frodo-wii/menu_messages.cpp

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#include <stdlib.h>
#include "menu_messages.hh"
const char **exit_dialogue_messages = (const char*[]){
/*00*/ "Do you really want to exit",
/*01*/ "Frodo?",
/*02*/ "#", /* Empty line */
/*03*/ "#",
/*04*/ "#",
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/*05*/ "#",
/*06*/ "^|Yes|Cancel",
NULL
};
const char **main_menu_messages = (const char*[]){
/*00*/ "File",
/*01*/ "^|Insert|Start",
/*02*/ "States",
/*03*/ "^|Load|Save|Delete",
/*04*/ "Keyboard",
/*05*/ "^|Type|Macro|Bind",
/*06*/ " ",
/*07*/ "Reset the C=64",
/*08*/ "Networking",
/*09*/ "Options",
/*10*/ "Help",
/*11*/ "Quit",
NULL
};
const char **main_menu_help[] = {
(const char*[]){
"Insert a disc/tape or",
"start it",
NULL,
},
NULL,
(const char*[]){
"Load/save or delete game",
"states",
NULL,
},
NULL,
(const char*[]){
"Bind keyboard keys to the",
"joysticks, use pre-defined",
"macros, or type with the",
"virtual keyboard",
NULL,
},
NULL,
NULL,
NULL,
(const char*[]){
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"Network setup for playing",
"C64 games against other",
"players online.",
NULL,
},
(const char*[]){
"Configure Frodo",
NULL,
},
NULL,
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NULL,
};