frodo-wii/timer.cpp

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#include "timer.hh"
#include "utils.hh"
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// FIXME!
#define MS_TO_TICKS(x) ((x) / 28)
TimerController::TimerController()
{
this->n_handlers = 0;
this->handlers = NULL;
}
int TimerController::arm(TimeoutHandler *which, int ms)
{
int i;
/* Set the timeout */
which->timeout = MS_TO_TICKS(ms);
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if (which->timeout == 0)
which->timeout = 1;
/* Re-register? */
for (i = 0; i < this->n_handlers; i++)
if (this->handlers[i] == which)
return i;
/* Not already there */
for (i = 0; i < this->n_handlers; i++)
if (this->handlers[i] == NULL)
break;
if (i == this->n_handlers)
{
this->n_handlers++;
this->handlers = (TimeoutHandler**)xrealloc(this->handlers,
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this->n_handlers * sizeof(TimeoutHandler*));
}
this->handlers[i] = which;
which->timer_id = i;
return i;
}
void TimerController::disarm(TimeoutHandler *which)
{
panic_if(which->timer_id >= this->n_handlers,
"timer_id %d is too out of bounds (max %d)\n",
which->timer_id, this->n_handlers);
this->handlers[which->timer_id] = NULL;
which->timer_id = -1;
}
void TimerController::tick()
{
for (int i = 0; i < this->n_handlers; i++)
{
TimeoutHandler *cur = this->handlers[i];
if (!cur)
continue;
cur->tick();
if (cur->timeout == 0)
this->disarm(cur);
}
}