mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-23 03:49:26 +01:00
108 lines
2.5 KiB
C
108 lines
2.5 KiB
C
|
/*
|
||
|
* SID_Acorn.h - 6581 emulation, RISC OS specific stuff
|
||
|
*
|
||
|
* Frodo (C) 1994-1997,2002-2005 Christian Bauer
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation; either version 2 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program; if not, write to the Free Software
|
||
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||
|
*/
|
||
|
|
||
|
#include "C64.h"
|
||
|
|
||
|
|
||
|
void DigitalRenderer::init_sound(void)
|
||
|
{
|
||
|
_kernel_oserror *err;
|
||
|
|
||
|
ready = false; sound_buffer = NULL;
|
||
|
if ((DigitalRenderer_ReadState() & DRState_Active) != 0)
|
||
|
{
|
||
|
_kernel_oserror dra;
|
||
|
|
||
|
dra.errnum = 0; sprintf(dra.errmess,"Can't claim sound system -- already active!");
|
||
|
Wimp_ReportError(&dra,1,TASKNAME); return;
|
||
|
}
|
||
|
// Try starting up the renderer
|
||
|
sndbufsize = 2*224; linecnt = 0;
|
||
|
if ((err = DigitalRenderer_Activate(1,sndbufsize,1000000/SAMPLE_FREQ)) != NULL)
|
||
|
{
|
||
|
Wimp_ReportError(err,1,TASKNAME); return;
|
||
|
}
|
||
|
sound_buffer = new uint8[sndbufsize];
|
||
|
ready = true;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
DigitalRenderer::~DigitalRenderer()
|
||
|
{
|
||
|
if (ready)
|
||
|
{
|
||
|
_kernel_oserror *err;
|
||
|
|
||
|
delete sound_buffer;
|
||
|
if ((err = DigitalRenderer_Deactivate()) != NULL)
|
||
|
{
|
||
|
Wimp_ReportError(err,1,TASKNAME);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void DigitalRenderer::EmulateLine(void)
|
||
|
{
|
||
|
if (ready)
|
||
|
{
|
||
|
sample_buf[sample_in_ptr++] = volume;
|
||
|
// faster than modulo; usually there shouldn't be a loop (while)...
|
||
|
while (sample_in_ptr >= SAMPLE_BUF_SIZE) {sample_in_ptr -= SAMPLE_BUF_SIZE;}
|
||
|
|
||
|
// A similar approach to the HP variant: check every <number> of lines if
|
||
|
// new sample needed.
|
||
|
if (--linecnt < 0)
|
||
|
{
|
||
|
int status;
|
||
|
|
||
|
linecnt = the_c64->PollSoundAfter;
|
||
|
if ((status = DigitalRenderer_ReadState()) > 0)
|
||
|
{
|
||
|
if ((status & DRState_NeedData) != 0)
|
||
|
{
|
||
|
calc_buffer(sound_buffer, sndbufsize);
|
||
|
DigitalRenderer_NewSample(sound_buffer);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void DigitalRenderer::Pause(void)
|
||
|
{
|
||
|
if (ready) {DigitalRenderer_Pause();}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void DigitalRenderer::Resume(void)
|
||
|
{
|
||
|
if (ready) {DigitalRenderer_Resume();}
|
||
|
}
|