frodo-wii/Src/SID_linux.h

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/*
* SID_linux.h - 6581 emulation, Linux specific stuff
*
* Frodo (C) 1994-1997,2002-2005 Christian Bauer
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <linux/soundcard.h>
// Catweasel ioctls (included here for convenience)
#include <linux/ioctl.h>
#define CWSID_IOCTL_TYPE ('S')
#define CWSID_IOCTL_RESET _IO(CWSID_IOCTL_TYPE, 0)
#define CWSID_IOCTL_CARDTYPE _IOR(CWSID_IOCTL_TYPE, 4, int)
#define CWSID_IOCTL_PAL _IO(CWSID_IOCTL_TYPE, 0x11)
#define CWSID_IOCTL_NTSC _IO(CWSID_IOCTL_TYPE, 0x12)
#define CWSID_IOCTL_DOUBLEBUFFER _IOW(CWSID_IOCTL_TYPE, 0x21, int)
#define CWSID_IOCTL_DELAY _IOW(CWSID_IOCTL_TYPE, 0x22, int)
#define CWSID_MAGIC 0x100
#define HAVE_CWSID 1
#include "VIC.h"
#include "Network.h"
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/*
* Initialization
*/
void DigitalRenderer::init_sound(void)
{
int arg;
unsigned long format;
ready = false;
devfd = open("/dev/dsp", O_WRONLY);
if (devfd < 0)
return;
ioctl(devfd, SNDCTL_DSP_GETFMTS, &format);
if (!(format & AFMT_S16_LE))
return;
format = AFMT_S16_LE;
ioctl(devfd, SNDCTL_DSP_SETFMT, &format);
// Buffer size: 2^9 == 512 bytes. Note that too large buffers will not work
// very well: The speed of the C64 is slowed down to an average speed of
// 100% by the blocking write() call in EmulateLine(). If you use a buffer
// of, say 4096 bytes, that will happen only about every 4 frames, which
// means that the emulation runs much faster in some frames, and much
// slower in others.
// On really fast machines, it might make sense to use an even smaller
// buffer size.
arg = 0x00100009;
ioctl(devfd, SNDCTL_DSP_SETFRAGMENT, &arg);
arg = 0;
ioctl(devfd, SNDCTL_DSP_STEREO, &arg);
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arg = 32000;
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ioctl(devfd, SNDCTL_DSP_SPEED, &arg);
ioctl(devfd, SOUND_PCM_READ_RATE, &arg);
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if (arg < 30000 || arg > 45000)
return;
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ioctl(devfd, SNDCTL_DSP_GETBLKSIZE, &sndbufsize);
sound_buffer = new int16[sndbufsize];
ready = true;
}
/*
* Destructor
*/
DigitalRenderer::~DigitalRenderer()
{
if (devfd >= 0)
close(devfd);
}
/*
* Pause sound output
*/
void DigitalRenderer::Pause(void)
{
}
/*
* Resume sound output
*/
void DigitalRenderer::Resume(void)
{
}
/*
* Fill buffer, sample volume (for sampled voice)
*/
void DigitalRenderer::PushVolume(uint8 vol)
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{
static int divisor = 0;
static int to_output = 0;
static int buffer_pos = 0;
sample_buf[sample_in_ptr] = vol;
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sample_in_ptr = (sample_in_ptr + 1) % SAMPLE_BUF_SIZE;
// Now see how many samples have to be added for this line
divisor += SAMPLE_FREQ;
while (divisor >= 0)
divisor -= TOTAL_RASTERS*SCREEN_FREQ, to_output++;
// Calculate the sound data only when we have enough to fill
// the buffer entirely
if ((buffer_pos + to_output) >= sndbufsize) {
int datalen = sndbufsize - buffer_pos;
to_output -= datalen;
calc_buffer(sound_buffer + buffer_pos, datalen*2);
write(devfd, sound_buffer, sndbufsize*2);
buffer_pos = 0;
}
}
void DigitalRenderer::EmulateLine(void)
{
if (!ready)
return;
if (TheC64->network_connection_type == MASTER)
TheC64->peer->FlushSound();
this->PushVolume(volume);
}
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/*
* Renderer for Catweasel card
*/
// Renderer class
class CatweaselRenderer : public SIDRenderer {
public:
CatweaselRenderer();
virtual ~CatweaselRenderer();
virtual void Reset(void);
virtual void EmulateLine(void) {}
virtual void PushVolume(uint8) {}
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virtual void WriteRegister(uint16 adr, uint8 byte);
virtual void NewPrefs(Prefs *prefs) {}
virtual void Pause(void) {}
virtual void Resume(void) {}
private:
int cwsid_fh; // Catweasel device file handle
};
// Constructor: Open Catweasel device and reset SID
CatweaselRenderer::CatweaselRenderer()
{
cwsid_fh = open("/dev/sid", O_WRONLY);
if (cwsid_fh >= 0) {
int i;
if (ioctl(cwsid_fh, CWSID_IOCTL_CARDTYPE, &i) < 0 || i != CWSID_MAGIC) {
close(cwsid_fh);
cwsid_fh = -1;
} else {
ioctl(cwsid_fh, CWSID_IOCTL_RESET);
ioctl(cwsid_fh, CWSID_IOCTL_DOUBLEBUFFER, 0);
}
}
Reset();
}
// Destructor: Reset SID and close Catweasel device
CatweaselRenderer::~CatweaselRenderer()
{
Reset();
if (cwsid_fh >= 0) {
close(cwsid_fh);
cwsid_fh = -1;
}
}
// Reset SID
void CatweaselRenderer::Reset(void)
{
if (cwsid_fh >= 0) {
uint8 zero = 0;
ioctl(cwsid_fh, CWSID_IOCTL_RESET);
lseek(cwsid_fh, 24, SEEK_SET);
write(cwsid_fh, &zero, 1);
}
}
// Write to register
void CatweaselRenderer::WriteRegister(uint16 adr, uint8 byte)
{
if (cwsid_fh >= 0 && adr < 0x1a) {
lseek(cwsid_fh, adr, SEEK_SET);
write(cwsid_fh, &byte, 1);
lseek(cwsid_fh, adr, SEEK_SET);
write(cwsid_fh, &byte, 1);
}
}