frodo-wii/frodo_menu.cpp

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#include <SDL_image.h>
#include <SDL_ttf.h>
#include "menu.hh"
#include "frodo_menu.hh"
#include "menu_messages.hh"
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#include "sdl_ttf_font.hh"
#include "utils.hh"
extern SDL_Surface *screen;
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class Gui;
const char *get_theme_path(const char *dir, const char *what)
{
static char buf[255];
memset(buf, 0, sizeof(buf));
snprintf(buf, 254, "%s/%s",
dir, what);
return buf;
}
class HelpMenu : public Menu
{
public:
HelpMenu(Font *font, const char ***all_messages) : Menu(font)
{
this->all_messages = all_messages;
}
void updateHelpMessage(int which)
{
this->setText(this->all_messages[which]);
}
virtual void selectCallback(int which)
{
}
virtual void hoverCallback(int which)
{
}
virtual void escapeCallback(int which)
{
}
protected:
const char ***all_messages;
};
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class MainMenu : public Menu
{
public:
MainMenu(Font *font, HelpMenu *help, GuiView *parent) : Menu(font)
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{
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this->parent = parent;
this->help = help;
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}
virtual void selectCallback(int which)
{
printf("entry %d selected: %s\n", which, this->pp_msgs[which]);
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if (which == 11)
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exit(0);
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}
virtual void hoverCallback(int which)
{
printf("entry %d hover over: %s\n", which, this->pp_msgs[which]);
this->help->updateHelpMessage(which);
}
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virtual void escapeCallback(int which)
{
printf("entry %d escaped: %s\n", which, this->pp_msgs[which]);
}
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private:
GuiView *parent;
HelpMenu *help;
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};
class MainView : public GuiView
{
public:
MainView(Gui *parent) : GuiView(parent)
{
this->help = new HelpMenu(NULL, main_menu_help);
this->menu = new MainMenu(NULL, this->help, this);
this->menu->setText(main_menu_messages);
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this->bg = NULL;
this->infobox = NULL;
this->textbox = NULL;
}
void updateTheme()
{
this->bg = parent->main_menu_bg;
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this->infobox = parent->infobox;
this->textbox = parent->textbox;
this->menu->setFont(this->parent->default_font);
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this->help->setFont(this->parent->small_font);
this->menu->setSelectedBackground(this->parent->bg_left, this->parent->bg_middle,
this->parent->bg_right, this->parent->bg_submenu_left,
this->parent->bg_submenu_middle, this->parent->bg_submenu_right);
}
void runLogic()
{
this->menu->runLogic();
}
void pushEvent(SDL_Event *ev)
{
this->menu->pushEvent(ev);
}
void draw(SDL_Surface *where)
{
SDL_Rect dst;
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/* Blit the backgrounds */
dst = (SDL_Rect){20,45,300,400};
SDL_BlitSurface(this->bg, NULL, where, &dst);
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dst = (SDL_Rect){350,13,0,0};
SDL_BlitSurface(this->infobox, NULL, where, &dst);
dst = (SDL_Rect){350,242,0,0};
SDL_BlitSurface(this->textbox, NULL, where, &dst);
this->menu->draw(where, 50, 70, 300, 400);
this->help->draw(where, 354, 24, 264, 210);
}
protected:
MainMenu *menu;
HelpMenu *help;
SDL_Surface *bg;
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SDL_Surface *infobox;
SDL_Surface *textbox;
};
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Gui::Gui()
{
this->focus = NULL;
this->bg_left = NULL;
this->bg_middle = NULL;
this->bg_right = NULL;
this->bg_submenu_left = NULL;
this->bg_submenu_middle = NULL;
this->bg_submenu_right = NULL;
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this->background = NULL;
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this->main_menu_bg = NULL;
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this->infobox = NULL;
this->textbox = NULL;
this->default_font = NULL;
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this->small_font = NULL;
this->n_views = 0;
this->views = NULL;
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/* Create the views */
MainView *mv = new MainView(this);
this->registerView(mv);
this->cur_view = mv;
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}
bool Gui::setTheme(const char *path)
{
this->bg_left = this->loadThemeImage(path, "bg_left.png");
this->bg_middle = this->loadThemeImage(path, "bg_middle.png");
this->bg_right = this->loadThemeImage(path, "bg_right.png");
this->bg_submenu_left = this->loadThemeImage(path, "bg_submenu_left.png");
this->bg_submenu_middle = this->loadThemeImage(path, "bg_submenu_middle.png");
this->bg_submenu_right = this->loadThemeImage(path, "bg_submenu_right.png");
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this->background = this->loadThemeImage(path, "background.png");
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this->main_menu_bg = this->loadThemeImage(path, "main_menu_bg.png");
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this->infobox = this->loadThemeImage(path, "infobox.png");
this->textbox = this->loadThemeImage(path, "textbox.png");
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this->default_font = this->loadThemeFont(path, "font.ttf", 18);
this->small_font = this->loadThemeFont(path, "font.ttf", 16);
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if (!this->bg_left || !this->bg_right || !this->bg_middle ||
!this->bg_submenu_left || !this->bg_submenu_right ||
!this->bg_submenu_middle ||
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!this->default_font ||
!this->small_font)
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{
SDL_FreeSurface(this->bg_left);
SDL_FreeSurface(this->bg_middle);
SDL_FreeSurface(this->bg_right);
SDL_FreeSurface(this->bg_submenu_left);
SDL_FreeSurface(this->bg_submenu_middle);
SDL_FreeSurface(this->bg_submenu_right);
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SDL_FreeSurface(this->background);
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SDL_FreeSurface(this->main_menu_bg);
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SDL_FreeSurface(this->infobox);
SDL_FreeSurface(this->textbox);
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if (this->default_font)
delete this->default_font;
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if (this->small_font)
delete this->small_font;
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return false;
}
for (int i = 0; i < this->n_views; i++)
this->views[i]->updateTheme();
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return true;
}
void Gui::runLogic(void)
{
if (!this->is_active)
return;
this->cur_view->runLogic();
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}
void Gui::registerView(GuiView *view)
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{
int cur = this->n_views;
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this->n_views++;
this->views = (GuiView**)xrealloc(this->views,
sizeof(GuiView*) * this->n_views);
this->views[cur] = view;
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}
void Gui::pushEvent(SDL_Event *ev)
{
if (this->is_active)
this->cur_view->pushEvent(ev);
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}
void Gui::draw(SDL_Surface *where)
{
if (!this->is_active)
return;
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SDL_BlitSurface(this->background, NULL, screen, NULL);
this->cur_view->draw(where);
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}
void Gui::activate()
{
this->is_active = true;
}
void Gui::deActivate()
{
this->is_active = false;
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}
SDL_Surface *Gui::loadThemeImage(const char *dir, const char *what)
{
return IMG_Load(get_theme_path(dir, what));
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}
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Font *Gui::loadThemeFont(const char *dir, const char *what, int size)
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{
TTF_Font *fnt;
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fnt = read_and_alloc_font(get_theme_path(dir, what), size);
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if (!fnt)
return NULL;
return new Font_TTF(fnt, 255,255,255);
}