frodo-wii/Src/dlgMain.cpp

114 lines
2.8 KiB
C++
Raw Normal View History

2009-01-13 19:46:42 +01:00
/*
* dlgMain.cpp - Main SDL GUI dialog
*
* (C) 2006 Bernd Lachner
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "dlgMain.h"
#include "sdlgui.h"
extern void Dialog_Drives(Prefs &prefs);
extern void Dialog_Options(Prefs &prefs);
extern void Dialog_VideoSound(Prefs &prefs);
extern void Dialog_Advanced(Prefs &prefs);
extern void Dialog_Input(Prefs &prefs);
enum MAINDLG {
box_main,
box_settings,
text_settings,
DRIVES,
VIDEOSOUND,
INPUT,
OPTIONS,
ADVANCED,
APPLY,
CANCEL,
SAVE,
box_quickaccess,
text_quickaccess,
RESET,
QUIT,
ABOUT
};
/* The keyboard dialog: */
/* Spalte, Zeile, Länge, Höhe*/
static SGOBJ maindlg[] =
{
{ SGBOX, SG_BACKGROUND, 0, 0,0, 35,20, NULL },
{ SGBOX, 0, 0, 1,2, 33,10, NULL },
{ SGTEXT, 0, 0, 2, 1, 16, 1, " Frodo Settings "},
{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 2, 3, 14,1, "Drives" },
{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 2, 5, 14,1, "Video/Sound" },
{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 2, 7, 14,1, "Input" },
{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 18,3, 14,1, "Options" },
{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 18,5, 14,1, "Advanced" },
{ SGBUTTON, SG_SELECTABLE|SG_EXIT|SG_DEFAULT, 0, 2,10,8,1, "Apply" },
{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 13,10, 8,1, "Cancel" },
{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 24,10, 8,1, "Save" },
{ SGBOX, 0, 0, 1,15, 33,3, NULL },
{ SGTEXT, 0, 0, 2, 14, 22, 1, " Quick-Access-Buttons "},
{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 2,16,8,1, "Reset" },
{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 13,16, 8,1, "Quit" },
{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 24,16, 8,1, "About" },
{ -1, 0, 0, 0,0, 0,0, NULL }
};
int Dialog_Main(Prefs &prefs)
{
// apply
while (1)
{
switch (SDLGui_DoDialog(maindlg))
{
case DRIVES:
Dialog_Drives(prefs);
break;
case OPTIONS:
Dialog_Options(prefs);
break;
case VIDEOSOUND:
Dialog_VideoSound(prefs);
break;
case ADVANCED:
Dialog_Advanced(prefs);
break;
case INPUT:
Dialog_Input(prefs);
break;
case APPLY:
return DO_USEPREFS;
case SAVE:
return DO_SAVEPREFS;
case RESET:
return DO_RESET;
case QUIT:
return DO_QUIT;
case CANCEL:
return DO_NOTHING;
}
}
return DO_NOTHING;
}