2009-12-04 20:10:49 +01:00
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#include <stdlib.h>
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#include "menu_messages.hh"
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2009-12-05 13:04:00 +01:00
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const char **exit_dialogue_messages = (const char*[]){
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/*00*/ "Do you really want to exit",
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/*01*/ "Frodo?",
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/*02*/ "#", /* Empty line */
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/*03*/ "#",
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/*04*/ "#",
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2009-12-05 13:04:56 +01:00
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/*05*/ "#",
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2009-12-05 13:04:00 +01:00
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/*06*/ "^|Yes|Cancel",
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NULL
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};
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2010-01-02 13:07:35 +01:00
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const char **network_port_dialogue_messages = (const char*[]){
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/*00*/ "Please supply a number as",
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/*01*/ "network port",
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/*02*/ "#", /* Empty line */
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/*03*/ "#",
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/*04*/ "#",
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/*05*/ "#",
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/*06*/ "^|OK",
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NULL
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};
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2009-12-04 20:10:49 +01:00
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const char **main_menu_messages = (const char*[]){
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2009-12-05 13:04:00 +01:00
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/*00*/ "File",
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/*01*/ "^|Insert|Start",
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/*02*/ "States",
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/*03*/ "^|Load|Save|Delete",
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/*04*/ "Keyboard",
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/*05*/ "^|Type|Macro|Bind",
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/*06*/ " ",
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/*07*/ "Reset the C=64",
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/*08*/ "Networking",
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/*09*/ "Options",
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/*10*/ "Help",
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/*11*/ "Quit",
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NULL
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2009-12-04 20:10:49 +01:00
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};
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const char **main_menu_help[] = {
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(const char*[]){
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"Insert a disc/tape or",
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"start it",
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NULL,
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},
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NULL,
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(const char*[]){
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"Load/save or delete game",
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"states",
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NULL,
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},
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NULL,
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(const char*[]){
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"Bind keyboard keys to the",
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"joysticks, use pre-defined",
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"macros, or type with the",
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"virtual keyboard",
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NULL,
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},
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NULL,
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NULL,
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NULL,
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(const char*[]){
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2009-12-04 21:09:42 +01:00
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"Network setup for playing",
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"C64 games against other",
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"players online.",
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2009-12-04 20:10:49 +01:00
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NULL,
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},
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(const char*[]){
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"Configure Frodo",
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NULL,
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},
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NULL,
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2009-12-04 21:00:41 +01:00
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NULL,
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2009-12-04 20:10:49 +01:00
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};
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2009-12-28 13:38:41 +01:00
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const char **options_menu_messages = (const char*[]){
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/*00*/ "Map Wiimote 1 to:",
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/*01*/ "^|Port 1|Port 2",
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/*03*/ "True 1541 emulation",
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/*04*/ "^|ON|OFF",
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/*06*/ "1541 Floppy Drive LED",
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/*07*/ "^|ON|OFF",
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/*09*/ "Display resolution",
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/*10*/ "^|double-center|stretched",
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/*12*/ "Speed (approx. %)",
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/*13*/ "^|95|100|110",
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NULL
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};
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const char **options_menu_help[] = {
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(const char*[]){
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"Switch controller to",
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2009-12-29 08:50:36 +01:00
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"C64 joystick port",
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"mapping.",
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2009-12-28 13:38:41 +01:00
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NULL,
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},
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NULL,
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(const char*[]){
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"Turn on or off true 1541",
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"floppy emulation. Might",
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"be needed in some games",
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2009-12-29 08:50:36 +01:00
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"but slows down emulation.",
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2009-12-28 13:38:41 +01:00
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NULL,
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},
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NULL,
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(const char*[]){
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"Display 1541 drive LED to",
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"show if the emulation got",
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2009-12-29 08:50:36 +01:00
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"stuck or is running.",
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2009-12-28 13:38:41 +01:00
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NULL,
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},
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NULL,
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(const char*[]){
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"Select display resolution",
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"mapping. Double-center",
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"removes some pixels on the",
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"borders, stretched fills",
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2009-12-29 08:50:36 +01:00
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"the display but is slower.",
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2009-12-28 13:38:41 +01:00
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NULL,
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},
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NULL,
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(const char*[]){
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2009-12-29 08:50:36 +01:00
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"Setup speed factor (in %).",
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"Should normally be 100",
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"unless Simon did some bad",
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"mistake.",
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2009-12-28 13:38:41 +01:00
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NULL,
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},
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NULL,
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};
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2009-12-29 14:23:01 +01:00
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const char **network_menu_help[] = {
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(const char*[]){
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"Setup username to use on",
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"the C64 network. Must be",
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"set before connceting.",
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NULL,
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},
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(const char*[]){
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"Setup server hostname.",
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"Only for debugging, so",
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"leave as it is.",
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NULL,
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},
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(const char*[]){
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"UDP port to use. Only for",
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"debugging, so leave as",
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"it is",
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NULL,
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},
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NULL,
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(const char*[]){
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"Connect to the C64",
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"network, or disconnect if",
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"you are already connected.",
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NULL,
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},
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NULL,
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(const char*[]){
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"Post message to the C64",
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"network server. You must",
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"be connected to use this.",
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NULL,
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},
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NULL,
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};
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