->Handle;
Block[RedrawB_VMinX] = ic->minx; Block[RedrawB_VMinY] = ic->miny;
Block[RedrawB_VMaxX] = ic->maxx; Block[RedrawB_VMaxY] = ic->maxy;
more = Wimp_UpdateWindow(Block); // standard redraw loop
while (more != 0)
{
more = Wimp_GetRectangle(Block);
}
}
}
// returns the current open-state of the window (true if open)
bool Window::OpenStatus(void)
{
getstate();
return(((wind->wflags & (1<<16)) == 0) ? false : true);
}
// Same as above, but reads the current state to Block
bool Window::OpenStatus(int *Block)
{
getstate(Block);
return(((Block[8] & (1<<16)) == 0) ? false : true);
}
// Icon member-functions - handle all things concerned with icons
Icon::Icon(int Priority, const RO_IconDesc *IDesc)
{
memcpy((char*)&icon,(char*)IDesc,sizeof(RO_IconDesc));
IHandle = Wimp_CreateIcon(Priority,IDesc);
}
Icon::~Icon(void)
{
int blk[2];
blk[0] = icon.WindowHandle; blk[1] = IHandle;
Wimp_DeleteIcon((int*)blk);
}
void Icon::setstate(unsigned int eor, unsigned int clear)
{
int blk[4];
blk[0] = icon.WindowHandle; blk[1] = IHandle; blk[2] = eor; blk[3] = clear;
Wimp_SetIconState((int*)blk);
}
void Icon::getstate(void)
{
int blk[10];
blk[0] = icon.WindowHandle; blk[1] = IHandle;
Wimp_GetIconState((int*)blk);
memcpy((char*)&icon,(int*)&blk[2],sizeof(RO_Icon));
}
// Frodo member functions
Frodo::Frodo(void) {TheC64 = NULL;}
Frodo::~Frodo(void)
{
if (TheC64 != NULL) {delete TheC64;}
}
void Frodo::ReadyToRun(void)
{
ThePrefs.Load(DEFAULT_PREFS);
TheC64 = new C64;
if (load_rom_files())
{
TheC64->Run();
}
delete TheC64; TheC64 = NULL;
}
extern void (*__new_handler)(void);
// Out of memory
void OutOfMemory(void)
{
_kernel_oserror err;
err.errnum = 0; sprintf(err.errmess,"Out of memory error! Aborting.");
Wimp_ReportError(&err,1,TASKNAME);
delete the_app;
Wimp_CloseDown(TaskHandle,TASK_WORD);
exit(1);
}
// Frodo main
int main(int argc, char *argv[])
{
#ifdef __GNUG__
// Switch off filename conversions in UnixLib:
//__uname_control = __UNAME_NO_PROCESS;
#endif
#ifdef FRODO_SC
TaskHandle = Wimp_Initialise(310,TASK_WORD,"FrodoSC",(int*)WimpMessages);
#else
# ifdef FRODO_PC
TaskHandle = Wimp_Initialise(310,TASK_WORD,"FrodoPC",(int*)WimpMessages);
# else
TaskHandle = Wimp_Initialise(310,TASK_WORD,"Frodo",(int*)WimpMessages);
# endif
#endif
// Install handler for failed new
__new_handler = OutOfMemory;
the_app = new Frodo();
the_app->ReadyToRun();
// Clean up directory scrap file
DeleteFile(RO_TEMPFILE);
delete the_app;
Wimp_CloseDown(TaskHandle,TASK_WORD);
return(0);
}